Player Matchup

Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold III
DesCorHow
Cabrakan
Gold III
Level 120
God Stats
4W - 1L
1,613 SR
Queue Stats
35W - 26L
1,678 MMR
Party 1
Medusa
Medusa
Gold V
GTBlilTay
Medusa
Gold V
Level 103
God Stats
4W - 3L
1,679 SR
Queue Stats
31W - 21L
1,546 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,597 SR
1,575 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,600 SR
1,583 MMR
Sun Wukong
Sun Wukong
Gold I
JaredisMud
Sun Wukong
Gold I
Level 137
God Stats
3W - 0L
1,772 SR
Queue Stats
197W - 185L
1,535 MMR
Party 2
Bastet
Bastet
Gold V
MaxisMud
Bastet
Gold V
Level 55
God Stats
1W - 1L
1,335 SR
Queue Stats
17W - 15L
1,427 MMR
Party 2
Hel
Hel
Platinum I
MitchBearPig
Hel
Platinum I
Level 160
God Stats
4W - 2L
1,693 SR
Queue Stats
171W - 153L
1,787 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 8 / 4
10,163
508
12,305
13,713
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
DesCorHow
Cabrakan
14
1 / 4 / 5
11,021
551
10,689
23,918
33,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
GTBlilTay
Medusa
15
5 / 3 / 1
11,954
598
21,910
22,851
9,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
OdinGilgameshBacchusMorgan Le FayTiamat

VS

Bans
PersephoneDanzaburouScyllaSkadiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JaredisMud
Sun Wukong
15
2 / 2 / 11
11,869
593
11,445
26,082
38,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
MaxisMud
Bastet
17
8 / 2 / 6
13,312
666
24,565
18,749
8,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 2 / 7
12,483
624
17,684
18,952
9,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
15
15
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
8
4
0.25
L
Cabrakan
DesCorHow
Cabrakan
1
4
5
0.88
L
Medusa
GTBlilTay
Medusa
5
3
1
1.83
W
Sun Wukong
JaredisMud
Sun Wukong
2
2
11
3.75
W
Bastet
MaxisMud
Bastet
8
2
6
5.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,904
Damage
53,694
60,482
Taken
63,783
47,113
Mitigated
56,762
13,600
Healing
32,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,305
3,721
0
758
13,713
4,765
0
2,674
10,194
34,157
0
L
Cabrakan
DesCorHow
Cabrakan
10,689
989
100
5,044
23,918
33,254
0
8,610
13,856
28,188
0
L
Medusa
GTBlilTay
Medusa
21,910
9,515
0
7,698
22,851
9,094
0
5,301
16,857
0
77,493
W
Sun Wukong
JaredisMud
Sun Wukong
11,445
1,151
0
2,913
26,082
38,059
339
9,190
16,892
0
36,520
W
Bastet
MaxisMud
Bastet
24,565
5,333
0
589
18,749
8,862
1,845
6,794
11,955
0
51,621
W
17,684
239
13,786
14,764
18,952
9,841
992
7,471
11,481
66,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
37,664
256
Minions Killed
222
7
Camps Cleared
7
1,014,039
Distance Traveled
1,195,704
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,163
508
58
3
3
317,873
2
L
Cabrakan
11,021
551
42
2
2
354,769
2
L
Medusa
11,954
598
156
8
2
341,397
5
W
Sun Wukong
11,869
593
43
2
1
386,580
6
W
Bastet
13,312
666
51
3
4
399,146
4
W
Hel
12,483
624
128
6
2
409,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role