Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
WcsaintsEMIBR
Freya
Level 68
God Stats
1W - 7L
1,425 SR
Queue Stats
159W - 167L
1,455 Elo+
Party 1
Thoth
Thoth
ticomid4
Thoth
Level 109
God Stats
0W - 4L
1,472 SR
Queue Stats
50W - 61L
1,447 Elo+
Party 1
Team Averages
Level 99
1,465 SR
1,467 Elo+

VS

Team Averages
Level 112
1,483 SR
1,471 Elo+
Ra
Ra
Lucipher13
Ra
Level 129
God Stats
2W - 3L
1,350 SR
Queue Stats
381W - 542L
1,453 Elo+
Solo
Bastet
Bastet
StainingManx410
Bastet
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,497 Elo+
Solo
Medusa
Medusa
TheDeathTheEnd
Medusa
Level 146
God Stats
4W - 3L
1,600 SR
Queue Stats
42W - 49L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 3 / 1
5,311
759
3,883
5,352
930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 4 / 0
4,461
637
558
3,985
1,360
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
ticomid4
Thoth
9
1 / 6 / 0
5,609
801
1,889
7,582
1,461
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 9
6,067
867
2,461
3,695
1,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
9 / 1 / 4
7,568
1,081
7,797
5,534
1,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 0 / 8
6,684
955
3,796
4,304
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
13
13
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
1
0.17
W
0
0
9
4.5
W
9
1
4
11
W
4
0
8
8
L
0
4
0
0
L
Thoth
ticomid4
Thoth
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,330
Damage
14,054
16,919
Taken
13,533
3,751
Mitigated
4,984
954
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,883
202
0
764
5,352
930
0
360
4,992
15,409
0
W
2,461
0
727
877
3,695
1,716
321
1,912
1,783
20,290
0
W
7,797
1,780
0
951
5,534
1,900
210
2,712
2,737
0
19,868
W
3,796
1,321
0
1,681
4,304
1,368
1,194
1,917
2,387
0
19,569
L
558
220
0
190
3,985
1,360
0
485
3,500
2,607
0
L
Thoth
ticomid4
Thoth
1,889
345
0
0
7,582
1,461
0
1,888
5,694
10,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,381
Gold Earned
20,319
49
Minions Killed
113
0
Camps Cleared
7
350,024
Distance Traveled
487,154
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,311
759
34
5
0
133,394
4
W
Ra
6,067
867
55
8
2
148,641
4
W
Bastet
7,568
1,081
27
4
5
173,255
2
W
Medusa
6,684
955
31
4
0
165,258
2
L
Freya
4,461
637
4
1
0
85,530
0
L
Thoth
5,609
801
11
2
0
131,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role