Player Matchup

Arachne
Arachne
Achu 93
Arachne
Level 139
God Stats
4W - 3L
1,802 SR
Queue Stats
309W - 238L
1,573 Elo+
Party 1
Ymir
Ymir
Nando4215
Ymir
Level 62
God Stats
56W - 34L
1,623 SR
Queue Stats
102W - 79L
1,522 Elo+
Party 1
Chang'e
Chang'e
x YouJellyBro x
Chang'e
Level 144
God Stats
0W - 1L
1,828 SR
Queue Stats
117W - 80L
1,633 Elo+
Party 1
Team Averages
Level 115
1,751 SR
1,576 Elo+

VS

Team Averages
Level 47
1,550 SR
1,522 Elo+
King Arthur
King Arthur
MaybeTakashi
King Arthur
Level 27
God Stats
9W - 13L
1,428 SR
Queue Stats
22W - 27L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
blewcx
Cthulhu
Level 49
God Stats
21W - 12L
1,596 SR
Queue Stats
23W - 16L
1,609 Elo+
Party 2
Anhur
Anhur
lilhendo-
Anhur
Level 64
God Stats
2W - 1L
1,625 SR
Queue Stats
117W - 130L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Achu 93
Arachne
13
4 / 8 / 2
10,404
650
5,853
16,505
5,928
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
14
5 / 3 / 6
10,771
673
7,417
14,942
17,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 2 / 6
10,080
630
11,250
14,248
11,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MaybeTakashi
King Arthur
14
5 / 4 / 5
10,936
684
8,130
16,008
10,144
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
blewcx
Cthulhu
12
3 / 4 / 8
10,317
645
14,943
14,370
5,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
lilhendo-
Anhur
14
5 / 4 / 7
11,183
699
11,637
10,901
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
11
Kills
13
13
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Achu 93
Arachne
4
8
2
0.63
W
King Arthur
MaybeTakashi
King Arthur
5
4
5
1.88
L
Ymir
5
3
6
2.67
W
Cthulhu
blewcx
Cthulhu
3
4
8
1.75
W
Anhur
lilhendo-
Anhur
5
4
7
2.13
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,520
Damage
34,710
45,695
Taken
41,279
34,538
Mitigated
20,116
10,853
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Achu 93
Arachne
5,853
3,312
0
2,489
16,505
5,928
0
6,226
10,279
0
25,671
W
King Arthur
MaybeTakashi
King Arthur
8,130
2,641
629
3,138
16,008
10,144
163
6,222
9,786
0
30,065
L
Ymir
7,417
838
0
0
14,942
17,552
0
4,503
10,439
17,088
0
W
Cthulhu
blewcx
Cthulhu
14,943
1,282
401
3,896
14,370
5,762
243
6,075
8,295
40,379
0
W
Anhur
lilhendo-
Anhur
11,637
4,728
0
1,680
10,901
4,210
1,811
6,912
3,989
0
41,154
L
11,250
333
3,277
5,087
14,248
11,058
0
5,566
8,682
44,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
32,436
123
Minions Killed
174
7
Camps Cleared
7
825,073
Distance Traveled
853,775
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,404
650
48
3
3
248,668
5
W
King Arthur
10,936
684
46
3
3
285,776
0
L
Ymir
10,771
673
17
1
0
276,170
6
W
Cthulhu
10,317
645
68
4
1
305,359
3
W
Anhur
11,183
699
60
4
3
262,640
3
L
Chang'e
10,080
630
58
4
4
300,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role