Player Matchup

Mercury
Mercury
Masters
 
Mercury
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond III
 
Pele
Diamond III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
MUFASALIVE
Kumbhakarna
Diamond IV
Level 160
God Stats
67W - 68L
1,566 SR
Queue Stats
660W - 631L
1,976 MMR
Party 2
Izanami
Izanami
Diamond IV
PuroStinto
Izanami
Diamond IV
Level 138
God Stats
17W - 9L
1,752 SR
Queue Stats
179W - 164L
2,169 MMR
Party 2
Hel
Hel
Diamond II
aFamosaMochila
Hel
Diamond II
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 92L
2,225 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,564 SR
1,874 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,641 SR
2,258 MMR
Tsukuyomi
Tsukuyomi
Diamond III
Cbuum
Tsukuyomi
Diamond III
Level 147
God Stats
15W - 15L
1,623 SR
Queue Stats
289W - 314L
2,273 MMR
Solo
Aphrodite
Aphrodite
Masters
Dorytus16
Aphrodite
Masters
Level 160
God Stats
5W - 3L
1,668 SR
Queue Stats
333W - 267L
2,590 MMR
Solo
Ah Puch
Ah Puch
Diamond III
Sarahen
Ah Puch
Diamond III
Level 158
God Stats
4W - 4L
1,597 SR
Queue Stats
323W - 315L
2,235 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Súcubo
Gilgamesh
Platinum II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 79L
1,955 MMR
Solo
Apollo
Apollo
Diamond IV
XtremeFeeding
Apollo
Diamond IV
Level 148
God Stats
4W - 3L
1,817 SR
Queue Stats
293W - 302L
2,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
12 / 0 / 4
12,631
702
13,412
12,050
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
 
Pele
18
9 / 0 / 9
12,443
691
15,058
15,778
14,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
MUFASALIVE
Kumbhakarna
13
1 / 1 / 8
9,757
542
4,616
14,421
13,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
PuroStinto
Izanami
19
6 / 2 / 3
12,458
692
11,209
10,912
3,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 11
12,063
670
11,514
10,242
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetArtioMorgan Le FayOdinAthena

VS

Bans
PersephoneSobekGebKhepriGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cbuum
Tsukuyomi
15
1 / 6 / 1
8,722
485
8,240
13,442
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Dorytus16
Aphrodite
14
0 / 10 / 1
8,215
456
3,620
16,112
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Sarahen
Ah Puch
14
2 / 5 / 1
8,445
469
11,214
13,709
7,990
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Súcubo
Gilgamesh
11
0 / 8 / 4
6,890
383
5,619
17,847
10,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 3
8,668
482
4,630
10,722
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
34
Kills
4
5
Deaths
34
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
0
4
14
W
Pele
 
Pele
9
0
9
13.5
L
Tsukuyomi
Cbuum
Tsukuyomi
1
6
1
0.25
L
Aphrodite
Dorytus16
Aphrodite
0
10
1
0.05
W
Kumbhakarna
MUFASALIVE
Kumbhakarna
1
1
8
5
W
Izanami
PuroStinto
Izanami
6
2
3
3.75
L
Ah Puch
Sarahen
Ah Puch
2
5
1
0.5
L
Gilgamesh
Súcubo
Gilgamesh
0
8
4
0.25
L
1
5
3
0.5
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,809
Damage
33,323
63,403
Taken
71,832
42,095
Mitigated
32,692
28,896
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,412
8,111
0
904
12,050
5,041
0
2,245
9,769
0
100,599
W
Pele
 
Pele
15,058
3,503
0
8,881
15,778
14,730
4,006
4,772
10,978
0
73,384
L
Tsukuyomi
Cbuum
Tsukuyomi
8,240
1,843
0
3,316
13,442
4,967
872
3,134
10,014
0
59,624
L
Aphrodite
Dorytus16
Aphrodite
3,620
370
1,249
5,400
16,112
6,377
0
6,268
9,374
57,601
0
W
Kumbhakarna
MUFASALIVE
Kumbhakarna
4,616
459
0
3,219
14,421
13,193
730
2,802
10,189
20,970
0
W
Izanami
PuroStinto
Izanami
11,209
6,479
0
4,433
10,912
3,937
5,212
2,498
8,394
0
115,298
L
Ah Puch
Sarahen
Ah Puch
11,214
904
0
4,182
13,709
7,990
0
1,807
11,175
52,985
0
L
Gilgamesh
Súcubo
Gilgamesh
5,619
1,475
0
1,512
17,847
10,221
0
3,200
14,211
0
24,876
L
4,630
3,175
0
2,124
10,722
3,137
0
1,078
9,564
0
54,414
W
11,514
1,042
5,255
6,204
10,242
5,194
2,086
3,073
7,057
76,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,352
Gold Earned
40,940
640
Minions Killed
489
0
Camps Cleared
0
1,908,619
Distance Traveled
1,697,064
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,631
702
134
7
0
451,775
3
W
Pele
12,443
691
138
8
0
367,941
3
L
Tsukuyomi
8,722
485
116
6
0
349,121
4
L
Aphrodite
8,215
456
133
7
0
285,968
5
W
Kumbhakarna
9,757
542
21
1
0
378,301
4
W
Izanami
12,458
692
188
10
0
338,590
2
L
Ah Puch
8,445
469
94
5
0
365,992
5
L
Gilgamesh
6,890
383
39
2
0
342,389
3
L
Apollo
8,668
482
107
6
0
353,594
7
W
Hel
12,063
670
159
9
0
372,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role