Player Matchup

Morgan Le Fay
Morgan Le Fay
Binx444
Morgan Le Fay
Level 60
God Stats
6W - 2L
1,625 SR
Queue Stats
88W - 83L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
Lyraxe
Sylvanus
Level 127
God Stats
2W - 1L
1,527 SR
Queue Stats
269W - 228L
1,621 Elo+
Party 2
Ymir
Ymir
TheGodAtSmite
Ymir
Level 65
God Stats
2W - 2L
1,309 SR
Queue Stats
31W - 23L
1,637 Elo+
Party 2
Rama
Rama
netlalan
Rama
Level 19
God Stats
8W - 2L
1,929 SR
Queue Stats
107W - 94L
1,731 Elo+
Party 2
Chaac
Chaac
yeetEYEth
Chaac
Level 29
God Stats
31W - 21L
1,664 SR
Queue Stats
114W - 114L
1,525 Elo+
Party 2
Team Averages
Level 60
1,611 SR
1,616 Elo+

VS

Team Averages
Level 50
1,506 SR
1,449 Elo+
Charybdis
Charybdis
 
Charybdis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ShushoX
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,223 Elo+
Party 1
Sun Wukong
Sun Wukong
Skam_Looney
Sun Wukong
Level 34
God Stats
10W - 11L
1,586 SR
Queue Stats
91W - 91L
1,514 Elo+
Solo
Arachne
Arachne
Xoultiger
Arachne
Level 124
God Stats
10W - 6L
1,434 SR
Queue Stats
108W - 78L
1,543 Elo+
Party 1
Hera
Hera
astuto240lince
Hera
Level 39
God Stats
158W - 154L
1,512 SR
Queue Stats
286W - 314L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Binx444
Morgan Le Fay
18
7 / 5 / 3
11,814
591
11,580
12,149
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Lyraxe
Sylvanus
16
7 / 1 / 12
11,711
586
8,872
14,482
20,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 4 / 3
10,683
534
3,644
15,222
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
19
10 / 3 / 7
12,270
614
15,941
13,681
5,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
yeetEYEth
Chaac
15
0 / 7 / 1
9,321
466
11,808
17,553
13,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 4 / 1
6,643
332
1,159
5,063
796
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
ShushoX
Hachiman
12
0 / 9 / 1
8,180
409
2,770
13,931
3,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Skam_Looney
Sun Wukong
18
7 / 4 / 2
11,088
554
14,182
18,281
17,215
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Xoultiger
Arachne
18
11 / 6 / 3
11,535
577
18,214
21,703
9,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 4
9,608
480
6,770
11,336
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
26
Kills
20
20
Deaths
27
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
W
Morgan Le Fay
Binx444
Morgan Le Fay
7
5
3
1.7
W
Sylvanus
Lyraxe
Sylvanus
7
1
12
13
L
Hachiman
ShushoX
Hachiman
0
9
1
0.06
L
Sun Wukong
Skam_Looney
Sun Wukong
7
4
2
2
W
2
4
3
0.88
L
Arachne
Xoultiger
Arachne
11
6
3
2.08
L
2
4
4
1
W
Rama
10
3
7
4.5
W
Chaac
yeetEYEth
Chaac
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,845
Damage
43,095
73,087
Taken
70,314
52,002
Mitigated
33,728
27,082
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,159
883
116
258
5,063
796
0
1,077
3,986
0
14,631
W
Morgan Le Fay
Binx444
Morgan Le Fay
11,580
162
0
3,045
12,149
5,296
1,140
2,402
9,747
72,705
0
W
Sylvanus
Lyraxe
Sylvanus
8,872
2,088
2,262
5,824
14,482
20,513
879
1,816
12,666
31,610
0
L
Hachiman
ShushoX
Hachiman
2,770
1,495
0
1,249
13,931
3,192
458
2,676
11,213
0
43,961
L
Sun Wukong
Skam_Looney
Sun Wukong
14,182
4,046
0
5,166
18,281
17,215
575
3,374
13,763
463
69,302
W
3,644
726
0
3,644
15,222
7,493
602
347
14,875
70,341
0
L
Arachne
Xoultiger
Arachne
18,214
11,155
0
7,697
21,703
9,032
29
10,811
10,325
0
65,059
L
6,770
1,862
0
2,081
11,336
3,493
0
5,264
5,666
47,690
0
W
Rama
15,941
12,801
0
5,839
13,681
5,260
6,164
1,386
12,295
0
92,243
W
Chaac
yeetEYEth
Chaac
11,808
2,593
0
6,468
17,553
13,440
81
925
16,628
0
54,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,799
Gold Earned
47,054
578
Minions Killed
440
0
Camps Cleared
0
1,763,621
Distance Traveled
1,563,472
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,643
332
38
2
0
150,005
2
W
Morgan Le Fay
11,814
591
130
7
0
373,486
3
W
Sylvanus
11,711
586
42
2
0
372,614
0
L
Hachiman
8,180
409
72
4
0
323,477
0
L
Sun Wukong
11,088
554
134
7
0
363,353
8
W
Ymir
10,683
534
142
7
0
340,481
2
L
Arachne
11,535
577
88
4
0
399,383
1
L
Hera
9,608
480
108
5
0
327,254
5
W
Rama
12,270
614
154
8
0
337,719
5
W
Chaac
9,321
466
110
6
0
339,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role