Player Matchup

Neith
Neith
Cornifero
Neith
Level 103
God Stats
12W - 11L
1,534 SR
Queue Stats
207W - 209L
1,403 Elo+
Solo
Arachne
Arachne
Kteddy07
Arachne
Level 127
God Stats
8W - 5L
1,607 SR
Queue Stats
152W - 177L
1,543 Elo+
Solo
Anubis
Anubis
Redneck Basher
Anubis
Level 125
God Stats
14W - 13L
1,586 SR
Queue Stats
154W - 129L
1,567 Elo+
Solo
Odin
Odin
RikHardt_Plus
Odin
Level 109
God Stats
9W - 9L
1,418 SR
Queue Stats
224W - 220L
1,498 Elo+
Solo
Vulcan
Vulcan
tectiforrm
Vulcan
Level 69
God Stats
42W - 27L
1,558 SR
Queue Stats
139W - 133L
1,511 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,504 Elo+

VS

Team Averages
Level 107
1,376 SR
1,470 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Arkcadis
Charybdis
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 75L
1,504 Elo+
Party 2
Scylla
Scylla
Dire Bambi
Scylla
Level 48
God Stats
3W - 8L
1,221 SR
Queue Stats
438W - 398L
1,505 Elo+
Party 1
Yemoja
Yemoja
Haardwerk
Yemoja
Level 126
God Stats
0W - 4L
1,341 SR
Queue Stats
116W - 100L
1,541 Elo+
Solo
Fenrir
Fenrir
HokageFlames
Fenrir
Level 77
God Stats
0W - 2L
1,320 SR
Queue Stats
37W - 44L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cornifero
Neith
20
2 / 0 / 16
12,400
954
11,195
8,692
3,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Kteddy07
Arachne
20
6 / 0 / 14
13,308
1,024
18,570
18,134
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 0 / 12
13,223
1,017
10,396
6,415
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 0 / 16
13,157
1,012
16,959
12,752
13,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
tectiforrm
Vulcan
20
4 / 2 / 13
12,548
965
20,684
4,989
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

201

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
0 / 3 / 0
11,417
878
14,032
14,845
7,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Arkcadis
Charybdis
17
0 / 5 / 1
11,012
847
12,144
19,795
8,651
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Dire Bambi
Scylla
17
0 / 7 / 0
11,014
847
10,929
13,713
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Haardwerk
Yemoja
17
0 / 1 / 0
10,852
835
4,279
11,932
16,469
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
17
2 / 9 / 0
10,991
845
6,992
21,203
9,305
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
3
25
Kills
2
2
Deaths
25
71
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Charybdis
Arkcadis
Charybdis
0
5
1
0.1
W
Neith
Cornifero
Neith
2
0
16
10
L
Scylla
Dire Bambi
Scylla
0
7
0
0
L
Yemoja
Haardwerk
Yemoja
0
1
0
0
L
Fenrir
2
9
0
0.22
W
Arachne
Kteddy07
Arachne
6
0
14
13
W
8
0
12
14
W
5
0
16
13
W
Vulcan
tectiforrm
Vulcan
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,804
Damage
48,376
50,982
Taken
81,488
30,020
Mitigated
46,823
14,215
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,032
4,123
0
1,879
14,845
7,347
0
4,871
9,974
0
69,304
L
Charybdis
Arkcadis
Charybdis
12,144
3,583
316
317
19,795
8,651
0
8,905
10,890
0
39,783
W
Neith
Cornifero
Neith
11,195
2,962
0
3,249
8,692
3,944
0
2,229
6,463
0
50,440
L
Scylla
Dire Bambi
Scylla
10,929
994
0
0
13,713
5,051
0
5,200
8,513
42,788
0
L
Yemoja
Haardwerk
Yemoja
4,279
683
3,690
415
11,932
16,469
0
4,173
7,759
15,244
0
L
Fenrir
6,992
933
0
588
21,203
9,305
0
8,886
12,317
0
15,722
W
Arachne
Kteddy07
Arachne
18,570
12,203
0
6,251
18,134
7,550
0
6,167
11,967
0
32,304
W
10,396
0
182
3,880
6,415
3,551
0
2,049
4,366
47,838
0
W
16,959
2,361
0
0
12,752
13,249
0
3,529
9,223
2,198
23,280
W
Vulcan
tectiforrm
Vulcan
20,684
7,836
146
507
4,989
1,726
0
1,234
3,755
40,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,636
Gold Earned
55,286
286
Minions Killed
340
14
Camps Cleared
3
1,333,961
Distance Traveled
1,196,509
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,417
878
123
9
1
234,279
1
L
Charybdis
11,012
847
73
6
0
219,674
1
W
Neith
12,400
954
117
9
0
211,876
0
L
Scylla
11,014
847
107
8
0
224,234
0
L
Yemoja
10,852
835
16
1
0
239,549
0
L
Fenrir
10,991
845
21
2
2
278,773
0
W
Arachne
13,308
1,024
27
2
11
315,103
0
W
Anubis
13,223
1,017
81
6
0
262,371
2
W
Odin
13,157
1,012
19
1
1
248,950
0
W
Vulcan
12,548
965
42
3
2
295,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role