Player Matchup

Zhong Kui
Zhong Kui
Platinum III
FriendlyOnix
Zhong Kui
Platinum III
Level 124
God Stats
2W - 2L
1,855 SR
Queue Stats
104W - 88L
1,826 MMR
Party 1
Terra
Terra
Platinum II
InfiniteStealth
Terra
Platinum II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,902 MMR
Party 1
Anhur
Anhur
Diamond IV
MrOpTicSmith
Anhur
Diamond IV
Level 144
God Stats
13W - 15L
1,611 SR
Queue Stats
156W - 147L
2,222 MMR
Solo
Cerberus
Cerberus
Masters
SpartanKing5
Cerberus
Masters
Level 89
God Stats
4W - 4L
1,547 SR
Queue Stats
187W - 167L
2,125 MMR
Solo
Fenrir
Fenrir
Masters
Wanu
Fenrir
Masters
Level 159
God Stats
20W - 12L
1,689 SR
Queue Stats
721W - 713L
2,842 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,640 SR
2,183 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,634 SR
1,831 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
McJoshyJoshJosh
Geb
Platinum III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 105L
1,777 MMR
Solo
Bacchus
Bacchus
Diamond IV
Xander557
Bacchus
Diamond IV
Level 155
God Stats
2W - 1L
1,808 SR
Queue Stats
242W - 228L
1,916 MMR
Solo
Guan Yu
Guan Yu
Masters
alex1210
Guan Yu
Masters
Level 127
God Stats
14W - 6L
1,795 SR
Queue Stats
655W - 640L
2,336 MMR
Solo
Jing Wei
Jing Wei
Gold I
nanolacker
Jing Wei
Gold I
Level 157
God Stats
0W - 1L
1,698 SR
Queue Stats
27W - 5L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FriendlyOnix
Zhong Kui
17
5 / 3 / 7
10,947
547
13,969
18,228
13,592
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 12
8,958
448
5,098
14,317
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 2 / 4
12,337
617
9,011
14,585
6,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
SpartanKing5
Cerberus
18
2 / 2 / 8
11,118
556
10,989
16,445
17,169
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Wanu
Fenrir
19
12 / 1 / 5
12,158
608
12,694
17,802
11,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
OdinAthenaArtioGilgamesh

VS

Bans
ArtemisPersephoneSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 6 / 4
9,122
456
13,796
16,024
9,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
 
Tiamat
15
1 / 6 / 4
9,122
456
13,796
16,024
9,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
8,038
402
6,613
12,927
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Xander557
Bacchus
11
2 / 5 / 2
8,027
401
8,535
16,040
18,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
alex1210
Guan Yu
13
1 / 2 / 1
8,355
418
8,922
14,571
12,873
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
nanolacker
Jing Wei
20
4 / 4 / 0
11,807
590
10,783
14,769
5,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
23
Kills
10
9
Deaths
29
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
4
0.5
L
Tiamat
 
Tiamat
1
6
4
0.5
W
Zhong Kui
FriendlyOnix
Zhong Kui
5
3
7
2.83
W
0
1
12
6
L
1
6
3
0.42
W
4
2
4
3
W
Cerberus
SpartanKing5
Cerberus
2
2
8
3
W
Fenrir
Wanu
Fenrir
12
1
5
14.5
L
Bacchus
Xander557
Bacchus
2
5
2
0.6
L
Guan Yu
alex1210
Guan Yu
1
2
1
0.75
L
Jing Wei
nanolacker
Jing Wei
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,761
Damage
62,445
81,377
Taken
90,355
61,534
Mitigated
61,023
40,882
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,796
1,632
73
4,062
16,024
9,236
0
9,148
6,876
67,061
0
L
Tiamat
 
Tiamat
13,796
1,632
73
4,062
16,024
9,236
0
9,148
6,876
67,061
0
W
Zhong Kui
FriendlyOnix
Zhong Kui
13,969
2,653
0
11,107
18,228
13,592
1,935
10,031
7,473
71,994
0
W
5,098
1,161
2,602
4,964
14,317
13,151
22
7,371
6,744
17,011
0
L
6,613
909
0
1,412
12,927
5,630
0
5,080
7,847
43,413
6,844
W
9,011
4,320
0
4,624
14,585
6,041
0
2,494
12,091
0
95,043
W
Cerberus
SpartanKing5
Cerberus
10,989
2,077
0
6,596
16,445
17,169
685
4,604
11,151
71,188
0
W
Fenrir
Wanu
Fenrir
12,694
4,834
0
10,989
17,802
11,581
0
4,188
13,420
679
99,172
L
Bacchus
Xander557
Bacchus
8,535
1,650
0
3,406
16,040
18,901
0
5,573
10,467
22,499
0
L
Guan Yu
alex1210
Guan Yu
8,922
2,144
125
3,680
14,571
12,873
0
9,208
5,363
1,922
46,614
L
Jing Wei
nanolacker
Jing Wei
10,783
7,943
0
3,287
14,769
5,147
490
1,312
13,457
0
101,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,518
Gold Earned
54,471
636
Minions Killed
649
0
Camps Cleared
0
1,895,932
Distance Traveled
2,031,602
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,122
456
144
7
0
332,470
2
L
Tiamat
9,122
456
144
7
0
332,470
2
W
Zhong Kui
10,947
547
121
6
0
371,356
7
W
Terra
8,958
448
15
1
0
414,128
7
L
Geb
8,038
402
72
4
0
349,161
3
W
Anhur
12,337
617
183
9
0
359,606
6
W
Cerberus
11,118
556
187
9
0
348,513
3
W
Fenrir
12,158
608
130
7
0
402,329
3
L
Bacchus
8,027
401
25
1
0
290,809
1
L
Guan Yu
8,355
418
90
5
0
333,773
1
L
Jing Wei
11,807
590
174
9
0
392,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role