Player Matchup

Sun Wukong
Sun Wukong
EdgyBurntToast
Sun Wukong
Level 28
God Stats
2W - 1L
1,778 SR
Queue Stats
31W - 26L
1,327 Elo+
Party 2
Artio
Artio
Lordun2u
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 358L
1,277 Elo+
Solo
Set
Set
PalestPaladin07
Set
Level 60
God Stats
4W - 5L
1,372 SR
Queue Stats
39W - 25L
1,336 Elo+
Solo
Apollo
Apollo
damiendemon04
Apollo
Level 16
God Stats
2W - 3L
1,460 SR
Queue Stats
3W - 6L
1,393 Elo+
Party 2
Zhong Kui
Zhong Kui
everyonefallsup
Zhong Kui
Level 51
God Stats
11W - 10L
1,566 SR
Queue Stats
70W - 75L
1,405 Elo+
Party 2
Team Averages
Level 57
1,535 SR
1,347 Elo+

VS

Team Averages
Level 83
1,383 SR
1,399 Elo+
Anubis
Anubis
Erick_Da_Best717
Anubis
Level 29
God Stats
3W - 2L
1,398 SR
Queue Stats
43W - 42L
1,405 Elo+
Party 1
Artio
Artio
KamusUwUs
Artio
Level 5
God Stats
4W - 1L
1,287 SR
Queue Stats
4W - 2L
1,265 Elo+
Party 1
Artemis
Artemis
SimplyFrostyy
Artemis
Level 158
God Stats
6W - 3L
1,587 SR
Queue Stats
183W - 175L
1,513 Elo+
Party 1
Serqet
Serqet
WuBBaa______
Serqet
Level 149
God Stats
1W - 2L
1,211 SR
Queue Stats
220W - 230L
1,559 Elo+
Party 1
King Arthur
King Arthur
travisfrich
King Arthur
Level 73
God Stats
5W - 6L
1,433 SR
Queue Stats
159W - 177L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EdgyBurntToast
Sun Wukong
12
1 / 5 / 3
8,009
400
6,156
12,369
9,236
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Lordun2u
Artio
12
0 / 5 / 1
7,477
374
2,121
13,615
11,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 0
8,894
445
6,525
14,415
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 9 / 0
8,824
441
3,552
14,010
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
everyonefallsup
Zhong Kui
16
8 / 5 / 1
10,276
514
17,334
17,287
11,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
9,505
475
3,537
10,948
5,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
KamusUwUs
Artio
15
3 / 0 / 12
10,992
550
2,997
11,545
11,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
20
14 / 1 / 2
13,882
694
18,277
13,683
5,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
19
10 / 1 / 3
12,622
631
11,137
11,779
11,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
travisfrich
King Arthur
17
2 / 3 / 4
10,649
532
10,105
15,946
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
11
Kills
29
29
Deaths
11
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EdgyBurntToast
Sun Wukong
1
5
3
0.5
W
0
6
4
0.33
W
Artio
KamusUwUs
Artio
3
0
12
9
L
Artio
Lordun2u
Artio
0
5
1
0.1
L
2
5
0
0.4
W
Artemis
14
1
2
15
W
Serqet
10
1
3
11.5
L
0
9
0
0
L
Zhong Kui
everyonefallsup
Zhong Kui
8
5
1
1.7
W
King Arthur
travisfrich
King Arthur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
46,053
71,696
Taken
63,901
40,644
Mitigated
47,081
13,454
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EdgyBurntToast
Sun Wukong
6,156
1,882
0
128
12,369
9,236
658
516
10,314
0
35,549
W
3,537
403
0
3,530
10,948
5,190
244
8,331
2,617
35,814
0
W
Artio
KamusUwUs
Artio
2,997
847
0
868
11,545
11,454
68
5,496
6,049
17,544
0
L
Artio
Lordun2u
Artio
2,121
806
869
2,720
13,615
11,670
0
1,584
11,586
36,412
0
L
6,525
3,188
0
3,559
14,415
5,139
0
395
13,404
0
52,851
W
Artemis
18,277
10,190
0
6,163
13,683
5,516
3,390
2,084
11,599
0
130,339
W
Serqet
11,137
3,062
0
3,023
11,779
11,091
0
2,566
9,213
1,297
102,408
L
3,552
2,467
0
1,416
14,010
3,345
484
80
13,930
0
50,332
L
Zhong Kui
everyonefallsup
Zhong Kui
17,334
592
0
4,762
17,287
11,254
1,040
4,573
11,336
66,979
0
W
King Arthur
travisfrich
King Arthur
10,105
1,088
0
4,058
15,946
13,830
479
2,875
13,071
190
56,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
57,650
413
Minions Killed
548
0
Camps Cleared
0
1,724,570
Distance Traveled
1,829,980
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,009
400
64
3
0
378,057
0
W
Anubis
9,505
475
75
4
0
292,897
3
W
Artio
10,992
550
31
2
0
421,316
0
L
Artio
7,477
374
56
3
0
316,055
1
L
Set
8,894
445
86
4
0
377,095
1
W
Artemis
13,882
694
190
10
0
338,592
1
W
Serqet
12,622
631
154
8
0
431,980
2
L
Apollo
8,824
441
107
5
0
309,345
0
L
Zhong Kui
10,276
514
100
5
0
344,018
0
W
King Arthur
10,649
532
98
5
0
345,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role