Player Matchup

Morgan Le Fay
Morgan Le Fay
CilentAim
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,218 Elo+
Party 1
Pele
Pele
DKZ_eiyzyx
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 3
Arachne
Arachne
IIKuriseII
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,252 Elo+
Party 1
Bellona
Bellona
MrPsychoExtrem
Bellona
Level 5
God Stats
1W - 5L
1,328 SR
Queue Stats
2W - 6L
1,147 Elo+
Party 1
Scylla
Scylla
marinbrice
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 10
1,466 SR
1,266 Elo+

VS

Team Averages
Level 23
1,549 SR
1,215 Elo+
Odin
Odin
Jul_Vigolini
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,073 Elo+
Party 2
Scylla
Scylla
LEM0NZZ_TWICCE
Scylla
Level 24
God Stats
3W - 1L
1,746 SR
Queue Stats
11W - 13L
1,065 Elo+
Party 2
Arachne
Arachne
originalFace677
Arachne
Level 26
God Stats
41W - 50L
1,442 SR
Queue Stats
46W - 63L
1,299 Elo+
Party 4
Bellona
Bellona
originalReaZoN
Bellona
Level 24
God Stats
5W - 4L
1,557 SR
Queue Stats
35W - 43L
1,308 Elo+
Party 4
Rama
Rama
spook27
Rama
Level 25
God Stats
9W - 11L
1,500 SR
Queue Stats
257W - 280L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CilentAim
Morgan Le Fay
10
4 / 5 / 0
6,257
521
6,883
6,579
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
0 / 4 / 1
4,566
381
1,311
3,307
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
IIKuriseII
Arachne
9
0 / 4 / 1
5,855
488
1,430
8,305
2,566
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
3 / 4 / 0
6,095
508
3,674
8,335
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
marinbrice
Scylla
5
1 / 7 / 1
4,702
392
263
5,280
2,883
Magic Focus

Magic Focus

+20
Magical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,880
490
1,388
2,439
1,768
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 0 / 5
6,054
505
2,046
3,917
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
10 / 0 / 2
7,143
595
5,799
4,316
1,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 4 / 3
6,249
521
5,304
9,037
5,410
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
spook27
Rama
10
5 / 4 / 4
6,686
557
3,960
5,506
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
8
Kills
21
24
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CilentAim
Morgan Le Fay
4
5
0
0.8
L
0
4
1
0.13
L
Arachne
IIKuriseII
Arachne
0
4
1
0.13
W
0
0
4
2
W
3
0
5
5.5
L
3
4
0
0.75
L
Scylla
marinbrice
Scylla
1
7
1
0.21
W
10
0
2
11
W
3
4
3
1.13
W
Rama
spook27
Rama
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,561
Damage
18,497
31,806
Taken
25,215
13,400
Mitigated
10,908
2,842
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CilentAim
Morgan Le Fay
6,883
1,373
0
552
6,579
2,188
302
0
6,579
28,239
0
L
1,311
613
0
302
3,307
627
0
257
3,010
0
7,496
L
Arachne
IIKuriseII
Arachne
1,430
1,032
0
582
8,305
2,566
688
0
8,305
0
23,166
W
1,388
488
0
0
2,439
1,768
295
0
2,439
0
15,733
W
2,046
878
0
160
3,917
839
0
54
3,863
11,463
0
L
3,674
938
0
1,406
8,335
5,136
607
1,270
6,958
0
23,900
L
Scylla
marinbrice
Scylla
263
213
0
0
5,280
2,883
579
372
4,908
2,284
0
W
5,799
4,081
0
2,024
4,316
1,438
180
1,212
3,104
0
23,672
W
5,304
1,265
0
2,118
9,037
5,410
678
4,785
4,252
0
21,250
W
Rama
spook27
Rama
3,960
3,202
0
391
5,506
1,453
930
1,095
4,411
0
20,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
32,012
159
Minions Killed
180
0
Camps Cleared
0
1,002,776
Distance Traveled
1,144,688
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,257
521
38
3
0
230,234
1
L
Pele
4,566
381
19
2
0
144,881
0
L
Arachne
5,855
488
64
5
0
237,660
2
W
Odin
5,880
490
24
2
0
219,391
3
W
Scylla
6,054
505
25
2
0
241,628
2
L
Bellona
6,095
508
37
3
0
234,758
0
L
Scylla
4,702
392
1
0
0
155,243
0
W
Arachne
7,143
595
55
5
0
246,873
0
W
Bellona
6,249
521
33
3
0
226,806
2
W
Rama
6,686
557
43
4
0
209,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role