Player Matchup

Anubis
Anubis
STARENt2
Anubis
Level 29
God Stats
26W - 13L
1,714 SR
Queue Stats
121W - 131L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
TurkiQ8
Sun Wukong
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 146L
1,469 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tusc0
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 114L
1,470 Elo+
Party 2
Fafnir
Fafnir
veryfancyhat
Fafnir
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 75L
1,344 Elo+
Solo
Neith
Neith
wsmii
Neith
Level 26
God Stats
64W - 56L
1,558 SR
Queue Stats
267W - 273L
1,466 Elo+
Party 3
Team Averages
Level 25
1,554 SR
1,437 Elo+

VS

Team Averages
Level 20
1,414 SR
1,402 Elo+
Heimdallr
Heimdallr
Arlangis
Heimdallr
Level 25
God Stats
30W - 16L
1,635 SR
Queue Stats
58W - 46L
1,405 Elo+
Solo
Eset
Eset
DahliaTS
Eset
Level 32
God Stats
0W - 6L
978 SR
Queue Stats
59W - 70L
1,288 Elo+
Party 4
Sol
Sol
Hylumbra
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,289 Elo+
Party 1
Da Ji
Da Ji
Vitalol
Da Ji
Level 24
God Stats
2W - 3L
1,457 SR
Queue Stats
16W - 18L
1,331 Elo+
Party 4
Sun Wukong
Sun Wukong
xNinoMH17x
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
STARENt2
Anubis
12
7 / 2 / 1
6,964
696
6,118
6,905
3,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TurkiQ8
Sun Wukong
11
3 / 2 / 2
6,679
668
4,002
8,798
4,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Tusc0
Tsukuyomi
9
4 / 3 / 1
6,190
619
3,989
6,514
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
9
1 / 0 / 2
5,827
583
1,736
5,374
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
wsmii
Neith
9
2 / 0 / 1
5,162
516
2,322
3,247
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arlangis
Heimdallr
11
2 / 4 / 2
6,107
611
4,477
6,195
2,136
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
9
1 / 7 / 2
5,033
503
2,518
6,953
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 0
4,411
441
3,253
2,764
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Vitalol
Da Ji
10
4 / 3 / 2
6,286
629
6,621
6,972
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
xNinoMH17x
Sun Wukong
7
0 / 3 / 0
4,185
419
735
4,069
1,631
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
17
Kills
7
7
Deaths
17
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arlangis
Heimdallr
2
4
2
0.75
L
Eset
1
7
2
0.29
L
0
0
0
0
W
Anubis
STARENt2
Anubis
7
2
1
3.75
W
Sun Wukong
TurkiQ8
Sun Wukong
3
2
2
2
W
Tsukuyomi
Tusc0
Tsukuyomi
4
3
1
1.5
L
Da Ji
Vitalol
Da Ji
4
3
2
1.67
W
Fafnir
1
0
2
2
W
Neith
wsmii
Neith
2
0
1
2.5
L
Sun Wukong
xNinoMH17x
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,167
Damage
17,604
30,838
Taken
26,953
15,137
Mitigated
8,662
11,823
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arlangis
Heimdallr
4,477
2,616
0
894
6,195
2,136
0
2
6,193
0
24,111
L
Eset
2,518
276
0
409
6,953
1,375
0
5,102
1,851
15,089
0
L
3,253
285
0
756
2,764
683
442
818
1,946
18,420
0
W
Anubis
STARENt2
Anubis
6,118
897
0
4,046
6,905
3,467
729
2,176
4,729
35,829
0
W
Sun Wukong
TurkiQ8
Sun Wukong
4,002
832
0
3,926
8,798
4,708
420
106
8,662
0
32,092
W
Tsukuyomi
Tusc0
Tsukuyomi
3,989
551
0
659
6,514
2,180
13
342
6,172
0
30,944
L
Da Ji
Vitalol
Da Ji
6,621
1,934
0
1,937
6,972
2,837
0
1,016
5,956
0
25,197
W
Fafnir
1,736
351
0
2,440
5,374
3,811
0
1,646
3,460
11,045
0
W
Neith
wsmii
Neith
2,322
682
0
752
3,247
971
90
1,061
2,044
0
26,447
L
Sun Wukong
xNinoMH17x
Sun Wukong
735
197
0
340
4,069
1,631
0
916
3,153
0
10,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
26,022
275
Minions Killed
175
0
Camps Cleared
0
1,004,807
Distance Traveled
888,498
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,107
611
51
5
0
147,478
0
L
Eset
5,033
503
24
2
0
170,477
0
L
Sol
4,411
441
41
4
0
190,649
0
W
Anubis
6,964
696
69
7
0
170,158
0
W
Sun Wukong
6,679
668
59
6
0
241,326
0
W
Tsukuyomi
6,190
619
67
7
0
216,763
0
L
Da Ji
6,286
629
41
4
0
189,405
1
W
Fafnir
5,827
583
14
1
0
182,472
1
W
Neith
5,162
516
66
7
0
194,088
2
L
Sun Wukong
4,185
419
18
2
0
190,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role