Player Matchup

Baron Samedi
Baron Samedi
ItzRailingTime
Baron Samedi
Level 83
God Stats
47W - 48L
1,798 SR
Queue Stats
76W - 79L
1,883 Elo+
Party 1
Fenrir
Fenrir
Vanash06
Fenrir
Level 74
God Stats
170W - 50L
1,762 SR
Queue Stats
217W - 87L
1,789 Elo+
Party 1
Odin
Odin
Vanash60
Odin
Level 75
God Stats
8W - 4L
1,563 SR
Queue Stats
73W - 33L
1,755 Elo+
Party 1
Team Averages
Level 77
1,708 SR
1,809 Elo+

VS

Team Averages
Level 101
1,664 SR
1,660 Elo+
Sylvanus
Sylvanus
Jenry Leonel 37
Sylvanus
Level 108
God Stats
4W - 5L
1,558 SR
Queue Stats
179W - 199L
1,610 Elo+
Party 2
Apollo
Apollo
Yesi-v224
Apollo
Level 47
God Stats
5W - 3L
1,861 SR
Queue Stats
342W - 316L
1,701 Elo+
Solo
Poseidon
Poseidon
drian28
Poseidon
Level 149
God Stats
4W - 5L
1,574 SR
Queue Stats
210W - 206L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItzRailingTime
Baron Samedi
14
5 / 1 / 8
9,411
724
16,395
12,674
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Vanash06
Fenrir
13
10 / 4 / 3
10,012
770
10,470
16,515
18,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Odin
14
2 / 2 / 12
9,001
692
11,955
12,182
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 2 / 5
7,941
611
7,032
14,688
11,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Yesi-v224
Apollo
12
4 / 9 / 2
9,328
718
12,411
15,630
5,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
drian28
Poseidon
11
2 / 6 / 4
8,409
647
8,440
12,006
4,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
7
7
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ItzRailingTime
Baron Samedi
5
1
8
9
L
Sylvanus
1
2
5
1.75
W
Fenrir
Vanash06
Fenrir
10
4
3
2.88
W
Odin
2
2
12
4
L
Apollo
Yesi-v224
Apollo
4
9
2
0.56
L
Poseidon
drian28
Poseidon
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
27,883
41,371
Taken
42,324
32,560
Mitigated
22,001
15,065
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ItzRailingTime
Baron Samedi
16,395
1,215
2,352
5,967
12,674
6,616
0
5,151
7,523
50,727
0
L
Sylvanus
7,032
918
1,213
3,932
14,688
11,327
25
7,336
6,962
11,590
0
W
Fenrir
Vanash06
Fenrir
10,470
2,149
0
3,732
16,515
18,202
42
4,095
12,420
0
21,405
W
Odin
11,955
1,429
0
3,014
12,182
7,742
0
6,744
5,438
0
21,956
L
Apollo
Yesi-v224
Apollo
12,411
8,638
0
0
15,630
5,886
0
5,049
10,273
0
30,447
L
Poseidon
drian28
Poseidon
8,440
1,654
0
1,750
12,006
4,788
0
4,594
7,025
30,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,424
Gold Earned
25,678
142
Minions Killed
106
7
Camps Cleared
4
744,129
Distance Traveled
624,938
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,411
724
79
6
4
234,393
4
L
Sylvanus
7,941
611
7
1
0
236,348
5
W
Fenrir
10,012
770
25
2
2
245,606
1
W
Odin
9,001
692
38
3
1
264,130
0
L
Apollo
9,328
718
51
4
3
203,363
0
L
Poseidon
8,409
647
48
4
1
185,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role