Player Matchup

Vamana
Vamana
Silver III
Chaosb3aver
Vamana
Silver III
Level 32
God Stats
1W - 0L
1,755 SR
Queue Stats
6W - 11L
1,446 MMR
Solo
Cthulhu
Cthulhu
Silver I
DerBoombaer
Cthulhu
Silver I
Level 154
God Stats
17W - 13L
1,580 SR
Queue Stats
79W - 77L
1,602 MMR
Party 2
Awilix
Awilix
Gold V
TheNikeez
Awilix
Gold V
Level 146
God Stats
20W - 10L
1,664 SR
Queue Stats
104W - 104L
1,319 MMR
Party 2
Neith
Neith
Bronze III
WeiZi_SwYZz
Neith
Bronze III
Level 37
God Stats
1W - 0L
1,580 SR
Queue Stats
3W - 4L
1,446 MMR
Solo
Janus
Janus
Gold IV
miniraceu38
Janus
Gold IV
Level 145
God Stats
5W - 8L
1,472 SR
Queue Stats
528W - 529L
1,460 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,610 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,515 SR
1,358 MMR
Horus
Horus
Gold II
Altayr_snake
Horus
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 234L
1,460 MMR
Party 1
Cerberus
Cerberus
Gold V
Altinnr1
Cerberus
Gold V
Level 144
God Stats
1W - 3L
1,188 SR
Queue Stats
53W - 55L
1,481 MMR
Solo
Chaac
Chaac
Gold II
KaRmaTaG705-tglx
Chaac
Gold II
Level 79
God Stats
2W - 3L
1,612 SR
Queue Stats
258W - 258L
1,467 MMR
Party 1
Cupid
Cupid
Silver III
Lean-1923
Cupid
Silver III
Level 79
God Stats
24W - 24L
1,586 SR
Queue Stats
261W - 283L
878 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
XeYoshi
Morgan Le Fay
Gold II
Level 142
God Stats
2W - 3L
1,688 SR
Queue Stats
258W - 259L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
2 / 3 / 10
14,783
448
13,079
30,831
30,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
DerBoombaer
Cthulhu
20
5 / 3 / 16
15,269
463
26,728
24,543
36,373
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
TheNikeez
Awilix
20
17 / 2 / 8
18,964
575
26,951
28,140
20,508
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 6 / 9
15,493
469
15,520
20,256
7,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 5 / 12
17,219
522
36,674
23,194
7,403
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachneSetGilgameshAthena

VS

Bans
TiamatPersephoneDanzaburouErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 13
12,092
366
5,890
28,326
41,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Altinnr1
Cerberus
20
2 / 5 / 7
15,081
457
17,646
34,633
47,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 4 / 8
15,722
476
24,885
37,027
33,817
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Lean-1923
Cupid
20
3 / 6 / 10
15,235
462
23,345
28,530
11,731
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
XeYoshi
Morgan Le Fay
20
4 / 11 / 8
14,859
450
20,365
29,926
16,211
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
65
32
Kills
19
19
Deaths
32
55
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
6
13
1.25
L
Cerberus
Altinnr1
Cerberus
2
5
7
1.1
W
Vamana
2
3
10
2.33
W
Cthulhu
DerBoombaer
Cthulhu
5
3
16
4.33
L
9
4
8
3.25
L
Cupid
Lean-1923
Cupid
3
6
10
1.33
W
Awilix
TheNikeez
Awilix
17
2
8
10.5
W
2
6
9
1.08
L
Morgan Le Fay
XeYoshi
Morgan Le Fay
4
11
8
0.73
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,952
Damage
92,131
126,964
Taken
158,442
102,354
Mitigated
150,867
32,002
Healing
56,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,890
3,370
7,421
6,748
28,326
41,742
827
10,978
17,232
0
38,323
L
Cerberus
Altinnr1
Cerberus
17,646
1,289
0
7,906
34,633
47,366
363
11,648
22,785
104,220
0
W
Vamana
13,079
3,272
0
11,944
30,831
30,778
242
13,312
17,519
1,225
64,235
W
Cthulhu
DerBoombaer
Cthulhu
26,728
918
709
4,115
24,543
36,373
300
7,645
16,898
67,059
0
L
24,885
4,210
0
14,569
37,027
33,817
2,633
17,892
18,764
0
120,435
L
Cupid
Lean-1923
Cupid
23,345
15,117
1,981
9,620
28,530
11,731
3,025
12,242
16,120
0
145,644
W
Awilix
TheNikeez
Awilix
26,951
9,869
0
4,905
28,140
20,508
2,265
8,807
19,333
0
194,966
W
15,520
6,121
0
3,447
20,256
7,292
3,430
2,032
18,224
0
104,315
L
Morgan Le Fay
XeYoshi
Morgan Le Fay
20,365
1,333
0
8,228
29,926
16,211
916
13,434
16,212
118,081
0
W
36,674
1,324
231
6,651
23,194
7,403
2,269
7,206
15,988
154,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,728
Gold Earned
72,989
771
Minions Killed
748
0
Camps Cleared
0
3,221,084
Distance Traveled
2,892,790
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,092
366
60
2
0
588,408
2
L
Cerberus
15,081
457
215
7
0
542,221
1
W
Vamana
14,783
448
96
3
0
598,472
11
W
Cthulhu
15,269
463
86
3
0
623,472
3
L
Chaac
15,722
476
116
4
0
641,271
3
L
Cupid
15,235
462
204
6
0
583,880
4
W
Awilix
18,964
575
198
6
0
745,164
6
W
Neith
15,493
469
162
5
0
576,785
2
L
Morgan Le Fay
14,859
450
153
5
0
537,010
4
W
Janus
17,219
522
229
7
0
677,191
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role