Player Matchup

Janus
Janus
BibbyTM
Janus
Level 109
God Stats
1W - 0L
1,316 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Bellona
Bellona
Pajaro562
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,628 Elo+
Solo
Ah Puch
Ah Puch
playsmitewinlife
Ah Puch
Level 14
God Stats
4W - 3L
1,526 SR
Queue Stats
15W - 21L
1,325 Elo+
Party 3
Tsukuyomi
Tsukuyomi
swansore
Tsukuyomi
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 20L
1,288 Elo+
Party 3
Charybdis
Charybdis
thebehindZ
Charybdis
Level 17
God Stats
3W - 4L
1,369 SR
Queue Stats
114W - 113L
1,494 Elo+
Solo
Team Averages
Level 32
1,442 SR
1,447 Elo+

VS

Team Averages
Level 18
1,536 SR
1,501 Elo+
Jormungandr
Jormungandr
AKT-MINY
Jormungandr
Level 24
God Stats
1W - 2L
1,492 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
AKT-Vertigo
Gilgamesh
Level 25
God Stats
2W - 2L
1,425 SR
Queue Stats
3W - 7L
1,442 Elo+
Party 1
Scylla
Scylla
GoldenBoy0414
Scylla
Level 5
God Stats
1W - 1L
1,678 SR
Queue Stats
3W - 3L
1,622 Elo+
Solo
Apollo
Apollo
Jose_0622
Apollo
Level 25
God Stats
5W - 5L
1,534 SR
Queue Stats
56W - 53L
1,462 Elo+
Party 2
Izanami
Izanami
sosyizus
Izanami
Level 12
God Stats
30W - 13L
1,548 SR
Queue Stats
94W - 73L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BibbyTM
Janus
20
11 / 4 / 18
15,725
1,210
32,971
17,097
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Pajaro562
Bellona
20
11 / 4 / 21
15,318
1,178
22,060
22,458
31,679
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 8 / 17
13,209
1,016
22,243
17,639
7,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
swansore
Tsukuyomi
20
12 / 7 / 16
14,219
1,094
19,887
19,251
7,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
thebehindZ
Charybdis
20
6 / 6 / 21
13,556
1,043
13,013
18,519
8,348
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AKT-MINY
Jormungandr
20
1 / 8 / 17
12,215
940
11,031
24,366
28,456
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
AKT-Vertigo
Gilgamesh
20
9 / 3 / 16
15,069
1,159
21,128
24,676
19,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
0 / 13 / 14
11,437
880
2,431
19,551
6,320
Apollo
Jose_0622
Apollo
20
6 / 14 / 15
13,733
1,056
16,942
27,374
11,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
sosyizus
Izanami
20
13 / 8 / 11
16,480
1,268
35,919
22,347
8,162
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
102
46
Kills
29
29
Deaths
46
93
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AKT-MINY
Jormungandr
1
8
17
1.19
L
Gilgamesh
AKT-Vertigo
Gilgamesh
9
3
16
5.67
W
Janus
BibbyTM
Janus
11
4
18
5
L
0
13
14
0.54
L
Apollo
Jose_0622
Apollo
6
14
15
0.96
W
Bellona
Pajaro562
Bellona
11
4
21
5.38
W
6
8
17
1.81
L
Izanami
sosyizus
Izanami
13
8
11
2.31
W
Tsukuyomi
swansore
Tsukuyomi
12
7
16
2.86
W
Charybdis
thebehindZ
Charybdis
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,174
Damage
87,451
94,964
Taken
118,314
61,286
Mitigated
73,353
6,777
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AKT-MINY
Jormungandr
11,031
1,796
0
43
24,366
28,456
0
11,111
13,007
24,453
0
L
Gilgamesh
AKT-Vertigo
Gilgamesh
21,128
6,807
0
914
24,676
19,163
0
13,753
10,587
0
31,739
W
Janus
BibbyTM
Janus
32,971
1,024
304
3,470
17,097
5,868
0
1,395
15,702
61,783
0
L
2,431
1,104
0
0
19,551
6,320
0
5,712
13,637
6,848
0
L
Apollo
Jose_0622
Apollo
16,942
9,753
0
1,749
27,374
11,252
0
11,755
15,329
0
46,269
W
Bellona
Pajaro562
Bellona
22,060
7,907
0
1,052
22,458
31,679
0
3,209
19,249
713
35,866
W
22,243
1,638
0
1,635
17,639
7,434
0
2,615
15,024
37,290
0
L
Izanami
sosyizus
Izanami
35,919
29,193
387
3,978
22,347
8,162
0
12,091
9,926
0
90,251
W
Tsukuyomi
swansore
Tsukuyomi
19,887
6,869
0
316
19,251
7,957
0
3,931
15,320
0
40,341
W
Charybdis
thebehindZ
Charybdis
13,013
5,859
0
0
18,519
8,348
0
2,312
16,207
0
36,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,027
Gold Earned
68,934
245
Minions Killed
276
6
Camps Cleared
8
1,239,473
Distance Traveled
1,129,378
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,215
940
23
2
1
253,662
1
L
Gilgamesh
15,069
1,159
22
2
1
259,189
0
W
Janus
15,725
1,210
90
7
1
265,397
0
L
Scylla
11,437
880
12
1
0
179,675
1
L
Apollo
13,733
1,056
59
5
1
223,230
0
W
Bellona
15,318
1,178
26
2
1
261,682
1
W
Ah Puch
13,209
1,016
30
2
0
219,179
0
L
Izanami
16,480
1,268
160
12
5
213,622
0
W
Tsukuyomi
14,219
1,094
32
2
2
260,054
0
W
Charybdis
13,556
1,043
67
5
2
233,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role