Player Matchup

Danzaburou
Danzaburou
Glacier1998
Danzaburou
Level 38
God Stats
12W - 20L
1,500 SR
Queue Stats
25W - 35L
1,705 Elo+
Party 1
King Arthur
King Arthur
HK-Trichiliocosm
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 111L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
ItsaMeZachery
Cthulhu
Level 67
God Stats
10W - 7L
1,664 SR
Queue Stats
94W - 78L
1,529 Elo+
Party 2
Hel
Hel
jtrack978
Hel
Level 46
God Stats
7W - 3L
1,957 SR
Queue Stats
80W - 75L
1,558 Elo+
Party 2
Scylla
Scylla
xVxItachixVx
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,375 Elo+
Party 1
Team Averages
Level 65
1,624 SR
1,548 Elo+

VS

Team Averages
Level 59
1,699 SR
1,687 Elo+
Hel
Hel
BakedToOrder
Hel
Level 86
God Stats
70W - 21L
1,833 SR
Queue Stats
347W - 159L
1,749 Elo+
Party 3
Cupid
Cupid
CompliKaided
Cupid
Level 68
God Stats
46W - 24L
1,672 SR
Queue Stats
445W - 284L
1,711 Elo+
Party 3
Agni
Agni
Cytay
Agni
Level 32
God Stats
1W - 1L
1,353 SR
Queue Stats
64W - 57L
1,426 Elo+
Solo
Bellona
Bellona
blue blue dog67
Bellona
Level 73
God Stats
131W - 47L
1,841 SR
Queue Stats
257W - 116L
1,797 Elo+
Party 3
Athena
Athena
zZ MOSE5 Zz
Athena
Level 38
God Stats
188W - 65L
1,793 SR
Queue Stats
351W - 161L
1,752 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Glacier1998
Danzaburou
17
2 / 5 / 6
10,365
942
8,569
12,427
5,990
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
HK-Trichiliocosm
King Arthur
17
1 / 5 / 7
10,159
924
11,815
14,902
8,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
17
3 / 6 / 8
10,778
980
16,741
22,900
26,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 5 / 9
10,618
965
20,487
16,719
8,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
17
3 / 4 / 4
11,026
1,002
14,439
11,178
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

141

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 13
12,146
1,104
13,542
13,363
7,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 16
10,742
977
17,734
11,632
4,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Cytay
Agni
17
1 / 5 / 13
10,264
933
11,073
14,597
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 1 / 10
13,202
1,200
20,428
18,933
23,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
18
1 / 1 / 19
10,639
967
10,053
18,761
23,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
12
Kills
25
25
Deaths
12
34
Assists
71
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
W
2
4
16
2.5
W
Agni
Cytay
Agni
1
5
13
1.5
L
Danzaburou
Glacier1998
Danzaburou
2
5
6
1
L
King Arthur
HK-Trichiliocosm
King Arthur
1
5
7
0.9
L
Cthulhu
3
6
8
1.17
W
12
1
10
17
L
3
5
9
1.5
L
Scylla
3
4
4
1.25
W
Athena
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,051
Damage
72,830
78,126
Taken
77,286
54,023
Mitigated
64,280
13,039
Healing
35,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,542
401
13,910
7,929
13,363
7,436
0
10,174
3,189
28,754
0
W
17,734
11,655
66
1,411
11,632
4,734
0
7,305
4,327
0
31,472
W
Agni
Cytay
Agni
11,073
1,124
522
244
14,597
5,341
0
8,535
6,062
47,746
0
L
Danzaburou
Glacier1998
Danzaburou
8,569
2,838
0
979
12,427
5,990
0
6,017
6,410
0
16,724
L
King Arthur
HK-Trichiliocosm
King Arthur
11,815
1,246
0
0
14,902
8,107
0
6,551
8,351
0
28,885
L
Cthulhu
16,741
1,150
456
2,961
22,900
26,369
0
10,633
12,267
37,277
0
W
20,428
8,149
825
5,153
18,933
23,337
0
12,816
6,117
0
32,760
L
20,487
786
3,718
4,925
16,719
8,525
0
7,920
8,799
32,040
0
L
Scylla
14,439
601
0
0
11,178
5,032
0
3,547
7,631
36,831
0
W
Athena
10,053
2,535
1,371
3,628
18,761
23,432
0
12,837
5,244
12,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,946
Gold Earned
56,993
185
Minions Killed
201
4
Camps Cleared
8
1,099,288
Distance Traveled
1,067,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,146
1,104
38
3
1
232,439
0
W
Cupid
10,742
977
35
3
1
180,946
0
W
Agni
10,264
933
89
8
2
209,664
0
L
Danzaburou
10,365
942
25
2
0
200,283
0
L
King Arthur
10,159
924
38
3
1
228,381
0
L
Cthulhu
10,778
980
43
4
1
215,638
0
W
Bellona
13,202
1,200
30
3
2
233,431
0
L
Hel
10,618
965
28
3
1
237,702
0
L
Scylla
11,026
1,002
51
5
1
217,284
0
W
Athena
10,639
967
9
1
2
211,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role