Player Matchup

Baron Samedi
Baron Samedi
Clang29
Baron Samedi
Level 47
God Stats
39W - 48L
1,452 SR
Queue Stats
97W - 141L
1,370 Elo+
Solo
Medusa
Medusa
Cyskal
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 41L
970 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kind3Soul5
Tsukuyomi
Level 15
God Stats
0W - 1L
1,779 SR
Queue Stats
11W - 33L
901 Elo+
Party 1
Team Averages
Level 26
1,577 SR
1,081 Elo+

VS

Team Averages
Level 75
1,604 SR
1,347 Elo+
Hel
Hel
 
Hel
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AntiGods
Athena
Level 124
God Stats
1W - 1L
1,535 SR
Queue Stats
22W - 28L
1,384 Elo+
Solo
Medusa
Medusa
Skiimped
Medusa
Level 4
God Stats
2W - 0L
1,777 SR
Queue Stats
4W - 5L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clang29
Baron Samedi
12
3 / 6 / 0
9,302
664
15,393
16,471
6,397
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Cyskal
Medusa
11
0 / 10 / 1
8,111
579
6,798
14,565
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Kind3Soul5
Tsukuyomi
10
0 / 6 / 0
7,633
545
2,642
10,752
10,811
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
6 / 0 / 14
10,677
763
6,310
9,300
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
AntiGods
Athena
14
6 / 2 / 14
10,690
764
14,670
19,503
19,501
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Skiimped
Medusa
14
10 / 1 / 11
10,987
785
13,550
11,518
4,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
3
Kills
22
22
Deaths
3
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
14
13
W
Athena
AntiGods
Athena
6
2
14
6.5
L
Baron Samedi
Clang29
Baron Samedi
3
6
0
0.5
L
Medusa
Cyskal
Medusa
0
10
1
0.05
L
Tsukuyomi
Kind3Soul5
Tsukuyomi
0
6
0
0
W
Medusa
Skiimped
Medusa
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,833
Damage
34,530
41,788
Taken
40,321
22,354
Mitigated
28,474
5,884
Healing
24,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,310
828
12,208
7,675
9,300
4,089
776
4,003
5,297
34,140
0
W
Athena
AntiGods
Athena
14,670
2,897
0
1,221
19,503
19,501
757
7,030
12,473
24,106
0
L
Baron Samedi
Clang29
Baron Samedi
15,393
1,556
1,128
2,927
16,471
6,397
0
7,111
9,360
41,173
0
L
Medusa
Cyskal
Medusa
6,798
2,798
0
1,364
14,565
5,146
0
10,541
4,024
0
31,583
L
Tsukuyomi
Kind3Soul5
Tsukuyomi
2,642
313
0
465
10,752
10,811
0
5,287
5,465
0
15,640
W
Medusa
Skiimped
Medusa
13,550
7,666
0
3,133
11,518
4,884
1,914
4,906
6,612
0
34,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
32,354
126
Minions Killed
124
5
Camps Cleared
8
619,624
Distance Traveled
775,056
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,677
763
69
5
4
272,438
1
W
Athena
10,690
764
18
1
2
246,056
0
L
Baron Samedi
9,302
664
54
4
1
210,104
0
L
Medusa
8,111
579
53
4
2
200,317
5
L
Tsukuyomi
7,633
545
19
1
2
209,203
1
W
Medusa
10,987
785
37
3
2
256,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role