Player Matchup

Anubis
Anubis
LowLevelScrub21
Anubis
Level 29
God Stats
1W - 5L
1,283 SR
Queue Stats
244W - 281L
1,350 Elo+
Solo
Ra
Ra
OG_sl1ck
Ra
Level 4
God Stats
3W - 1L
1,566 SR
Queue Stats
3W - 2L
1,450 Elo+
Party 1
Sol
Sol
ShinSephian
Sol
Level 27
God Stats
15W - 17L
1,417 SR
Queue Stats
79W - 89L
1,349 Elo+
Solo
Ao Kuang
Ao Kuang
lokigamer4
Ao Kuang
Level 27
God Stats
2W - 1L
1,508 SR
Queue Stats
85W - 87L
1,382 Elo+
Solo
Cerberus
Cerberus
noobmastef69
Cerberus
Level 69
God Stats
8W - 6L
1,502 SR
Queue Stats
240W - 244L
1,439 Elo+
Party 1
Team Averages
Level 31
1,455 SR
1,394 Elo+

VS

Team Averages
Level 38
1,416 SR
1,305 Elo+
Chaac
Chaac
BaBaHaZe29
Chaac
Level 17
God Stats
1W - 3L
1,281 SR
Queue Stats
7W - 12L
1,303 Elo+
Party 2
Jormungandr
Jormungandr
Chebo93
Jormungandr
Level 13
God Stats
6W - 6L
1,455 SR
Queue Stats
9W - 10L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
Darbar_Yumyum
Cthulhu
Level 13
God Stats
1W - 3L
1,332 SR
Queue Stats
1W - 4L
1,279 Elo+
Solo
Vulcan
Vulcan
RiKuLa4aCk
Vulcan
Level 21
God Stats
1W - 6L
1,511 SR
Queue Stats
2W - 8L
1,231 Elo+
Party 2
Arachne
Arachne
YagamiD89
Arachne
Level 124
God Stats
4W - 4L
1,503 SR
Queue Stats
40W - 65L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,525
627
7,179
7,473
4,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 2
7,289
607
7,261
5,699
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 2
6,395
533
7,714
6,796
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
lokigamer4
Ao Kuang
10
2 / 0 / 0
6,121
510
2,638
8,135
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
noobmastef69
Cerberus
8
1 / 1 / 3
5,601
467
4,339
7,297
3,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 2 / 1
6,563
547
3,742
7,894
3,936
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Chebo93
Jormungandr
7
0 / 6 / 0
4,645
387
3,601
10,900
3,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
10
0 / 1 / 1
5,707
476
3,193
8,672
3,657
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
RiKuLa4aCk
Vulcan
8
1 / 2 / 0
4,890
408
2,876
4,687
1,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
YagamiD89
Arachne
8
2 / 2 / 2
5,732
478
4,493
8,020
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
5
5
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
2
1
1.25
L
Jormungandr
Chebo93
Jormungandr
0
6
0
0
L
Cthulhu
0
1
1
0.5
W
5
2
1
2.75
W
4
1
2
5
L
Vulcan
RiKuLa4aCk
Vulcan
1
2
0
0.5
W
0
1
2
1
L
Arachne
YagamiD89
Arachne
2
2
2
1.5
W
Ao Kuang
lokigamer4
Ao Kuang
2
0
0
2
W
Cerberus
noobmastef69
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,131
Damage
17,905
35,400
Taken
40,173
14,478
Mitigated
14,449
13,641
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,742
1,030
0
1,859
7,894
3,936
764
5,150
2,576
0
28,298
L
Jormungandr
Chebo93
Jormungandr
3,601
1,083
0
0
10,900
3,033
0
8,661
1,933
15,152
0
L
Cthulhu
3,193
414
0
689
8,672
3,657
0
6,929
1,393
20,724
0
W
7,179
1,127
0
4,406
7,473
4,225
1,630
1,131
6,342
44,726
0
W
7,261
467
678
2,769
5,699
2,079
175
3,076
2,623
45,329
0
L
Vulcan
RiKuLa4aCk
Vulcan
2,876
794
0
396
4,687
1,870
0
3,003
1,518
19,314
0
W
7,714
2,575
0
2,771
6,796
1,813
2,110
1,189
5,607
33,043
0
L
Arachne
YagamiD89
Arachne
4,493
2,960
0
2,135
8,020
1,953
0
4,288
3,622
0
15,687
W
Ao Kuang
lokigamer4
Ao Kuang
2,638
641
0
1,412
8,135
2,755
0
1,711
6,424
24,419
0
W
Cerberus
noobmastef69
Cerberus
4,339
276
212
1,393
7,297
3,606
157
2,563
4,734
18,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
27,537
351
Minions Killed
174
0
Camps Cleared
0
1,133,393
Distance Traveled
1,167,620
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,563
547
51
4
0
225,747
3
L
Jormungandr
4,645
387
23
2
0
196,816
2
L
Cthulhu
5,707
476
46
4
0
254,116
2
W
Anubis
7,525
627
101
8
0
186,626
0
W
Ra
7,289
607
99
8
0
243,394
1
L
Vulcan
4,890
408
25
2
0
227,013
0
W
Sol
6,395
533
67
6
0
212,815
0
L
Arachne
5,732
478
29
2
0
263,928
0
W
Ao Kuang
6,121
510
47
4
0
236,912
0
W
Cerberus
5,601
467
37
3
0
253,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role