Player Matchup

Ra
Ra
MainJûngle
Ra
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 21L
1,671 Elo+
Solo
King Arthur
King Arthur
Marcosdio888
King Arthur
Level 29
God Stats
6W - 4L
1,616 SR
Queue Stats
110W - 97L
1,546 Elo+
Solo
Cabrakan
Cabrakan
Stellaris2138
Cabrakan
Level 21
God Stats
17W - 14L
1,510 SR
Queue Stats
313W - 295L
1,504 Elo+
Solo
Artemis
Artemis
WesleySafadaoRs7
Artemis
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
39W - 26L
1,746 Elo+
Party 1
Ne Zha
Ne Zha
biel_09867
Ne Zha
Level 11
God Stats
3W - 0L
1,732 SR
Queue Stats
42W - 27L
1,567 Elo+
Party 1
Team Averages
Level 16
1,572 SR
1,607 Elo+

VS

Team Averages
Level 24
1,487 SR
1,568 Elo+
Tiamat
Tiamat
 
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MYPHOPIA
Anhur
Level 28
God Stats
3W - 3L
1,646 SR
Queue Stats
21W - 15L
1,683 Elo+
Solo
Erlang Shen
Erlang Shen
RomanOo0
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,513 Elo+
Solo
Ne Zha
Ne Zha
StarkHome
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,553 Elo+
Solo
Freya
Freya
iceSuM
Freya
Level 28
God Stats
1W - 2L
1,287 SR
Queue Stats
157W - 140L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 0
8,079
673
7,282
8,176
3,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Marcosdio888
King Arthur
11
4 / 1 / 0
6,338
528
4,815
11,881
7,993
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Stellaris2138
Cabrakan
11
2 / 0 / 2
6,333
528
2,338
6,939
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,442
537
3,581
7,137
1,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
biel_09867
Ne Zha
13
2 / 1 / 6
7,210
601
3,908
8,922
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 3 / 1
6,788
566
7,224
7,449
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
MYPHOPIA
Anhur
12
3 / 2 / 0
6,697
558
6,876
6,193
1,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
RomanOo0
Erlang Shen
10
2 / 5 / 1
6,124
510
5,843
9,784
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
StarkHome
Ne Zha
4
0 / 1 / 0
4,310
359
1,001
2,361
639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Freya
iceSuM
Freya
11
0 / 5 / 1
6,621
552
7,650
9,208
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
16
Kills
7
7
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
1
0.83
L
Anhur
MYPHOPIA
Anhur
3
2
0
1.5
W
6
2
0
3
W
King Arthur
Marcosdio888
King Arthur
4
1
0
4
L
Erlang Shen
RomanOo0
Erlang Shen
2
5
1
0.5
L
Ne Zha
StarkHome
Ne Zha
0
1
0
0
W
Cabrakan
Stellaris2138
Cabrakan
2
0
2
3
W
2
3
1
0.83
W
Ne Zha
biel_09867
Ne Zha
2
1
6
5
L
Freya
iceSuM
Freya
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
28,594
43,055
Taken
34,995
21,062
Mitigated
14,334
16,430
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,224
1,255
0
3,016
7,449
4,002
0
3,697
3,752
40,070
0
L
Anhur
MYPHOPIA
Anhur
6,876
3,931
0
1,899
6,193
1,547
0
1,244
4,949
0
36,914
W
7,282
1,721
339
4,732
8,176
3,548
0
3,915
3,983
62,674
0
W
King Arthur
Marcosdio888
King Arthur
4,815
675
0
2,701
11,881
7,993
0
5,126
6,755
0
23,456
L
Erlang Shen
RomanOo0
Erlang Shen
5,843
2,793
0
2,156
9,784
4,668
0
4,138
5,646
0
32,237
L
Ne Zha
StarkHome
Ne Zha
1,001
312
0
1,051
2,361
639
0
190
2,171
0
9,170
W
Cabrakan
Stellaris2138
Cabrakan
2,338
519
0
2,502
6,939
4,988
0
799
6,100
21,370
0
W
3,581
1,566
0
2,675
7,137
1,446
0
349
6,742
0
35,642
W
Ne Zha
biel_09867
Ne Zha
3,908
736
0
3,481
8,922
3,087
0
2,802
6,000
0
38,630
L
Freya
iceSuM
Freya
7,650
2,620
0
3,890
9,208
3,478
0
351
8,857
34,794
5,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
30,540
359
Minions Killed
295
0
Camps Cleared
0
1,186,978
Distance Traveled
966,314
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,788
566
84
7
0
223,501
4
L
Anhur
6,697
558
58
5
0
217,488
7
W
Ra
8,079
673
125
10
0
238,856
4
W
King Arthur
6,338
528
37
3
0
232,447
4
L
Erlang Shen
6,124
510
59
5
0
240,551
1
L
Ne Zha
4,310
359
16
1
0
83,934
1
W
Cabrakan
6,333
528
42
4
0
226,830
1
W
Artemis
6,442
537
74
6
0
216,479
3
W
Ne Zha
7,210
601
81
7
0
272,366
3
L
Freya
6,621
552
78
7
0
200,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role