Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AvBx10
Cerberus
Level 83
God Stats
18W - 12L
1,682 SR
Queue Stats
180W - 166L
1,619 Elo+
Party 1
Charybdis
Charybdis
Eightyminutes
Charybdis
Level 18
God Stats
10W - 4L
1,740 SR
Queue Stats
156W - 142L
1,622 Elo+
Party 1
Tyr
Tyr
KamikazeTable
Tyr
Level 107
God Stats
6W - 7L
1,375 SR
Queue Stats
421W - 361L
1,664 Elo+
Party 1
Set
Set
TheTeeToe
Set
Level 106
God Stats
25W - 25L
1,510 SR
Queue Stats
358W - 315L
1,597 Elo+
Party 1
Team Averages
Level 80
1,561 SR
1,600 Elo+

VS

Team Averages
Level 80
1,722 SR
1,548 Elo+
Tsukuyomi
Tsukuyomi
Deboswing
Tsukuyomi
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
254W - 248L
1,502 Elo+
Solo
Guan Yu
Guan Yu
GosxX-Shadow-Xx
Guan Yu
Level 159
God Stats
12W - 8L
1,718 SR
Queue Stats
255W - 213L
1,625 Elo+
Party 2
Charybdis
Charybdis
PhatBoiiKiller59
Charybdis
Level 123
God Stats
7W - 7L
1,793 SR
Queue Stats
119W - 103L
1,613 Elo+
Party 2
He Bo
He Bo
TheeChickenHawk
He Bo
Level 41
God Stats
1W - 2L
1,693 SR
Queue Stats
170W - 248L
1,360 Elo+
Solo
Sobek
Sobek
ilovemyhouse420
Sobek
Level 36
God Stats
12W - 5L
1,907 SR
Queue Stats
220W - 182L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
3 / 3 / 6
5,640
564
5,984
4,044
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
AvBx10
Cerberus
8
4 / 2 / 2
5,740
574
3,789
7,274
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Eightyminutes
Charybdis
9
1 / 2 / 2
5,349
535
3,889
4,448
963
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 1 / 1
5,916
592
7,957
7,155
5,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
6 / 1 / 4
6,329
633
6,767
6,458
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deboswing
Tsukuyomi
9
3 / 3 / 2
5,701
570
4,265
8,226
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 2 / 0
5,741
574
4,793
12,106
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
8
2 / 4 / 1
5,100
510
4,427
8,328
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 5 / 1
4,105
411
437
4,833
1,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 3 / 2
4,967
497
2,749
7,634
5,748
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
9
9
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
6
2
W
Cerberus
AvBx10
Cerberus
4
2
2
2.5
L
Tsukuyomi
Deboswing
Tsukuyomi
3
3
2
1.33
W
Charybdis
Eightyminutes
Charybdis
1
2
2
1
L
2
2
0
1
W
3
1
1
3.5
L
Charybdis
2
4
1
0.63
W
6
1
4
8
L
0
5
1
0.1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
16,671
29,379
Taken
41,127
13,047
Mitigated
18,041
8,526
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,984
1,035
0
276
4,044
1,125
411
551
3,451
18,144
0
W
Cerberus
AvBx10
Cerberus
3,789
79
0
1,659
7,274
3,164
0
1,407
5,824
14,343
0
L
Tsukuyomi
Deboswing
Tsukuyomi
4,265
939
0
2,286
8,226
2,483
0
3,106
4,915
0
21,151
W
Charybdis
Eightyminutes
Charybdis
3,889
2,944
0
1,452
4,448
963
0
501
3,863
0
27,432
L
4,793
777
170
6,203
12,106
6,651
0
929
11,051
0
26,023
W
7,957
1,455
0
4,004
7,155
5,378
0
84
6,506
0
30,013
L
Charybdis
4,427
2,639
0
3,150
8,328
1,708
0
2,317
5,899
0
26,467
W
6,767
3,060
0
1,135
6,458
2,417
0
643
5,730
0
31,966
L
437
122
0
387
4,833
1,451
0
1,086
3,571
7,023
0
L
2,749
615
0
2,168
7,634
5,748
0
1,554
5,918
10,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
25,614
228
Minions Killed
173
0
Camps Cleared
0
1,007,921
Distance Traveled
879,294
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,640
564
34
3
0
186,353
2
W
Cerberus
5,740
574
31
3
0
211,228
6
L
Tsukuyomi
5,701
570
35
4
0
206,301
1
W
Charybdis
5,349
535
57
6
0
187,859
3
L
Guan Yu
5,741
574
64
6
0
180,936
3
W
Tyr
5,916
592
54
5
0
211,187
2
L
Charybdis
5,100
510
42
4
0
167,084
1
W
Set
6,329
633
52
5
0
211,294
2
L
He Bo
4,105
411
21
2
0
124,841
0
L
Sobek
4,967
497
11
1
0
200,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role