Player Matchup

Rama
Rama
HashiramaSenju79
Rama
Level 128
God Stats
7W - 12L
1,414 SR
Queue Stats
855W - 843L
1,517 Elo+
Party 2
Loki
Loki
Hugovich_yogur
Loki
Level 112
God Stats
18W - 10L
1,636 SR
Queue Stats
681W - 634L
1,517 Elo+
Party 2
Merlin
Merlin
Kirewinde
Merlin
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 211L
1,550 Elo+
Solo
Artio
Artio
Musambe_Tutu1
Artio
Level 126
God Stats
11W - 7L
1,623 SR
Queue Stats
765W - 739L
1,527 Elo+
Party 2
Chaac
Chaac
fazfeiro
Chaac
Level 117
God Stats
10W - 6L
1,520 SR
Queue Stats
789W - 708L
1,569 Elo+
Party 2
Team Averages
Level 126
1,538 SR
1,536 Elo+

VS

Team Averages
Level 73
1,472 SR
1,452 Elo+
Olorun
Olorun
AyrtonMaggot
Olorun
Level 120
God Stats
0W - 3L
1,171 SR
Queue Stats
162W - 168L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EGS_Mulittle
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 96L
1,283 Elo+
Party 3
Guan Yu
Guan Yu
Precation
Guan Yu
Level 57
God Stats
2W - 3L
1,523 SR
Queue Stats
112W - 114L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
elbaiabr
Baron Samedi
Level 85
God Stats
12W - 8L
1,586 SR
Queue Stats
582W - 630L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
lllSurrealll
Sun Wukong
Level 65
God Stats
20W - 12L
1,583 SR
Queue Stats
373W - 437L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,434
562
8,889
8,106
2,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 0 / 5
9,034
602
6,396
8,793
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Kirewinde
Merlin
14
4 / 4 / 4
8,619
575
10,640
8,366
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 10
8,002
533
10,343
17,173
16,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
fazfeiro
Chaac
14
3 / 0 / 1
8,402
560
7,200
10,908
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 3 / 3
6,289
419
7,610
11,164
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
EGS_Mulittle
Tsukuyomi
11
1 / 7 / 2
6,818
455
4,688
12,603
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Guan Yu
Precation
Guan Yu
10
1 / 4 / 2
5,973
398
5,889
12,172
6,974
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
elbaiabr
Baron Samedi
12
4 / 6 / 0
7,609
507
8,113
12,625
5,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
lllSurrealll
Sun Wukong
13
0 / 3 / 0
7,006
467
4,277
11,391
7,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
23
Kills
6
6
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
3
0.5
L
Tsukuyomi
EGS_Mulittle
Tsukuyomi
1
7
2
0.29
W
5
0
3
6.5
W
7
0
5
9.5
W
Merlin
Kirewinde
Merlin
4
4
4
1.5
W
4
2
10
4.5
L
Guan Yu
Precation
Guan Yu
1
4
2
0.5
L
Baron Samedi
elbaiabr
Baron Samedi
4
6
0
0.67
W
Chaac
fazfeiro
Chaac
3
0
1
3.5
L
Sun Wukong
lllSurrealll
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,468
Damage
30,577
53,346
Taken
59,955
32,952
Mitigated
26,687
21,348
Healing
20,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,610
3,792
733
5,453
11,164
2,810
371
2,147
8,894
39,833
0
L
Tsukuyomi
EGS_Mulittle
Tsukuyomi
4,688
918
0
2,728
12,603
4,150
0
3,891
8,666
0
39,128
W
8,889
5,672
0
1,986
8,106
2,676
1,701
3,518
4,588
0
58,625
W
6,396
1,332
0
2,179
8,793
3,813
0
1,932
6,861
0
58,263
W
Merlin
Kirewinde
Merlin
10,640
462
0
1,163
8,366
2,853
699
3,358
5,008
56,200
0
W
10,343
528
1,400
7,218
17,173
16,490
33
8,153
9,020
20,493
0
L
Guan Yu
Precation
Guan Yu
5,889
1,251
1,136
1,593
12,172
6,974
132
5,860
6,312
6,259
20,327
L
Baron Samedi
elbaiabr
Baron Samedi
8,113
858
788
3,834
12,625
5,723
0
8,325
4,286
35,956
0
W
Chaac
fazfeiro
Chaac
7,200
1,632
0
7,402
10,908
7,120
0
0
10,908
629
50,255
L
Sun Wukong
lllSurrealll
Sun Wukong
4,277
1,483
0
4,091
11,391
7,030
0
623
9,748
0
41,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
33,695
433
Minions Killed
346
0
Camps Cleared
0
1,470,107
Distance Traveled
1,388,362
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,289
419
67
4
0
249,110
6
L
Tsukuyomi
6,818
455
74
5
0
312,285
1
W
Rama
8,434
562
114
8
0
268,286
3
W
Loki
9,034
602
96
6
0
331,556
1
W
Merlin
8,619
575
111
7
0
275,616
2
W
Artio
8,002
533
18
1
0
298,579
6
L
Guan Yu
5,973
398
45
3
0
276,703
0
L
Baron Samedi
7,609
507
69
5
0
245,617
6
W
Chaac
8,402
560
94
6
0
296,070
0
L
Sun Wukong
7,006
467
91
6
0
304,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role