Player Matchup

Odin
Odin
Aspect Of Speed
Odin
Level 66
God Stats
1W - 1L
1,673 SR
Queue Stats
35W - 24L
1,672 Elo+
Party 1
Pele
Pele
SirrShadow
Pele
Level 146
God Stats
0W - 1L
1,442 SR
Queue Stats
104W - 58L
1,772 Elo+
Party 1
Janus
Janus
SirrSniper
Janus
Level 105
God Stats
4W - 3L
1,521 SR
Queue Stats
60W - 34L
1,724 Elo+
Party 1
Team Averages
Level 106
1,545 SR
1,723 Elo+

VS

Team Averages
Level 148
1,535 SR
1,630 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Gankaroonie
Thoth
Level 158
God Stats
6W - 3L
1,650 SR
Queue Stats
316W - 183L
1,732 Elo+
Party 2
Bacchus
Bacchus
ThatHobbitKid
Bacchus
Level 126
God Stats
2W - 1L
1,454 SR
Queue Stats
26W - 19L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,469
622
4,264
11,407
9,405
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
6 / 6 / 0
9,927
827
7,694
15,133
3,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
10
0 / 9 / 6
7,830
653
5,071
14,130
4,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
6 / 3 / 11
9,123
760
10,631
7,935
2,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
11 / 1 / 10
10,723
894
18,126
7,333
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
12
4 / 2 / 15
8,990
749
7,603
7,842
10,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
6
Kills
21
21
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
11
3.83
L
0
6
4
0.33
W
11
1
10
16
L
6
6
0
1
L
Janus
0
9
6
0.33
W
Bacchus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,029
Damage
36,360
40,670
Taken
23,110
17,423
Mitigated
14,928
4,587
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,631
6,376
0
2,861
7,935
2,698
500
2,168
5,767
0
31,564
L
4,264
317
0
0
11,407
9,405
78
5,580
5,600
0
13,319
W
18,126
902
199
2,426
7,333
2,128
1,118
2,331
5,002
51,568
0
L
7,694
1,275
0
2,017
15,133
3,941
0
9,926
4,783
0
34,500
L
Janus
5,071
0
0
2,570
14,130
4,077
480
9,713
4,005
16,851
0
W
Bacchus
7,603
932
0
871
7,842
10,102
174
1,219
6,623
11,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
28,836
125
Minions Killed
141
5
Camps Cleared
5
663,234
Distance Traveled
672,113
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,123
760
45
4
1
204,492
4
L
Odin
7,469
622
26
2
2
232,226
2
W
Thoth
10,723
894
90
8
4
239,288
4
L
Pele
9,927
827
65
5
1
233,437
4
L
Janus
7,830
653
34
3
2
197,571
0
W
Bacchus
8,990
749
6
1
0
228,333
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role