Player Matchup

Ra
Ra
ACE_Stoffi
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,305 Elo+
Solo
Chaac
Chaac
FeralApe
Chaac
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 92L
1,407 Elo+
Solo
Jing Wei
Jing Wei
JonathanTallmon
Jing Wei
Level 29
God Stats
32W - 33L
1,464 SR
Queue Stats
97W - 113L
1,325 Elo+
Solo
Khepri
Khepri
N3łłY
Khepri
Level 17
God Stats
3W - 5L
1,358 SR
Queue Stats
43W - 42L
1,404 Elo+
Solo
Bastet
Bastet
jjpeaches2
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,519 Elo+
Solo
Team Averages
Level 21
1,464 SR
1,392 Elo+

VS

Team Averages
Level 20
1,462 SR
1,358 Elo+
Set
Set
Damixn__
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,425 Elo+
Solo
Neith
Neith
EXU-GUIGAMIRANDA
Neith
Level 13
God Stats
19W - 23L
1,377 SR
Queue Stats
20W - 27L
1,323 Elo+
Solo
Artio
Artio
GregTheGuy_
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,226 Elo+
Solo
Ymir
Ymir
Vegitopla
Ymir
Level 13
God Stats
24W - 22L
1,513 SR
Queue Stats
65W - 80L
1,464 Elo+
Solo
Da Ji
Da Ji
WMuniz
Da Ji
Level 26
God Stats
13W - 12L
1,419 SR
Queue Stats
133W - 142L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
15,635
539
18,494
19,832
9,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
FeralApe
Chaac
20
7 / 0 / 7
15,498
534
18,239
27,970
29,879
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
20
7 / 8 / 5
15,864
547
22,685
24,699
9,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
N3łłY
Khepri
16
1 / 3 / 9
12,112
418
7,276
13,757
13,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
jjpeaches2
Bastet
20
9 / 6 / 5
15,700
541
15,628
23,330
12,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 0
11,882
410
16,372
24,858
11,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 9 / 4
12,792
441
13,013
22,691
9,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 2
9,978
344
2,516
19,011
25,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
17
1 / 7 / 2
11,367
392
10,236
24,495
24,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
WMuniz
Da Ji
20
14 / 6 / 1
14,681
506
26,949
24,058
12,759
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
30
Kills
20
21
Deaths
32
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
3
7
0
0.43
L
2
9
4
0.44
W
Chaac
FeralApe
Chaac
7
0
7
10.5
L
0
3
2
0.33
W
Jing Wei
7
8
5
1.19
W
Khepri
N3łłY
Khepri
1
3
9
1.83
L
Ymir
1
7
2
0.29
L
Da Ji
WMuniz
Da Ji
14
6
1
2.42
W
Bastet
jjpeaches2
Bastet
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,322
Damage
69,086
109,588
Taken
115,113
74,780
Mitigated
83,089
39,220
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,494
2,251
1,892
10,118
19,832
9,066
2,936
511
19,321
122,286
0
L
16,372
10,261
0
2,625
24,858
11,087
235
5,301
19,557
0
94,038
L
13,013
6,519
8
4,195
22,691
9,305
4,307
7,422
15,269
0
92,378
W
Chaac
FeralApe
Chaac
18,239
3,754
0
11,217
27,970
29,879
2,885
5,856
22,114
0
85,213
L
2,516
445
358
3,214
19,011
25,393
302
2,775
16,236
16,532
0
W
Jing Wei
22,685
17,183
0
6,935
24,699
9,363
7,387
2,947
21,752
0
146,572
W
Khepri
N3łłY
Khepri
7,276
576
0
0
13,757
13,817
154
2,270
11,487
22,082
0
L
Ymir
10,236
982
75
105
24,495
24,545
500
6,438
18,057
66,308
0
L
Da Ji
WMuniz
Da Ji
26,949
6,900
0
4,215
24,058
12,759
1,988
3,894
20,164
18
103,808
W
Bastet
jjpeaches2
Bastet
15,628
6,667
0
9,058
23,330
12,655
2,072
1,522
21,808
0
110,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,809
Gold Earned
60,700
687
Minions Killed
536
0
Camps Cleared
0
2,654,477
Distance Traveled
2,306,091
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,635
539
184
6
0
545,272
2
L
Set
11,882
410
123
4
0
522,209
0
L
Neith
12,792
441
166
6
0
455,808
0
W
Chaac
15,498
534
159
5
0
561,971
4
L
Artio
9,978
344
28
1
0
382,816
0
W
Jing Wei
15,864
547
186
6
0
469,744
1
W
Khepri
12,112
418
16
1
0
563,106
3
L
Ymir
11,367
392
83
3
0
458,098
1
L
Da Ji
14,681
506
136
5
0
487,160
4
W
Bastet
15,700
541
142
5
0
514,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role