Player Matchup

Scylla
Scylla
Clclark76
Scylla
Level 25
God Stats
26W - 37L
1,345 SR
Queue Stats
87W - 131L
1,376 Elo+
Solo
Mercury
Mercury
ComradeGlob
Mercury
Level 8
God Stats
4W - 7L
1,452 SR
Queue Stats
23W - 26L
1,488 Elo+
Solo
Izanami
Izanami
GEBRO7
Izanami
Level 7
God Stats
1W - 2L
1,795 SR
Queue Stats
2W - 3L
1,772 Elo+
Solo
Odin
Odin
RaizorksGGYT11
Odin
Level 18
God Stats
2W - 3L
1,258 SR
Queue Stats
40W - 41L
1,431 Elo+
Solo
Ares
Ares
SwarmofGeese
Ares
Level 29
God Stats
2W - 4L
1,904 SR
Queue Stats
82W - 80L
1,593 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,532 Elo+

VS

Team Averages
Level 26
1,592 SR
1,457 Elo+
Hel
Hel
AdroitNGaming
Hel
Level 25
God Stats
20W - 11L
1,764 SR
Queue Stats
30W - 24L
1,229 Elo+
Party 1
Kali
Kali
CaironyxHD
Kali
Level 19
God Stats
8W - 8L
1,562 SR
Queue Stats
159W - 193L
1,421 Elo+
Party 1
Fenrir
Fenrir
NubbyDude
Fenrir
Level 27
God Stats
29W - 24L
1,596 SR
Queue Stats
116W - 114L
1,579 Elo+
Solo
Ra
Ra
breadirl
Ra
Level 29
God Stats
4W - 1L
1,587 SR
Queue Stats
148W - 125L
1,630 Elo+
Solo
Rama
Rama
kKyLiX
Rama
Level 29
God Stats
5W - 4L
1,452 SR
Queue Stats
170W - 209L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clclark76
Scylla
12
1 / 7 / 1
7,106
418
2,457
9,754
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ComradeGlob
Mercury
12
1 / 3 / 5
7,781
458
3,523
13,733
4,567
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
GEBRO7
Izanami
12
5 / 6 / 3
7,894
464
12,120
12,105
4,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 2
7,932
467
6,314
14,096
6,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
4 / 3 / 6
8,078
475
10,619
14,958
10,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,856
403
5,752
12,833
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 3 / 11
9,010
530
4,887
12,996
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
NubbyDude
Fenrir
16
4 / 1 / 5
9,576
563
10,999
13,116
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
13 / 0 / 4
11,251
662
13,405
6,398
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
kKyLiX
Rama
13
2 / 5 / 3
7,628
449
9,568
12,214
3,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
12
Kills
23
24
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
4
3
11
3.17
L
Scylla
Clclark76
Scylla
1
7
1
0.21
L
Mercury
ComradeGlob
Mercury
1
3
5
1.17
L
Izanami
GEBRO7
Izanami
5
6
3
1.08
W
Fenrir
NubbyDude
Fenrir
4
1
5
6.5
L
1
5
2
0.4
L
4
3
6
2.33
W
13
0
4
15
W
Rama
kKyLiX
Rama
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
44,611
64,646
Taken
57,557
30,259
Mitigated
24,424
11,129
Healing
25,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,752
268
3,818
5,710
12,833
4,722
0
3,075
9,758
23,044
0
W
4,887
2,299
0
4,854
12,996
5,899
178
3,215
9,781
0
44,671
L
Scylla
Clclark76
Scylla
2,457
663
0
375
9,754
3,543
0
5,413
4,341
33,293
0
L
Mercury
ComradeGlob
Mercury
3,523
1,220
0
4,630
13,733
4,567
0
3,264
10,469
0
43,735
L
Izanami
GEBRO7
Izanami
12,120
8,115
0
2,275
12,105
4,633
1,185
4,109
7,996
0
46,805
W
Fenrir
NubbyDude
Fenrir
10,999
2,217
0
4,043
13,116
7,478
350
2,855
10,261
0
62,627
L
6,314
1,168
0
1,640
14,096
6,973
586
1,677
12,419
0
33,689
L
10,619
449
572
1,637
14,958
10,543
0
4,694
10,264
28,053
0
W
13,405
238
1,801
2,834
6,398
2,872
270
1,360
5,038
83,104
0
W
Rama
kKyLiX
Rama
9,568
6,599
0
2,040
12,214
3,453
744
2,571
9,643
0
48,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
44,321
318
Minions Killed
431
0
Camps Cleared
0
1,426,519
Distance Traveled
1,622,442
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,856
403
37
2
0
306,751
0
W
Kali
9,010
530
71
4
0
340,705
4
L
Scylla
7,106
418
68
4
0
216,128
6
L
Mercury
7,781
458
77
5
0
323,605
8
L
Izanami
7,894
464
80
5
0
268,570
0
W
Fenrir
9,576
563
110
6
0
341,944
4
L
Odin
7,932
467
65
4
0
299,983
2
L
Ares
8,078
475
28
2
0
318,233
5
W
Ra
11,251
662
147
9
0
364,873
4
W
Rama
7,628
449
66
4
0
268,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role