Player Matchup

Thor
Thor
Gold IV
 
Thor
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
 
Athena
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
ALStyles
Apollo
Gold IV
Level 61
God Stats
2W - 0L
1,749 SR
Queue Stats
54W - 66L
1,356 MMR
Solo
Janus
Janus
Gold III
MrBobandWeave
Janus
Gold III
Level 141
God Stats
3W - 2L
1,491 SR
Queue Stats
55W - 57L
1,363 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
OZZYMAND1AS
Sun Wukong
Silver IV
Level 101
God Stats
2W - 3L
1,689 SR
Queue Stats
4W - 7L
1,381 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,586 SR
1,420 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,524 SR
1,376 MMR
Artio
Artio
Silver I
Haptics
Artio
Silver I
Level 117
God Stats
2W - 1L
1,732 SR
Queue Stats
106W - 97L
1,321 MMR
Solo
Raijin
Raijin
Bronze III
Jehal367
Raijin
Bronze III
Level 87
God Stats
0W - 1L
1,392 SR
Queue Stats
11W - 16L
1,352 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
NoseNation
Tsukuyomi
Bronze III
Level 82
God Stats
37W - 43L
1,457 SR
Queue Stats
195W - 196L
1,354 MMR
Solo
Mulan
Mulan
Gold V
allywaaa
Mulan
Gold V
Level 129
God Stats
13W - 13L
1,473 SR
Queue Stats
430W - 444L
1,353 MMR
Solo
Rama
Rama
Bronze III
makwert97
Rama
Bronze III
Level 56
God Stats
0W - 2L
1,566 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 2 / 8
8,449
604
5,749
9,207
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
12
2 / 0 / 11
7,891
564
5,175
9,444
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
ALStyles
Apollo
14
4 / 0 / 5
8,147
582
4,604
5,481
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 4
7,587
542
8,136
7,177
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
OZZYMAND1AS
Sun Wukong
16
9 / 1 / 4
9,992
714
11,115
10,504
5,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Morgan Le FayGilgameshArtemisScyllaOsiris

VS

Bans
ThothTiamatHe BoChironPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Haptics
Artio
10
0 / 4 / 3
6,507
465
3,113
12,210
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Jehal367
Raijin
10
1 / 5 / 2
6,262
447
5,135
8,623
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
NoseNation
Tsukuyomi
11
2 / 4 / 0
6,837
488
4,725
10,077
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
allywaaa
Mulan
11
0 / 7 / 1
6,228
445
5,274
12,777
6,253
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
12
2 / 4 / 0
7,297
521
3,875
7,474
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
24
Kills
5
5
Deaths
24
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
8
4.5
W
Athena
 
Athena
2
0
11
7.5
W
Apollo
ALStyles
Apollo
4
0
5
6.5
L
Artio
Haptics
Artio
0
4
3
0.38
L
Raijin
Jehal367
Raijin
1
5
2
0.4
W
4
2
4
3
L
Tsukuyomi
NoseNation
Tsukuyomi
2
4
0
0.5
W
Sun Wukong
OZZYMAND1AS
Sun Wukong
9
1
4
11
L
Mulan
allywaaa
Mulan
0
7
1
0.07
L
Rama
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,779
Damage
22,122
41,813
Taken
51,161
21,173
Mitigated
24,523
15,877
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,749
1,270
0
4,168
9,207
3,161
418
1,539
7,556
0
46,669
W
Athena
 
Athena
5,175
2,001
0
1,794
9,444
8,277
0
2,367
7,031
20,417
0
W
Apollo
ALStyles
Apollo
4,604
2,371
0
3,459
5,481
1,685
738
1,503
3,872
0
51,919
L
Artio
Haptics
Artio
3,113
489
372
2,692
12,210
9,908
0
5,291
6,703
16,039
0
L
Raijin
Jehal367
Raijin
5,135
599
0
1,407
8,623
2,890
0
3,056
5,371
27,720
0
W
8,136
599
69
1,235
7,177
2,600
444
2,858
3,978
39,981
0
L
Tsukuyomi
NoseNation
Tsukuyomi
4,725
806
0
3,610
10,077
3,147
0
1,881
8,098
0
34,696
W
Sun Wukong
OZZYMAND1AS
Sun Wukong
11,115
2,513
0
5,152
10,504
5,450
495
163
10,341
0
76,621
L
Mulan
allywaaa
Mulan
5,274
742
0
2,616
12,777
6,253
0
1,653
11,106
0
37,686
L
Rama
3,875
3,084
0
1,025
7,474
2,325
0
1,053
6,395
0
46,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
33,131
421
Minions Killed
325
0
Camps Cleared
0
1,448,611
Distance Traveled
1,316,073
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,449
604
87
6
0
291,727
4
W
Athena
7,891
564
24
2
0
291,770
2
W
Apollo
8,147
582
102
7
0
289,522
4
L
Artio
6,507
465
26
2
0
286,881
4
L
Raijin
6,262
447
60
4
0
254,710
0
W
Janus
7,587
542
67
5
0
270,337
2
L
Tsukuyomi
6,837
488
75
5
0
297,196
4
W
Sun Wukong
9,992
714
141
10
0
305,255
1
L
Mulan
6,228
445
64
5
0
217,465
7
L
Rama
7,297
521
100
7
0
259,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role