Player Matchup

Cthulhu
Cthulhu
Gavatard
Cthulhu
Level 88
God Stats
4W - 3L
1,560 SR
Queue Stats
192W - 222L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JehuLid
Morgan Le Fay
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 69L
1,765 Elo+
Solo
Nu Wa
Nu Wa
MushyTushie
Nu Wa
Level 150
God Stats
3W - 6L
1,536 SR
Queue Stats
170W - 178L
1,555 Elo+
Party 2
Sobek
Sobek
cjlopez036
Sobek
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 67L
1,405 Elo+
Solo
Olorun
Olorun
timelorego N
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,504 Elo+
Solo
Team Averages
Level 109
1,519 SR
1,549 Elo+

VS

Team Averages
Level 105
1,550 SR
1,554 Elo+
Mulan
Mulan
 
Mulan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
BBCs
Xbalanque
Level 117
God Stats
3W - 1L
1,469 SR
Queue Stats
80W - 53L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DA BIG MOZZ
Morgan Le Fay
Level 121
God Stats
4W - 1L
1,549 SR
Queue Stats
273W - 291L
1,558 Elo+
Solo
Fenrir
Fenrir
Jail Yard
Fenrir
Level 123
God Stats
12W - 9L
1,616 SR
Queue Stats
428W - 403L
1,541 Elo+
Solo
Scylla
Scylla
Megalodonald
Scylla
Level 120
God Stats
2W - 0L
1,618 SR
Queue Stats
165W - 151L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gavatard
Cthulhu
17
2 / 6 / 4
10,043
628
11,761
21,940
25,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
JehuLid
Morgan Le Fay
17
1 / 9 / 7
10,277
642
14,205
17,461
8,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 8
12,089
756
26,984
21,274
9,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
17
4 / 7 / 8
10,540
659
9,424
29,058
30,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
15
0 / 11 / 5
8,941
559
7,277
19,433
7,837
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 3 / 30
11,599
725
9,638
24,981
25,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
BBCs
Xbalanque
20
12 / 4 / 15
12,760
798
26,186
17,959
6,480
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
DA BIG MOZZ
Morgan Le Fay
20
6 / 2 / 24
12,804
800
28,037
17,435
7,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jail Yard
Fenrir
20
10 / 4 / 22
13,032
815
14,120
16,725
20,013
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
20
8 / 2 / 18
13,090
818
23,885
15,617
7,225
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
148
13
Kills
39
39
Deaths
15
32
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
30
6
W
Xbalanque
BBCs
Xbalanque
12
4
15
4.88
W
Morgan Le Fay
DA BIG MOZZ
Morgan Le Fay
6
2
24
9
L
Cthulhu
Gavatard
Cthulhu
2
6
4
0.67
W
Fenrir
Jail Yard
Fenrir
10
4
22
5.25
L
Morgan Le Fay
JehuLid
Morgan Le Fay
1
9
7
0.5
W
Scylla
8
2
18
8.5
L
6
6
8
1.67
L
Sobek
4
7
8
1.14
L
Olorun
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,651
Damage
101,866
109,166
Taken
92,717
80,243
Mitigated
67,646
24,633
Healing
48,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,638
896
5,213
9,689
24,981
25,962
80
15,699
9,282
0
16,803
W
Xbalanque
BBCs
Xbalanque
26,186
18,106
3,652
7,117
17,959
6,480
2,587
15,767
2,192
0
56,301
W
Morgan Le Fay
DA BIG MOZZ
Morgan Le Fay
28,037
2,200
4,161
7,270
17,435
7,966
1,011
14,194
3,241
66,807
0
L
Cthulhu
Gavatard
Cthulhu
11,761
301
2,820
3,183
21,940
25,066
0
9,886
11,626
26,661
0
W
Fenrir
Jail Yard
Fenrir
14,120
1,641
2,691
4,365
16,725
20,013
321
11,066
5,659
0
21,431
L
Morgan Le Fay
JehuLid
Morgan Le Fay
14,205
2,311
1,590
1,324
17,461
8,024
0
8,168
9,005
30,302
0
W
Scylla
23,885
3,344
1,479
2,685
15,617
7,225
882
12,925
2,692
49,247
0
L
26,984
5,327
1,061
2,627
21,274
9,158
0
8,684
12,232
53,970
0
L
Sobek
9,424
853
1,110
6,087
29,058
30,158
0
14,682
13,900
13,387
0
L
Olorun
7,277
2,000
2,453
2,378
19,433
7,837
0
8,764
10,481
17,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,890
Gold Earned
63,285
150
Minions Killed
217
0
Camps Cleared
0
1,319,726
Distance Traveled
1,591,246
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,599
725
17
1
0
326,285
0
W
Xbalanque
12,760
798
64
4
0
292,077
0
W
Morgan Le Fay
12,804
800
76
5
0
323,831
1
L
Cthulhu
10,043
628
39
2
0
279,166
0
W
Fenrir
13,032
815
9
1
0
335,999
2
L
Morgan Le Fay
10,277
642
37
2
0
268,077
0
W
Scylla
13,090
818
51
3
0
313,054
7
L
Nu Wa
12,089
756
43
3
0
273,131
1
L
Sobek
10,540
659
13
1
0
266,383
0
L
Olorun
8,941
559
18
1
0
232,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role