Player Matchup

Gilgamesh
Gilgamesh
ArnouxVenter
Gilgamesh
Level 127
God Stats
8W - 6L
1,665 SR
Queue Stats
444W - 312L
1,548 Elo+
Party 1
Mercury
Mercury
Gr3y__Fox-5
Mercury
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 90L
1,537 Elo+
Party 1
Janus
Janus
MarekSmilo
Janus
Level 48
God Stats
2W - 4L
1,361 SR
Queue Stats
78W - 125L
1,322 Elo+
Solo
Team Averages
Level 78
1,509 SR
1,469 Elo+

VS

Team Averages
Level 97
1,449 SR
1,462 Elo+
Cthulhu
Cthulhu
Asap Fat Cook
Cthulhu
Level 45
God Stats
4W - 5L
1,294 SR
Queue Stats
18W - 26L
1,420 Elo+
Party 2
Thoth
Thoth
Belsitdown
Thoth
Level 87
God Stats
1W - 2L
1,254 SR
Queue Stats
63W - 64L
1,468 Elo+
Party 2
Skadi
Skadi
aMaGoKu
Skadi
Level 160
God Stats
6W - 4L
1,798 SR
Queue Stats
495W - 530L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArnouxVenter
Gilgamesh
12
3 / 3 / 1
7,866
656
8,455
12,388
9,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Gr3y__Fox-5
Mercury
9
0 / 9 / 1
6,671
556
1,902
11,699
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
12
1 / 2 / 2
7,467
622
1,927
7,520
2,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 0 / 7
8,034
670
5,122
5,146
5,327
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
13
3 / 2 / 10
8,670
723
6,362
4,324
1,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
aMaGoKu
Skadi
13
9 / 2 / 3
9,491
791
13,480
6,467
2,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
14
14
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArnouxVenter
Gilgamesh
3
3
1
1.17
W
Cthulhu
2
0
7
5.5
W
Thoth
3
2
10
4
L
Mercury
Gr3y__Fox-5
Mercury
0
9
1
0.06
L
Janus
1
2
2
1
W
Skadi
aMaGoKu
Skadi
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,284
Damage
24,964
31,607
Taken
15,937
16,247
Mitigated
8,962
4,850
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArnouxVenter
Gilgamesh
8,455
1,875
0
772
12,388
9,447
0
4,244
8,144
0
20,758
W
Cthulhu
5,122
306
334
336
5,146
5,327
128
1,498
3,648
13,606
0
W
Thoth
6,362
112
312
448
4,324
1,444
248
495
3,829
36,743
0
L
Mercury
Gr3y__Fox-5
Mercury
1,902
904
0
454
11,699
4,704
0
5,117
6,582
0
12,760
L
Janus
1,927
134
133
3,491
7,520
2,096
615
2,944
4,576
25,221
0
W
Skadi
aMaGoKu
Skadi
13,480
6,120
0
1,105
6,467
2,191
720
517
5,950
0
29,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,004
Gold Earned
26,195
104
Minions Killed
142
7
Camps Cleared
4
624,864
Distance Traveled
629,612
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,866
656
33
3
3
211,068
1
W
Cthulhu
8,034
670
17
1
1
232,293
4
W
Thoth
8,670
723
86
7
2
192,873
2
L
Mercury
6,671
556
29
2
3
217,067
0
L
Janus
7,467
622
42
4
1
196,729
0
W
Skadi
9,491
791
39
3
1
204,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role