Player Matchup

Arachne
Arachne
Kaxxig
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 194L
1,658 Elo+
Party 2
Skadi
Skadi
Smürfie2
Skadi
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
698W - 724L
1,587 Elo+
Solo
Ares
Ares
Steelglové
Ares
Level 4
God Stats
11W - 11L
1,500 SR
Queue Stats
32W - 28L
1,658 Elo+
Party 2
Chronos
Chronos
keepiin
Chronos
Level 28
God Stats
3W - 7L
1,429 SR
Queue Stats
99W - 106L
1,566 Elo+
Solo
Olorun
Olorun
Иммутабельный
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,623 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,619 Elo+

VS

Team Averages
Level 45
1,620 SR
1,566 Elo+
Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Amstenrade
Fenrir
Level 126
God Stats
12W - 11L
1,534 SR
Queue Stats
59W - 50L
1,604 Elo+
Party 1
Mercury
Mercury
EddieTheEagles
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 67L
1,567 Elo+
Party 1
Xing Tian
Xing Tian
RageRobby
Xing Tian
Level 14
God Stats
6W - 4L
1,834 SR
Queue Stats
19W - 16L
1,595 Elo+
Party 1
Zeus
Zeus
rewax32
Zeus
Level 28
God Stats
3W - 1L
1,729 SR
Queue Stats
92W - 99L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kaxxig
Arachne
12
1 / 6 / 0
7,051
441
4,495
11,226
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Smürfie2
Skadi
13
3 / 4 / 0
7,836
490
7,884
8,272
2,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
7,284
455
2,928
13,292
6,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
keepiin
Chronos
10
0 / 7 / 0
6,560
410
4,650
11,003
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 2
8,755
547
9,502
11,815
4,512
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 2 / 1
9,558
597
7,365
11,659
3,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Amstenrade
Fenrir
17
14 / 1 / 4
10,894
681
19,363
17,303
13,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 3
9,143
571
5,420
9,697
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
RageRobby
Xing Tian
11
1 / 1 / 5
7,613
476
1,774
9,655
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
rewax32
Zeus
15
0 / 3 / 2
9,063
566
5,317
8,848
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
26
26
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
1
2.75
W
Fenrir
Amstenrade
Fenrir
14
1
4
16
W
6
1
3
7.5
L
Arachne
Kaxxig
Arachne
1
6
0
0.17
W
Xing Tian
RageRobby
Xing Tian
1
1
5
3.5
L
Skadi
Smürfie2
Skadi
3
4
0
0.75
L
1
5
1
0.3
L
Chronos
keepiin
Chronos
0
7
0
0
W
Zeus
rewax32
Zeus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
39,239
55,608
Taken
57,162
21,855
Mitigated
30,576
12,913
Healing
24,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,365
4,166
173
5,424
11,659
3,763
0
3,477
8,182
0
75,823
W
Fenrir
Amstenrade
Fenrir
19,363
7,001
0
11,147
17,303
13,144
646
5,229
12,074
240
54,433
W
5,420
3,391
0
4,980
9,697
3,592
0
1,758
7,939
0
51,681
L
Arachne
Kaxxig
Arachne
4,495
3,384
0
2,315
11,226
4,983
0
1,264
9,550
0
38,217
W
Xing Tian
RageRobby
Xing Tian
1,774
129
0
1,161
9,655
6,777
0
1,752
7,903
19,667
0
L
Skadi
Smürfie2
Skadi
7,884
4,735
0
2,510
8,272
2,315
176
178
8,094
0
49,539
L
2,928
298
0
1,220
13,292
6,867
0
1,621
11,623
15,683
0
L
Chronos
keepiin
Chronos
4,650
1,861
0
1,874
11,003
3,178
745
46
10,494
29,464
0
W
Zeus
rewax32
Zeus
5,317
591
0
2,054
8,848
3,300
423
5,180
3,668
67,658
0
L
9,502
5,335
209
4,785
11,815
4,512
1,804
4,284
7,392
49,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
46,271
344
Minions Killed
512
0
Camps Cleared
0
1,353,831
Distance Traveled
1,534,531
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,558
597
146
9
0
280,596
3
W
Fenrir
10,894
681
111
7
0
319,420
3
W
Mercury
9,143
571
96
6
0
367,572
1
L
Arachne
7,051
441
70
4
0
311,975
2
W
Xing Tian
7,613
476
24
2
0
283,729
1
L
Skadi
7,836
490
91
6
0
225,167
2
L
Ares
7,284
455
19
1
0
309,019
3
L
Chronos
6,560
410
58
4
0
238,986
2
W
Zeus
9,063
566
135
8
0
283,214
1
L
Olorun
8,755
547
106
7
0
268,684
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role