Player Matchup

Hades
Hades
Aridalis
Hades
Level 80
God Stats
7W - 6L
1,465 SR
Queue Stats
192W - 212L
1,443 Elo+
Party 1
Apollo
Apollo
Bankk_of_Bootyss
Apollo
Level 104
God Stats
0W - 2L
1,256 SR
Queue Stats
48W - 44L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
xD_daggs_69_xP
Jormungandr
Level 14
God Stats
5W - 7L
1,310 SR
Queue Stats
19W - 35L
1,276 Elo+
Party 1
Team Averages
Level 66
1,344 SR
1,422 Elo+

VS

Team Averages
Level 20
1,376 SR
1,707 Elo+
Sol
Sol
DONUT8O8
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 16L
2,025 Elo+
Solo
Achilles
Achilles
Jmixer
Achilles
Level 29
God Stats
2W - 2L
1,462 SR
Queue Stats
62W - 19L
1,646 Elo+
Party 2
Fenrir
Fenrir
Pixiato
Fenrir
Level 7
God Stats
7W - 3L
1,167 SR
Queue Stats
94W - 51L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aridalis
Hades
10
2 / 6 / 3
6,976
698
6,309
11,628
6,476
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 4 / 1
7,051
705
9,054
8,073
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
xD_daggs_69_xP
Jormungandr
8
1 / 5 / 1
6,502
650
2,486
12,113
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
8,528
853
16,359
5,375
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Jmixer
Achilles
11
2 / 1 / 11
7,681
768
5,707
12,434
7,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Pixiato
Fenrir
11
7 / 6 / 6
8,165
817
6,805
8,821
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
15
15
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
Aridalis
Hades
2
6
3
0.58
L
3
4
1
0.88
W
6
0
5
8.5
W
Achilles
Jmixer
Achilles
2
1
11
7.5
W
Fenrir
Pixiato
Fenrir
7
6
6
1.67
L
Jormungandr
xD_daggs_69_xP
Jormungandr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,849
Damage
28,871
31,814
Taken
26,630
16,918
Mitigated
13,392
4,237
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Aridalis
Hades
6,309
215
253
2,505
11,628
6,476
0
5,714
5,914
15,700
0
L
9,054
5,987
0
1,011
8,073
2,968
0
3,863
4,210
0
24,203
W
16,359
7,173
0
3,840
5,375
1,991
2,033
1,950
3,425
50,799
5,773
W
Achilles
Jmixer
Achilles
5,707
1,926
0
4,098
12,434
7,353
206
3,789
8,645
0
14,928
W
Fenrir
Pixiato
Fenrir
6,805
3,335
0
1,973
8,821
4,048
0
3,703
5,118
0
15,679
L
Jormungandr
xD_daggs_69_xP
Jormungandr
2,486
416
0
468
12,113
7,474
0
5,528
6,585
10,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,529
Gold Earned
24,374
81
Minions Killed
116
2
Camps Cleared
7
474,452
Distance Traveled
537,017
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,976
698
22
2
1
168,486
1
L
Apollo
7,051
705
43
4
1
158,215
0
W
Sol
8,528
853
87
9
5
173,403
2
W
Achilles
7,681
768
17
2
0
192,401
3
W
Fenrir
8,165
817
12
1
2
171,213
3
L
Jormungandr
6,502
650
16
2
0
147,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role