Player Matchup

He Bo
He Bo
 
He Bo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chaoz2030
Odin
Level 101
God Stats
1W - 3L
1,442 SR
Queue Stats
8W - 13L
1,357 Elo+
Party 2
Rama
Rama
Drisden
Rama
Level 45
God Stats
33W - 33L
1,445 SR
Queue Stats
318W - 333L
1,464 Elo+
Solo
The Morrigan
The Morrigan
TheOnlySource
The Morrigan
Level 62
God Stats
7W - 5L
1,487 SR
Queue Stats
28W - 24L
1,536 Elo+
Solo
Nemesis
Nemesis
mooch09
Nemesis
Level 104
God Stats
10W - 17L
1,351 SR
Queue Stats
21W - 32L
1,404 Elo+
Party 2
Team Averages
Level 85
1,445 SR
1,452 Elo+

VS

Team Averages
Level 62
1,471 SR
1,458 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ArcWind17
Cerberus
Level 28
God Stats
11W - 9L
1,446 SR
Queue Stats
100W - 130L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
DejectedKiwi
Gilgamesh
Level 84
God Stats
2W - 2L
1,496 SR
Queue Stats
215W - 242L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Grimskully2000
Baron Samedi
Level 26
God Stats
30W - 35L
1,415 SR
Queue Stats
103W - 138L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
UndeadFaully
Danzaburou
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 146L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
1 / 5 / 5
9,644
964
11,042
8,608
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
16
2 / 9 / 7
9,628
963
11,083
17,123
7,324
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

Rama
Drisden
Rama
16
2 / 4 / 7
9,842
984
8,882
8,672
3,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

The Morrigan
TheOnlySource
The Morrigan
15
4 / 6 / 3
9,892
989
12,064
7,515
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
mooch09
Nemesis
15
1 / 5 / 7
9,126
913
8,446
14,245
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

150

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
7 / 1 / 15
11,060
1,106
9,994
11,113
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
ArcWind17
Cerberus
17
3 / 2 / 20
10,260
1,026
7,978
14,200
12,611
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
DejectedKiwi
Gilgamesh
17
10 / 1 / 14
12,085
1,209
13,182
13,763
12,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Grimskully2000
Baron Samedi
17
2 / 2 / 16
10,098
1,010
6,552
5,045
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
UndeadFaully
Danzaburou
17
7 / 4 / 13
11,209
1,121
14,303
11,015
4,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
10
Kills
29
29
Deaths
10
29
Assists
78
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
5
0.7
W
Agni
 
Agni
7
1
15
14.5
W
Cerberus
ArcWind17
Cerberus
3
2
20
6.5
L
Odin
2
9
7
0.61
W
Gilgamesh
DejectedKiwi
Gilgamesh
10
1
14
17
L
Rama
Drisden
Rama
2
4
7
1.38
W
Baron Samedi
Grimskully2000
Baron Samedi
2
2
16
5
L
The Morrigan
TheOnlySource
The Morrigan
4
6
3
0.92
W
Danzaburou
UndeadFaully
Danzaburou
7
4
13
3.38
L
Nemesis
mooch09
Nemesis
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,517
Damage
52,009
56,163
Taken
55,136
23,355
Mitigated
37,469
3,654
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,042
534
0
1,172
8,608
3,057
0
1,413
7,195
34,623
0
W
Agni
 
Agni
9,994
1,426
259
1,624
11,113
5,501
0
3,645
7,468
27,943
0
W
Cerberus
ArcWind17
Cerberus
7,978
375
0
2,225
14,200
12,611
0
6,011
8,189
20,284
0
L
Odin
11,083
3,228
0
282
17,123
7,324
0
9,765
7,358
0
25,617
W
Gilgamesh
DejectedKiwi
Gilgamesh
13,182
3,966
0
238
13,763
12,144
0
5,237
8,526
722
26,228
L
Rama
Drisden
Rama
8,882
7,542
0
1,690
8,672
3,491
0
3,705
4,967
0
23,847
W
Baron Samedi
Grimskully2000
Baron Samedi
6,552
0
2,409
671
5,045
2,655
0
877
4,168
36,503
0
L
The Morrigan
TheOnlySource
The Morrigan
12,064
1,496
0
147
7,515
3,061
0
2,960
4,515
31,502
2,990
W
Danzaburou
UndeadFaully
Danzaburou
14,303
5,829
0
2,239
11,015
4,558
0
4,451
6,564
0
30,806
L
Nemesis
mooch09
Nemesis
8,446
2,748
0
363
14,245
6,422
0
6,868
7,377
0
16,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,132
Gold Earned
54,712
182
Minions Killed
207
6
Camps Cleared
7
985,181
Distance Traveled
1,009,582
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,644
964
52
5
1
200,534
1
W
Agni
11,060
1,106
50
5
2
214,438
1
W
Cerberus
10,260
1,026
37
4
1
198,010
0
L
Odin
9,628
963
39
4
1
227,058
0
W
Gilgamesh
12,085
1,209
25
3
3
224,113
0
L
Rama
9,842
984
40
4
1
163,479
0
W
Baron Samedi
10,098
1,010
65
7
0
187,452
0
L
The Morrigan
9,892
989
35
4
1
194,072
0
W
Danzaburou
11,209
1,121
30
3
1
185,569
0
L
Nemesis
9,126
913
16
2
2
200,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role