Player Matchup

Danzaburou
Danzaburou
Glacier1998
Danzaburou
Level 39
God Stats
12W - 20L
1,691 SR
Queue Stats
25W - 35L
1,646 Elo+
Party 1
Xing Tian
Xing Tian
HiIIarys EmaiIs
Xing Tian
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 289L
1,484 Elo+
Solo
Odin
Odin
RicFlair724
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 54L
1,636 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Y0uHeFn3r
Tsukuyomi
Level 124
God Stats
0W - 1L
1,331 SR
Queue Stats
72W - 46L
1,642 Elo+
Party 3
Janus
Janus
xVxItachixVx
Janus
Level 62
God Stats
3W - 2L
1,902 SR
Queue Stats
51W - 58L
1,399 Elo+
Party 1
Team Averages
Level 59
1,585 SR
1,561 Elo+

VS

Team Averages
Level 78
1,719 SR
1,618 Elo+
Bacchus
Bacchus
McGr1ddles
Bacchus
Level 59
God Stats
9W - 3L
1,660 SR
Queue Stats
130W - 173L
1,455 Elo+
Solo
Zeus
Zeus
Sageof6Brucelee
Zeus
Level 24
God Stats
78W - 26L
1,825 SR
Queue Stats
127W - 45L
1,731 Elo+
Party 2
Khepri
Khepri
Spider-Man68937
Khepri
Level 155
God Stats
300W - 138L
1,781 SR
Queue Stats
309W - 143L
1,724 Elo+
Party 2
Odin
Odin
r4nd0md00d419
Odin
Level 23
God Stats
69W - 35L
1,648 SR
Queue Stats
79W - 48L
1,550 Elo+
Party 2
Neith
Neith
xxFire-x-Boltxx
Neith
Level 129
God Stats
18W - 6L
1,680 SR
Queue Stats
115W - 59L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Glacier1998
Danzaburou
16
0 / 3 / 2
10,062
839
5,990
16,039
5,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
HiIIarys EmaiIs
Xing Tian
16
1 / 8 / 1
10,494
875
6,082
19,705
20,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 7 / 3
9,692
808
5,174
18,702
19,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Y0uHeFn3r
Tsukuyomi
16
2 / 6 / 1
11,011
918
14,502
15,458
5,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 2 / 3
10,487
874
14,963
7,636
2,504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

133

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
McGr1ddles
Bacchus
18
2 / 1 / 19
12,246
1,021
11,442
15,137
26,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
16 / 2 / 5
13,759
1,147
26,057
7,680
3,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 0 / 17
10,831
903
8,752
5,837
7,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 0 / 19
10,727
894
7,071
12,937
17,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 13
11,805
984
18,233
8,503
4,067
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
99
4
Kills
26
26
Deaths
4
10
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Glacier1998
Danzaburou
0
3
2
0.33
L
Xing Tian
HiIIarys EmaiIs
Xing Tian
1
8
1
0.19
W
Bacchus
McGr1ddles
Bacchus
2
1
19
11.5
L
0
7
3
0.21
W
16
2
5
9.25
W
1
0
17
9.5
L
Tsukuyomi
Y0uHeFn3r
Tsukuyomi
2
6
1
0.42
W
1
0
19
10.5
L
1
2
3
1.25
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,711
Damage
71,555
77,540
Taken
50,094
53,315
Mitigated
58,255
3,072
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Glacier1998
Danzaburou
5,990
1,329
0
572
16,039
5,570
0
10,075
5,964
0
24,867
L
Xing Tian
HiIIarys EmaiIs
Xing Tian
6,082
656
0
1,790
19,705
20,205
0
11,490
8,215
17,245
0
W
Bacchus
McGr1ddles
Bacchus
11,442
1,390
0
1,454
15,137
26,228
0
6,638
8,499
18,636
0
L
5,174
1,255
0
38
18,702
19,313
0
11,830
6,872
0
10,477
W
26,057
1,196
0
1,097
7,680
3,327
0
2,842
4,838
50,865
0
W
8,752
401
546
417
5,837
7,568
0
2,766
3,071
20,076
0
L
Tsukuyomi
Y0uHeFn3r
Tsukuyomi
14,502
3,688
0
672
15,458
5,723
0
8,660
6,798
0
50,167
W
7,071
700
0
422
12,937
17,065
0
4,381
8,556
0
14,901
L
14,963
277
0
0
7,636
2,504
0
4,196
3,440
39,215
0
W
18,233
8,586
768
1,223
8,503
4,067
0
4,418
4,085
0
46,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
59,368
219
Minions Killed
198
4
Camps Cleared
6
1,103,656
Distance Traveled
1,059,280
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,062
839
33
3
0
210,980
0
L
Xing Tian
10,494
875
34
3
0
203,982
3
W
Bacchus
12,246
1,021
13
1
1
228,852
0
L
Odin
9,692
808
11
1
0
211,921
0
W
Zeus
13,759
1,147
69
6
3
193,877
0
W
Khepri
10,831
903
28
2
0
245,196
5
L
Tsukuyomi
11,011
918
72
6
3
244,316
0
W
Odin
10,727
894
25
2
0
207,503
0
L
Janus
10,487
874
69
6
1
232,457
0
W
Neith
11,805
984
63
5
2
183,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role