Player Matchup

Hachiman
Hachiman
CrouchingTiger91
Hachiman
Level 8
God Stats
0W - 2L
1,292 SR
Queue Stats
17W - 13L
1,473 Elo+
Party 1
Merlin
Merlin
Dan789
Merlin
Level 5
God Stats
2W - 6L
1,340 SR
Queue Stats
4W - 14L
1,443 Elo+
Solo
Athena
Athena
EmergingJaguar
Athena
Level 81
God Stats
22W - 14L
1,573 SR
Queue Stats
41W - 39L
1,377 Elo+
Party 1
Bellona
Bellona
Koheath
Bellona
Level 11
God Stats
118W - 105L
1,481 SR
Queue Stats
159W - 151L
1,474 Elo+
Solo
Cabrakan
Cabrakan
MAR1SSA
Cabrakan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 45L
1,535 Elo+
Solo
Team Averages
Level 22
1,437 SR
1,460 Elo+

VS

Team Averages
Level 14
1,459 SR
1,553 Elo+
Sol
Sol
Chamoyada
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,546 Elo+
Party 2
Amaterasu
Amaterasu
LimpShrimpp
Amaterasu
Level 21
God Stats
4W - 4L
1,303 SR
Queue Stats
30W - 21L
1,669 Elo+
Solo
Ymir
Ymir
ULICARDIO
Ymir
Level 8
God Stats
2W - 1L
1,551 SR
Queue Stats
5W - 4L
1,541 Elo+
Party 2
Set
Set
iSrSparrow
Set
Level 16
God Stats
14W - 10L
1,442 SR
Queue Stats
130W - 163L
1,501 Elo+
Solo
Artemis
Artemis
jhonatanxdz29
Artemis
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 2 / 0
4,428
554
2,606
3,376
646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Dan789
Merlin
5
0 / 3 / 1
3,594
449
1,186
2,540
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 2 / 3
4,136
517
2,117
5,094
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Koheath
Bellona
7
0 / 1 / 0
4,107
513
3,347
6,008
3,335
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
MAR1SSA
Cabrakan
3
0 / 2 / 1
3,386
423
316
2,276
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 2
5,699
712
3,351
3,117
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LimpShrimpp
Amaterasu
10
2 / 0 / 0
5,516
690
4,968
5,853
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
7
0 / 2 / 3
4,416
552
667
3,804
1,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 0 / 4
5,792
724
2,232
4,292
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
8
1 / 0 / 3
4,717
590
2,655
3,070
802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
10
10
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
3
2
0
1.5
L
Merlin
Dan789
Merlin
0
3
1
0.17
L
0
2
3
0.75
L
Bellona
Koheath
Bellona
0
1
0
0
W
Amaterasu
LimpShrimpp
Amaterasu
2
0
0
2
L
Cabrakan
MAR1SSA
Cabrakan
0
2
1
0.25
W
Ymir
0
2
3
0.75
W
3
0
4
5
W
Artemis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,572
Damage
13,873
19,294
Taken
20,136
6,977
Mitigated
8,011
5,223
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,351
890
0
1,315
3,117
800
555
385
2,732
27,330
0
L
2,606
1,923
0
1,125
3,376
646
216
1,926
1,302
0
14,346
L
Merlin
Dan789
Merlin
1,186
323
0
0
2,540
453
0
210
2,330
7,053
0
L
2,117
746
0
1,344
5,094
1,722
22
988
4,074
8,331
0
L
Bellona
Koheath
Bellona
3,347
1,671
0
2,148
6,008
3,335
0
0
6,008
461
14,641
W
Amaterasu
LimpShrimpp
Amaterasu
4,968
2,638
0
3,467
5,853
3,383
404
492
5,361
0
29,198
L
Cabrakan
MAR1SSA
Cabrakan
316
35
0
606
2,276
821
0
644
1,562
5,323
0
W
Ymir
667
193
0
250
3,804
1,256
0
1,422
2,382
6,860
0
W
2,232
908
0
1,787
4,292
1,770
129
744
3,548
0
34,681
W
Artemis
2,655
1,293
0
1,761
3,070
802
748
653
2,417
0
20,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,651
Gold Earned
26,140
111
Minions Killed
238
0
Camps Cleared
0
606,132
Distance Traveled
786,239
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,699
712
56
7
0
152,274
0
L
Hachiman
4,428
554
37
5
0
131,753
0
L
Merlin
3,594
449
9
1
0
104,228
0
L
Athena
4,136
517
15
2
0
146,200
0
L
Bellona
4,107
513
39
5
0
165,025
2
W
Amaterasu
5,516
690
46
6
0
157,713
2
L
Cabrakan
3,386
423
11
1
0
58,926
0
W
Ymir
4,416
552
16
2
0
162,421
0
W
Set
5,792
724
76
10
0
182,015
1
W
Artemis
4,717
590
44
6
0
131,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role