Player Matchup

Zhong Kui
Zhong Kui
Jodog6412
Zhong Kui
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,185 Elo+
Solo
Cthulhu
Cthulhu
QuantumCitadel
Cthulhu
Level 80
God Stats
14W - 14L
1,747 SR
Queue Stats
116W - 132L
1,408 Elo+
Solo
Da Ji
Da Ji
andykool
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 89L
1,411 Elo+
Solo
Team Averages
Level 81
1,582 SR
1,335 Elo+

VS

Team Averages
Level 130
1,468 SR
1,477 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PatientIndiana
Ah Puch
Level 114
God Stats
3W - 3L
1,573 SR
Queue Stats
162W - 187L
1,431 Elo+
Solo
Chiron
Chiron
kalymaya
Chiron
Level 129
God Stats
1W - 1L
1,331 SR
Queue Stats
35W - 29L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jodog6412
Zhong Kui
11
0 / 0 / 3
6,892
627
5,008
7,297
4,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
7,258
660
6,993
16,856
5,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
andykool
Da Ji
9
1 / 5 / 1
6,707
610
4,976
6,864
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 1 / 5
7,955
723
5,363
6,859
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 1 / 3
8,116
738
15,091
7,176
2,891
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
kalymaya
Chiron
12
1 / 1 / 6
7,376
671
5,767
7,495
2,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
5
4.5
L
Zhong Kui
Jodog6412
Zhong Kui
0
0
3
1.5
W
4
1
3
5.5
L
2
2
1
1.25
L
Da Ji
andykool
Da Ji
1
5
1
0.3
W
Chiron
kalymaya
Chiron
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,977
Damage
26,221
31,017
Taken
21,530
12,228
Mitigated
11,421
8,613
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,363
736
1,677
2,412
6,859
5,938
0
3,929
2,930
13,748
0
L
Zhong Kui
Jodog6412
Zhong Kui
5,008
378
50
2,607
7,297
4,869
0
5,647
1,650
24,753
0
W
15,091
376
0
2,167
7,176
2,891
0
3,579
3,597
36,073
0
L
6,993
281
510
5,188
16,856
5,142
138
11,478
5,378
21,863
0
L
Da Ji
andykool
Da Ji
4,976
274
0
258
6,864
2,217
0
3,669
3,195
0
8,487
W
Chiron
kalymaya
Chiron
5,767
2,259
634
2,398
7,495
2,592
0
4,903
2,592
0
25,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,857
Gold Earned
23,447
115
Minions Killed
122
2
Camps Cleared
7
579,272
Distance Traveled
629,902
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,955
723
19
2
0
200,862
2
L
Zhong Kui
6,892
627
71
6
1
198,712
0
W
Ah Puch
8,116
738
48
4
3
221,117
2
L
Cthulhu
7,258
660
33
3
1
194,671
4
L
Da Ji
6,707
610
11
1
0
185,889
0
W
Chiron
7,376
671
55
5
4
207,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role