Player Matchup

Artio
Artio
GODEVILLL5862
Artio
Level 23
God Stats
1W - 2L
1,651 SR
Queue Stats
517W - 564L
1,253 Elo+
Solo
Awilix
Awilix
Krenshi
Awilix
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 63L
1,540 Elo+
Solo
Thanatos
Thanatos
WaxiestSix93
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,768 Elo+
Solo
Kuzenbo
Kuzenbo
gravityzdeath
Kuzenbo
Level 27
God Stats
42W - 54L
1,553 SR
Queue Stats
399W - 449L
1,439 Elo+
Solo
Ra
Ra
kannibalking98
Ra
Level 25
God Stats
2W - 3L
1,480 SR
Queue Stats
137W - 129L
1,469 Elo+
Solo
Team Averages
Level 26
1,537 SR
1,494 Elo+

VS

Team Averages
Level 13
1,473 SR
1,467 Elo+
Awilix
Awilix
Lord-Abiland
Awilix
Level 5
God Stats
11W - 7L
1,500 SR
Queue Stats
68W - 44L
1,713 Elo+
Solo
Thor
Thor
NaMax07
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,421 Elo+
Solo
Medusa
Medusa
SlyTurtles
Medusa
Level 15
God Stats
36W - 36L
1,531 SR
Queue Stats
42W - 46L
1,529 Elo+
Solo
Cupid
Cupid
ZanterMHNS
Cupid
Level 22
God Stats
11W - 11L
1,400 SR
Queue Stats
121W - 118L
1,374 Elo+
Solo
Olorun
Olorun
rachisi
Olorun
Level 17
God Stats
36W - 48L
1,433 SR
Queue Stats
47W - 71L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 10
11,462
955
5,196
23,090
24,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
Krenshi
Awilix
18
5 / 10 / 7
12,296
1,025
16,670
20,584
10,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
WaxiestSix93
Thanatos
18
1 / 12 / 5
11,106
926
7,457
19,298
8,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
19
4 / 6 / 7
12,613
1,051
12,759
23,589
37,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
7 / 8 / 4
13,928
1,161
17,566
16,886
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
19 / 5 / 16
15,506
1,292
33,623
18,437
7,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
NaMax07
Thor
19
2 / 5 / 15
11,491
958
7,978
11,831
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
SlyTurtles
Medusa
19
7 / 2 / 17
13,257
1,105
20,793
15,227
7,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
20
14 / 2 / 17
14,331
1,194
29,226
12,443
5,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
rachisi
Olorun
19
1 / 3 / 9
11,167
931
3,418
6,736
3,161
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
117
17
Kills
43
43
Deaths
17
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
7
10
0.71
L
Awilix
Krenshi
Awilix
5
10
7
0.85
W
Awilix
19
5
16
5.4
W
Thor
NaMax07
Thor
2
5
15
1.9
W
Medusa
SlyTurtles
Medusa
7
2
17
7.75
L
Thanatos
WaxiestSix93
Thanatos
1
12
5
0.29
W
Cupid
14
2
17
11.25
L
Kuzenbo
4
6
7
1.25
L
7
8
4
1.13
W
Olorun
rachisi
Olorun
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,648
Damage
95,038
103,447
Taken
64,674
89,473
Mitigated
28,776
11,516
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,196
938
595
2,448
23,090
24,736
0
385
22,705
23,001
0
L
Awilix
Krenshi
Awilix
16,670
10,873
0
0
20,584
10,350
0
892
19,692
0
25,126
W
Awilix
33,623
18,034
0
838
18,437
7,900
0
11,457
6,980
0
53,935
W
Thor
NaMax07
Thor
7,978
959
0
151
11,831
5,097
0
6,993
4,838
0
22,277
W
Medusa
SlyTurtles
Medusa
20,793
12,637
0
1,236
15,227
7,143
0
6,736
8,491
0
42,414
L
Thanatos
WaxiestSix93
Thanatos
7,457
1,828
0
4,501
19,298
8,528
0
720
18,578
0
26,578
W
Cupid
29,226
20,975
96
2,188
12,443
5,475
0
7,049
5,394
0
48,531
L
Kuzenbo
12,759
3,211
0
340
23,589
37,487
0
1,421
22,168
34,061
0
L
17,566
2,772
736
2,896
16,886
8,372
0
0
16,886
45,949
0
W
Olorun
rachisi
Olorun
3,418
1,393
265
1,453
6,736
3,161
0
3,286
3,450
26,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,405
Gold Earned
65,752
191
Minions Killed
237
7
Camps Cleared
5
1,125,499
Distance Traveled
1,012,583
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,462
955
27
2
2
219,787
5
L
Awilix
12,296
1,025
12
1
1
235,151
0
W
Awilix
15,506
1,292
51
4
1
251,479
0
W
Thor
11,491
958
36
3
2
192,147
0
W
Medusa
13,257
1,105
61
5
1
205,119
1
L
Thanatos
11,106
926
32
3
1
194,736
2
W
Cupid
14,331
1,194
43
4
0
226,985
1
L
Kuzenbo
12,613
1,051
44
4
1
248,507
2
L
Ra
13,928
1,161
76
6
2
227,318
1
W
Olorun
11,167
931
46
4
1
136,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role