Player Matchup

Sol
Sol
Cutekittyemily
Sol
Level 43
God Stats
1W - 2L
1,290 SR
Queue Stats
40W - 43L
1,359 Elo+
Party 1
Tyr
Tyr
Friggalope
Tyr
Level 88
God Stats
10W - 6L
1,708 SR
Queue Stats
213W - 171L
1,571 Elo+
Party 1
Neith
Neith
llXSirWinterXll
Neith
Level 60
God Stats
0W - 3L
1,221 SR
Queue Stats
158W - 125L
1,449 Elo+
Party 1
Team Averages
Level 64
1,406 SR
1,459 Elo+

VS

Team Averages
Level 74
1,495 SR
1,448 Elo+
Izanami
Izanami
Evaculations
Izanami
Level 87
God Stats
2W - 0L
1,592 SR
Queue Stats
24W - 26L
1,442 Elo+
Solo
Hel
Hel
HazzelEyes
Hel
Level 115
God Stats
3W - 4L
1,278 SR
Queue Stats
28W - 31L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Methamoth
Sun Wukong
Level 19
God Stats
7W - 5L
1,615 SR
Queue Stats
32W - 31L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
10,027
590
19,843
12,265
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 2
10,738
632
18,413
22,165
30,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 7 / 3
9,018
530
9,508
14,279
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Evaculations
Izanami
15
6 / 3 / 5
11,831
696
17,724
16,597
6,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 7
11,337
667
11,529
14,900
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Methamoth
Sun Wukong
15
4 / 2 / 6
11,515
677
11,541
34,051
26,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
13
13
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Izanami
Evaculations
Izanami
6
3
5
2.83
L
5
3
2
2
W
3
2
7
3.25
W
Sun Wukong
Methamoth
Sun Wukong
4
2
6
3.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,764
Damage
40,794
48,709
Taken
65,548
42,167
Mitigated
39,039
8,437
Healing
38,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,843
6,666
0
4,233
12,265
5,030
0
3,033
9,232
49,683
4,849
W
Izanami
Evaculations
Izanami
17,724
10,778
0
1,843
16,597
6,746
1,804
3,614
12,983
0
65,635
L
18,413
1,653
240
2,841
22,165
30,638
0
5,685
16,480
6,365
37,812
W
11,529
307
15,234
11,231
14,900
5,900
311
4,972
9,928
36,511
0
W
Sun Wukong
Methamoth
Sun Wukong
11,541
1,288
61
10,370
34,051
26,393
672
13,473
20,578
0
36,956
L
9,508
3,371
0
1,123
14,279
6,499
0
2,998
11,281
0
28,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
34,683
152
Minions Killed
187
6
Camps Cleared
8
870,208
Distance Traveled
944,896
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,027
590
78
5
2
286,676
1
W
Izanami
11,831
696
84
5
2
300,334
6
L
Tyr
10,738
632
33
2
2
328,334
1
W
Hel
11,337
667
57
3
6
321,670
1
W
Sun Wukong
11,515
677
46
3
0
322,892
0
L
Neith
9,018
530
41
2
2
255,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role