Player Matchup

Set
Set
Gold V
JaredIsFilth
Set
Gold V
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,597 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
JaredisMud
Gilgamesh
Gold I
Level 137
God Stats
8W - 3L
1,634 SR
Queue Stats
197W - 185L
1,599 MMR
Party 2
Merlin
Merlin
Gold IV
MaxisMud
Merlin
Gold IV
Level 55
God Stats
3W - 2L
1,639 SR
Queue Stats
17W - 15L
1,491 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 89
1,591 SR
1,563 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,539 SR
1,454 MMR
Chiron
Chiron
Gold IV
Locked_vs3v
Chiron
Gold IV
Level 144
God Stats
1W - 1L
1,499 SR
Queue Stats
165W - 194L
1,444 MMR
Solo
Xing Tian
Xing Tian
Bronze III
SenPai_TraPanese
Xing Tian
Bronze III
Level 38
God Stats
1W - 1L
1,601 SR
Queue Stats
4W - 5L
1,458 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
XxMassiveCrapxX
Kukulkan
Bronze III
Level 41
God Stats
2W - 2L
1,517 SR
Queue Stats
4W - 5L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 6
10,109
722
11,090
11,369
5,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
JaredisMud
Gilgamesh
13
4 / 1 / 9
9,604
686
8,464
13,133
13,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
MaxisMud
Merlin
14
3 / 2 / 8
9,515
680
11,945
5,184
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
PersephoneAnubisBaba YagaPoseidonAo Kuang

VS

Bans
HadesChaacZeusOdinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 7 / 3
9,211
658
6,608
14,507
4,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
12
2 / 4 / 4
8,814
630
5,948
11,277
9,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
2 / 5 / 1
8,239
589
3,820
8,530
3,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
6
6
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
W
Gilgamesh
JaredisMud
Gilgamesh
4
1
9
8.5
L
Chiron
2
7
3
0.5
W
Merlin
MaxisMud
Merlin
3
2
8
3.5
L
Xing Tian
2
4
4
1
L
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,499
Damage
16,376
29,686
Taken
34,314
20,297
Mitigated
17,741
3,940
Healing
2,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,090
4,273
105
1,566
11,369
5,160
446
3,317
7,800
0
35,426
W
Gilgamesh
JaredisMud
Gilgamesh
8,464
1,157
0
1,887
13,133
13,530
0
5,240
7,407
0
24,656
L
Chiron
6,608
2,263
324
1,723
14,507
4,708
0
4,807
8,676
0
27,613
W
Merlin
MaxisMud
Merlin
11,945
208
0
382
5,184
1,607
92
1,275
3,847
45,024
0
L
Xing Tian
5,948
594
0
0
11,277
9,922
0
4,312
6,150
9,591
0
L
Kukulkan
3,820
552
0
20
8,530
3,111
0
1,882
6,396
23,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
26,264
170
Minions Killed
120
11
Camps Cleared
2
769,648
Distance Traveled
708,499
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,109
722
51
4
5
259,207
3
W
Gilgamesh
9,604
686
26
2
4
272,034
5
L
Chiron
9,211
658
48
3
2
222,641
5
W
Merlin
9,515
680
93
7
2
238,407
4
L
Xing Tian
8,814
630
13
1
0
248,779
1
L
Kukulkan
8,239
589
59
4
0
237,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role