Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Facelølly
Ah Muzen Cab
Level 26
God Stats
41W - 31L
1,569 SR
Queue Stats
81W - 96L
1,470 Elo+
Party 2
Set
Set
FazeTight69
Set
Level 26
God Stats
7W - 8L
1,385 SR
Queue Stats
11W - 11L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Kamilante
Jormungandr
Level 6
God Stats
1W - 4L
1,188 SR
Queue Stats
7W - 8L
1,468 Elo+
Party 1
Ra
Ra
Rawmon
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,518 Elo+
Party 1
Arachne
Arachne
Sheysun
Arachne
Level 20
God Stats
7W - 3L
1,475 SR
Queue Stats
40W - 38L
1,503 Elo+
Party 2
Team Averages
Level 17
1,423 SR
1,493 Elo+

VS

Team Averages
Level 16
1,412 SR
1,548 Elo+
Olorun
Olorun
SimplyAwsome
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,806 Elo+
Solo
Hel
Hel
gerardsesa
Hel
Level 18
God Stats
1W - 3L
1,258 SR
Queue Stats
53W - 42L
1,617 Elo+
Solo
Artio
Artio
larainkrisa
Artio
Level 25
God Stats
2W - 4L
1,331 SR
Queue Stats
116W - 109L
1,425 Elo+
Solo
Hachiman
Hachiman
prettyzia
Hachiman
Level 17
God Stats
22W - 20L
1,469 SR
Queue Stats
140W - 165L
1,415 Elo+
Solo
Mercury
Mercury
rioj1231
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Facelølly
Ah Muzen Cab
18
10 / 6 / 6
12,016
601
19,722
19,544
8,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 3 / 1
11,108
555
6,232
12,123
4,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Kamilante
Jormungandr
16
2 / 3 / 14
10,654
533
8,025
14,165
12,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
17
2 / 10 / 6
10,895
545
8,099
13,549
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Sheysun
Arachne
19
16 / 3 / 2
13,117
656
21,563
17,895
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
14 / 5 / 3
12,329
616
21,151
15,732
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 4 / 1
11,284
564
6,403
12,797
12,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 6 / 8
9,033
452
8,064
24,951
29,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
prettyzia
Hachiman
12
0 / 10 / 2
7,626
381
5,895
16,340
5,522
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
rioj1231
Mercury
15
4 / 6 / 4
9,427
471
5,794
15,689
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
31
Kills
23
25
Deaths
31
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Facelølly
Ah Muzen Cab
10
6
6
2.17
W
1
3
1
0.5
W
Jormungandr
Kamilante
Jormungandr
2
3
14
3
W
Ra
2
10
6
0.5
W
Arachne
Sheysun
Arachne
16
3
2
5.67
L
Olorun
14
5
3
3.1
L
3
4
1
0.88
L
2
6
8
1
L
Hachiman
prettyzia
Hachiman
0
10
2
0.1
L
Mercury
rioj1231
Mercury
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,641
Damage
47,307
77,276
Taken
85,509
39,590
Mitigated
61,323
19,260
Healing
22,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Facelølly
Ah Muzen Cab
19,722
13,981
0
7,662
19,544
8,086
2,824
7,446
12,022
0
108,657
W
6,232
2,979
0
1,593
12,123
4,495
892
5,839
6,284
0
72,925
W
Jormungandr
Kamilante
Jormungandr
8,025
1,599
0
49
14,165
12,878
423
5,040
8,937
35,045
0
W
Ra
8,099
1,513
3
1,672
13,549
5,517
842
9,162
4,359
64,219
0
W
Arachne
Sheysun
Arachne
21,563
17,543
0
8,281
17,895
8,614
93
6,704
11,026
0
91,298
L
Olorun
21,151
11,465
709
6,087
15,732
7,700
789
5,265
10,467
68,646
5,661
L
6,403
440
557
4,247
12,797
12,433
228
1,207
11,590
83,106
0
L
8,064
547
204
4,408
24,951
29,222
0
5,727
19,224
37,847
0
L
Hachiman
prettyzia
Hachiman
5,895
2,720
0
3,002
16,340
5,522
430
1,608
14,732
0
40,036
L
Mercury
rioj1231
Mercury
5,794
2,927
0
3,029
15,689
6,446
0
2,317
13,372
0
41,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,790
Gold Earned
49,699
573
Minions Killed
498
0
Camps Cleared
0
1,887,017
Distance Traveled
1,777,349
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,016
601
146
7
0
334,747
1
W
Set
11,108
555
149
7
0
447,214
0
W
Jormungandr
10,654
533
44
2
0
373,478
1
W
Ra
10,895
545
120
6
0
327,208
0
W
Arachne
13,117
656
114
6
0
404,370
2
L
Olorun
12,329
616
109
5
0
355,417
2
L
Hel
11,284
564
195
10
0
361,284
2
L
Artio
9,033
452
72
4
0
337,213
3
L
Hachiman
7,626
381
53
3
0
310,053
8
L
Mercury
9,427
471
69
3
0
413,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role