Player Matchup

Cerberus
Cerberus
BMoneyUnreal
Cerberus
Level 155
God Stats
9W - 8L
1,520 SR
Queue Stats
416W - 417L
1,486 Elo+
Solo
He Bo
He Bo
BrazenTheThiccc
He Bo
Level 80
God Stats
3W - 6L
1,313 SR
Queue Stats
465W - 497L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
Durnmy
Ne Zha
Level 86
God Stats
22W - 17L
1,551 SR
Queue Stats
474W - 489L
1,503 Elo+
Party 1
Charybdis
Charybdis
Gecko2526
Charybdis
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 54L
1,484 Elo+
Solo
Hel
Hel
Shadow w0lf117
Hel
Level 123
God Stats
10W - 3L
1,708 SR
Queue Stats
279W - 293L
1,473 Elo+
Solo
Team Averages
Level 102
1,519 SR
1,481 Elo+

VS

Team Averages
Level 99
1,545 SR
1,492 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BallisticTitan1
Mercury
Level 101
God Stats
4W - 3L
1,533 SR
Queue Stats
124W - 121L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
SARTEN1337
Baron Samedi
Level 107
God Stats
11W - 10L
1,472 SR
Queue Stats
154W - 142L
1,501 Elo+
Solo
Chronos
Chronos
Taiutu
Chronos
Level 94
God Stats
42W - 23L
1,721 SR
Queue Stats
203W - 188L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BMoneyUnreal
Cerberus
7
1 / 1 / 0
4,473
559
1,731
4,406
2,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 0 / 0
4,862
608
454
3,116
1,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Durnmy
Ne Zha
10
2 / 1 / 0
5,535
692
3,808
3,981
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Gecko2526
Charybdis
7
0 / 1 / 1
4,499
562
2,444
4,258
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 2
5,259
657
2,318
4,649
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 1 / 2
4,597
575
1,511
3,887
1,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
 
Xbalanque
8
1 / 0 / 1
4,458
557
2,481
3,917
834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
3 / 1 / 1
4,973
622
2,470
5,049
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SARTEN1337
Baron Samedi
10
0 / 2 / 1
4,917
615
2,245
4,312
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Taiutu
Chronos
5
0 / 0 / 1
4,011
501
1,322
1,891
538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
4
4
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
2
1
L
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Cerberus
BMoneyUnreal
Cerberus
1
1
0
1
L
3
1
1
3.5
W
1
0
0
1
W
Ne Zha
Durnmy
Ne Zha
2
1
0
2
W
Charybdis
Gecko2526
Charybdis
0
1
1
0.5
L
Baron Samedi
SARTEN1337
Baron Samedi
0
2
1
0.25
W
0
1
2
1
L
Chronos
Taiutu
Chronos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,755
Damage
10,029
20,410
Taken
19,056
6,739
Mitigated
6,240
8,412
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,511
291
1,196
2,242
3,887
1,376
108
894
2,993
14,427
0
L
Xbalanque
 
Xbalanque
2,481
877
0
1,581
3,917
834
200
629
3,288
0
23,195
W
Cerberus
BMoneyUnreal
Cerberus
1,731
103
194
1,365
4,406
2,149
0
592
3,814
12,488
0
L
2,470
854
0
1,264
5,049
2,027
0
595
4,454
0
17,668
W
454
82
0
944
3,116
1,073
0
88
3,028
23,933
0
W
Ne Zha
Durnmy
Ne Zha
3,808
1,452
0
1,114
3,981
1,288
272
1,068
2,913
0
26,621
W
Charybdis
Gecko2526
Charybdis
2,444
1,858
0
1,733
4,258
1,041
168
919
3,339
0
23,176
L
Baron Samedi
SARTEN1337
Baron Samedi
2,245
346
0
899
4,312
1,465
0
2,385
1,927
28,157
0
W
2,318
95
446
2,616
4,649
1,188
0
2,157
2,492
32,199
0
L
Chronos
Taiutu
Chronos
1,322
572
0
849
1,891
538
0
0
1,891
7,490
1,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
22,956
252
Minions Killed
193
0
Camps Cleared
0
813,703
Distance Traveled
694,906
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,597
575
20
3
0
163,562
0
L
Xbalanque
4,458
557
53
7
0
149,359
1
W
Cerberus
4,473
559
21
3
0
155,698
2
L
Mercury
4,973
622
39
5
0
178,152
2
W
He Bo
4,862
608
57
7
0
144,499
1
W
Ne Zha
5,535
692
66
8
0
180,992
2
W
Charybdis
4,499
562
49
6
0
148,861
0
L
Baron Samedi
4,917
615
59
7
0
149,732
1
W
Hel
5,259
657
59
7
0
183,653
2
L
Chronos
4,011
501
22
3
0
54,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role