Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gllcs1
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,420 Elo+
Solo
Ymir
Ymir
Killrog88
Ymir
Level 26
God Stats
9W - 1L
1,950 SR
Queue Stats
127W - 89L
1,550 Elo+
Party 1
Sol
Sol
SekaiSenshi
Sol
Level 27
God Stats
12W - 9L
1,535 SR
Queue Stats
150W - 118L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
samuraycham
Danzaburou
Level 28
God Stats
51W - 35L
1,623 SR
Queue Stats
135W - 120L
1,542 Elo+
Solo
Team Averages
Level 23
1,622 SR
1,510 Elo+

VS

Team Averages
Level 17
1,529 SR
1,523 Elo+
Ymir
Ymir
Miguel_Matador_1
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
NaTEs FaTE
Bellona
Level 7
God Stats
7W - 8L
1,522 SR
Queue Stats
9W - 16L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Toquedivino
Morgan Le Fay
Level 27
God Stats
46W - 50L
1,487 SR
Queue Stats
347W - 388L
1,470 Elo+
Solo
Amaterasu
Amaterasu
YUGGI
Amaterasu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 3L
1,671 Elo+
Solo
Vulcan
Vulcan
bossshooter12320
Vulcan
Level 29
God Stats
2W - 3L
1,635 SR
Queue Stats
186W - 171L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
10 / 2 / 20
12,646
1,265
15,207
11,716
4,116
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Gllcs1
Fenrir
16
0 / 9 / 14
8,995
900
2,735
11,028
4,382
Ymir
18
8 / 0 / 23
11,652
1,165
12,638
12,241
16,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 0 / 21
12,182
1,218
15,916
5,433
2,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
samuraycham
Danzaburou
20
15 / 1 / 19
13,664
1,366
24,048
9,731
3,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 6
8,718
872
4,066
23,366
9,049
Bellona
NaTEs FaTE
Bellona
14
0 / 3 / 3
8,208
821
783
3,112
1,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Toquedivino
Morgan Le Fay
16
5 / 12 / 4
10,192
1,019
14,288
17,069
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
YUGGI
Amaterasu
15
6 / 8 / 3
10,169
1,017
11,117
18,290
15,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 7 / 6
9,632
963
13,417
15,841
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
33
44
Kills
11
12
Deaths
44
97
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
2
20
10
W
Fenrir
Gllcs1
Fenrir
0
9
14
0.78
W
Ymir
8
0
23
19.5
L
0
14
6
0.21
L
Bellona
NaTEs FaTE
Bellona
0
3
3
0.5
W
11
0
21
21.5
L
Morgan Le Fay
Toquedivino
Morgan Le Fay
5
12
4
0.58
L
Amaterasu
YUGGI
Amaterasu
6
8
3
0.94
L
0
7
6
0.43
W
Danzaburou
samuraycham
Danzaburou
15
1
19
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,544
Damage
43,671
50,149
Taken
77,678
31,574
Mitigated
38,884
5,836
Healing
2,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,207
7,836
0
627
11,716
4,116
0
7,671
3,783
0
32,420
W
Fenrir
Gllcs1
Fenrir
2,735
1,215
0
81
11,028
4,382
0
7,452
3,330
0
3,764
W
Ymir
12,638
2,568
0
0
12,241
16,788
0
6,983
4,750
27,045
0
L
4,066
1,219
0
0
23,366
9,049
0
12,189
11,177
11,898
0
L
Bellona
NaTEs FaTE
Bellona
783
261
0
0
3,112
1,589
0
1,442
1,670
35
3,962
W
15,916
6,433
0
2,161
5,433
2,314
0
3,941
1,342
34,050
0
L
Morgan Le Fay
Toquedivino
Morgan Le Fay
14,288
1,378
0
179
17,069
6,696
0
4,705
12,364
33,781
0
L
Amaterasu
YUGGI
Amaterasu
11,117
5,002
0
2,445
18,290
15,248
0
4,957
13,333
0
19,436
L
13,417
3,833
0
0
15,841
6,302
0
5,261
10,580
39,266
0
W
Danzaburou
samuraycham
Danzaburou
24,048
15,780
0
2,967
9,731
3,974
0
4,391
5,138
0
56,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,139
Gold Earned
46,919
199
Minions Killed
127
6
Camps Cleared
5
961,511
Distance Traveled
751,505
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,646
1,265
40
4
1
243,815
1
W
Fenrir
8,995
900
0
0
0
124,009
0
W
Ymir
11,652
1,165
26
3
2
192,824
0
L
Ymir
8,718
872
18
2
0
154,380
0
L
Bellona
8,208
821
3
0
0
45,782
1
W
Sol
12,182
1,218
47
5
1
204,759
0
L
Morgan Le Fay
10,192
1,019
48
5
3
181,233
3
L
Amaterasu
10,169
1,017
16
2
0
169,725
2
L
Vulcan
9,632
963
42
4
2
200,385
1
W
Danzaburou
13,664
1,366
86
9
2
196,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role