Player Matchup

Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AvBx10
Cerberus
Level 83
God Stats
18W - 12L
1,698 SR
Queue Stats
180W - 166L
1,627 Elo+
Party 2
Rama
Rama
Eightyminutes
Rama
Level 18
God Stats
7W - 4L
1,462 SR
Queue Stats
156W - 142L
1,637 Elo+
Party 2
Ravana
Ravana
KamikazeTable
Ravana
Level 107
God Stats
4W - 4L
1,369 SR
Queue Stats
421W - 361L
1,672 Elo+
Party 2
Pele
Pele
TheTeeToe
Pele
Level 106
God Stats
2W - 2L
1,350 SR
Queue Stats
358W - 315L
1,606 Elo+
Party 2
Team Averages
Level 80
1,476 SR
1,608 Elo+

VS

Team Averages
Level 79
1,515 SR
1,532 Elo+
Cabrakan
Cabrakan
AcendingKHAOS
Cabrakan
Level 37
God Stats
0W - 1L
1,262 SR
Queue Stats
51W - 51L
1,429 Elo+
Solo
Mulan
Mulan
Crane81below
Mulan
Level 26
God Stats
5W - 4L
1,590 SR
Queue Stats
73W - 88L
1,537 Elo+
Party 1
Thor
Thor
Danny Enes
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,556 Elo+
Party 1
Raijin
Raijin
NayteGee
Raijin
Level 101
God Stats
0W - 1L
1,721 SR
Queue Stats
126W - 126L
1,561 Elo+
Party 1
Hachiman
Hachiman
TofuSosa
Hachiman
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 76L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 3
5,977
598
2,741
4,118
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
AvBx10
Cerberus
9
2 / 0 / 7
5,718
572
2,382
6,965
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 1 / 1
5,807
581
4,907
3,855
1,064
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

12
4 / 0 / 0
6,494
649
3,944
2,384
1,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pele
10
6 / 1 / 2
6,468
647
4,589
6,701
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AcendingKHAOS
Cabrakan
7
0 / 5 / 0
4,315
432
2,059
6,075
3,404
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 0
4,332
433
1,136
4,948
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 1
5,513
551
2,066
6,089
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
NayteGee
Raijin
10
1 / 5 / 1
5,795
580
2,805
5,485
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TofuSosa
Hachiman
8
1 / 2 / 0
4,901
490
4,051
4,293
924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
3
3
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
3
2.5
L
Cabrakan
AcendingKHAOS
Cabrakan
0
5
0
0
W
Cerberus
AvBx10
Cerberus
2
0
7
5.5
L
0
3
0
0
L
1
3
1
0.5
W
5
1
1
5.5
W
4
0
0
4
L
Raijin
NayteGee
Raijin
1
5
1
0.3
W
Pele
6
1
2
7
L
Hachiman
TofuSosa
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
12,117
24,023
Taken
26,890
8,923
Mitigated
9,095
8,718
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,741
260
0
1,351
4,118
1,018
0
1,639
2,279
30,430
0
L
Cabrakan
AcendingKHAOS
Cabrakan
2,059
377
0
0
6,075
3,404
0
826
5,249
12,192
0
W
Cerberus
AvBx10
Cerberus
2,382
70
0
2,696
6,965
3,008
0
1,351
5,338
17,072
0
L
1,136
115
0
713
4,948
1,654
0
0
4,609
0
12,100
L
2,066
435
0
0
6,089
1,701
0
1,021
4,913
0
27,536
W
4,907
4,230
0
1,609
3,855
1,064
0
432
3,423
0
27,078
W
3,944
904
0
1,554
2,384
1,291
0
0
2,384
0
30,579
L
Raijin
NayteGee
Raijin
2,805
33
0
670
5,485
1,412
0
1,737
3,552
28,271
0
W
Pele
4,589
1,034
0
1,508
6,701
2,542
27
834
5,735
0
34,011
L
Hachiman
TofuSosa
Hachiman
4,051
1,982
0
1,365
4,293
924
0
1,271
3,022
0
25,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
24,856
302
Minions Killed
237
0
Camps Cleared
0
955,136
Distance Traveled
841,028
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,977
598
78
8
0
196,894
1
L
Cabrakan
4,315
432
26
3
0
157,248
0
W
Cerberus
5,718
572
38
4
0
192,429
7
L
Mulan
4,332
433
36
4
0
165,209
0
L
Thor
5,513
551
64
6
0
192,515
1
W
Rama
5,807
581
53
5
0
174,695
4
W
Ravana
6,494
649
69
7
0
194,294
2
L
Raijin
5,795
580
61
6
0
158,878
3
W
Pele
6,468
647
64
6
0
196,824
2
L
Hachiman
4,901
490
50
5
0
167,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role