Player Matchup

Bastet
Bastet
Lionmew2
Bastet
Level 23
God Stats
17W - 20L
1,411 SR
Queue Stats
80W - 127L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
YOMAMA4X
Baron Samedi
Level 28
God Stats
11W - 6L
1,653 SR
Queue Stats
47W - 62L
1,363 Elo+
Party 1
Cerberus
Cerberus
gwinter
Cerberus
Level 27
God Stats
11W - 8L
1,515 SR
Queue Stats
84W - 93L
1,366 Elo+
Party 1
Team Averages
Level 26
1,526 SR
1,363 Elo+

VS

Team Averages
Level 62
1,600 SR
1,321 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Themernurse
Agni
Level 22
God Stats
0W - 1L
1,800 SR
Queue Stats
2W - 7L
1,098 Elo+
Solo
Cupid
Cupid
xROUGAROUx9025
Cupid
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 21L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lionmew2
Bastet
16
12 / 0 / 8
11,579
772
17,448
8,999
3,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
YOMAMA4X
Baron Samedi
14
6 / 1 / 10
10,396
693
15,106
9,050
6,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
gwinter
Cerberus
13
3 / 0 / 15
10,337
689
6,518
15,263
16,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 2 / 1
8,285
552
8,247
18,771
14,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
0 / 14 / 1
8,295
553
7,319
15,370
3,708
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 5 / 0
8,841
589
8,256
12,378
3,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
21
Kills
1
1
Deaths
21
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
W
Bastet
Lionmew2
Bastet
12
0
8
16
L
0
14
1
0.04
W
Baron Samedi
YOMAMA4X
Baron Samedi
6
1
10
11
W
Cerberus
gwinter
Cerberus
3
0
15
10.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,072
Damage
23,822
33,312
Taken
46,519
26,366
Mitigated
21,825
13,472
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,247
3,542
526
5,254
18,771
14,971
53
9,806
8,965
20,338
0
W
Bastet
Lionmew2
Bastet
17,448
4,339
0
2,541
8,999
3,391
1,293
4,204
4,795
0
40,288
L
7,319
678
0
508
15,370
3,708
0
7,578
7,792
25,119
0
W
Baron Samedi
YOMAMA4X
Baron Samedi
15,106
2,072
2,473
3,987
9,050
6,209
307
4,537
4,513
47,339
0
W
Cerberus
gwinter
Cerberus
6,518
629
0
4,471
15,263
16,766
492
7,287
7,976
26,608
0
L
8,256
2,793
196
1,285
12,378
3,146
0
5,193
7,185
0
29,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
25,421
183
Minions Killed
129
5
Camps Cleared
3
886,008
Distance Traveled
758,846
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,285
552
26
2
0
306,792
4
W
Bastet
11,579
772
58
4
2
340,323
2
L
Agni
8,295
553
39
3
3
206,529
0
W
Baron Samedi
10,396
693
75
5
3
252,329
2
W
Cerberus
10,337
689
50
3
0
293,356
0
L
Cupid
8,841
589
64
4
0
245,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role