Player Matchup

Mulan
Mulan
AboutAFleekAgo
Mulan
Level 124
God Stats
4W - 10L
1,458 SR
Queue Stats
71W - 96L
1,384 Elo+
Solo
Sol
Sol
Bundy Is Alive
Sol
Level 91
God Stats
2W - 2L
1,349 SR
Queue Stats
102W - 102L
1,412 Elo+
Party 2
Heimdallr
Heimdallr
Delinquintt
Heimdallr
Level 118
God Stats
1W - 1L
1,198 SR
Queue Stats
104W - 110L
1,381 Elo+
Party 2
Thor
Thor
LuisH39
Thor
Level 122
God Stats
6W - 5L
1,447 SR
Queue Stats
208W - 208L
1,457 Elo+
Party 2
Ganesha
Ganesha
ZenonZakura
Ganesha
Level 104
God Stats
2W - 2L
1,570 SR
Queue Stats
79W - 97L
1,324 Elo+
Party 2
Team Averages
Level 112
1,404 SR
1,392 Elo+

VS

Team Averages
Level 101
1,269 SR
1,435 Elo+
Ne Zha
Ne Zha
AgentBlack5
Ne Zha
Level 141
God Stats
0W - 2L
1,077 SR
Queue Stats
36W - 43L
1,445 Elo+
Party 1
Yemoja
Yemoja
IBezInDaTrap
Yemoja
Level 122
God Stats
3W - 2L
1,679 SR
Queue Stats
22W - 26L
1,471 Elo+
Party 3
Chiron
Chiron
ToxicViper14
Chiron
Level 68
God Stats
0W - 4L
1,147 SR
Queue Stats
22W - 27L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
kIXKAT
Cthulhu
Level 54
God Stats
8W - 12L
1,276 SR
Queue Stats
26W - 40L
1,368 Elo+
Party 1
Janus
Janus
npclip
Janus
Level 120
God Stats
0W - 2L
1,167 SR
Queue Stats
22W - 33L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,021
752
8,087
10,029
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 1 / 9
9,737
811
16,722
8,286
2,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Delinquintt
Heimdallr
18
2 / 0 / 8
9,897
825
9,715
4,839
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
LuisH39
Thor
16
7 / 0 / 6
10,292
858
8,519
6,423
2,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
ZenonZakura
Ganesha
15
0 / 4 / 12
8,197
683
4,975
9,956
8,223
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 6 / 6
7,707
642
7,895
10,188
4,209
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
15
2 / 1 / 3
9,106
759
4,098
8,668
9,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
1 / 4 / 3
8,354
696
7,353
10,163
4,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kIXKAT
Cthulhu
14
2 / 3 / 3
7,979
665
4,475
18,292
15,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
npclip
Janus
15
1 / 3 / 3
8,357
696
6,590
9,033
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
17
Kills
6
6
Deaths
17
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Ne Zha
0
6
6
0.5
W
4
1
9
8.5
W
Heimdallr
Delinquintt
Heimdallr
2
0
8
6
L
Yemoja
2
1
3
3.5
W
Thor
LuisH39
Thor
7
0
6
10
L
Chiron
1
4
3
0.63
W
Ganesha
ZenonZakura
Ganesha
0
4
12
1.5
L
Cthulhu
kIXKAT
Cthulhu
2
3
3
1.17
L
Janus
npclip
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,018
Damage
30,411
39,533
Taken
56,344
25,237
Mitigated
35,820
8,476
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,087
608
0
1,041
10,029
9,331
190
4,028
5,739
0
20,629
L
Ne Zha
7,895
2,360
0
628
10,188
4,209
328
3,022
6,988
0
23,232
W
16,722
4,313
0
4,934
8,286
2,669
1,842
2,907
5,351
45,402
0
W
Heimdallr
Delinquintt
Heimdallr
9,715
4,083
0
2,230
4,839
2,299
1,556
1,206
3,613
0
50,530
L
Yemoja
4,098
619
2,481
977
8,668
9,130
108
3,041
5,528
16,802
0
W
Thor
LuisH39
Thor
8,519
1,826
0
231
6,423
2,715
1
2,291
4,068
0
25,080
L
Chiron
7,353
2,690
993
2,239
10,163
4,059
318
2,744
7,274
0
34,691
W
Ganesha
ZenonZakura
Ganesha
4,975
362
0
40
9,956
8,223
0
4,517
5,233
19,511
0
L
Cthulhu
kIXKAT
Cthulhu
4,475
279
582
3,882
18,292
15,283
175
8,471
9,458
21,130
0
L
Janus
npclip
Janus
6,590
294
268
1,142
9,033
3,139
195
4,965
3,933
35,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,144
Gold Earned
41,503
297
Minions Killed
276
11
Camps Cleared
6
1,198,272
Distance Traveled
1,269,519
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,021
752
41
3
3
258,071
0
L
Ne Zha
7,707
642
42
4
2
210,009
0
W
Sol
9,737
811
88
7
3
245,303
1
W
Heimdallr
9,897
825
109
9
3
223,662
6
L
Yemoja
9,106
759
35
3
0
259,292
2
W
Thor
10,292
858
56
5
2
244,572
0
L
Chiron
8,354
696
73
6
3
261,825
3
W
Ganesha
8,197
683
3
0
0
226,664
1
L
Cthulhu
7,979
665
37
3
0
285,575
1
L
Janus
8,357
696
89
7
1
252,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role