Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Bojangles954
Thanatos
Level 39
God Stats
4W - 1L
1,331 SR
Queue Stats
51W - 43L
1,423 Elo+
Party 2
Athena
Athena
SisterFisterr
Athena
Level 56
God Stats
19W - 21L
1,435 SR
Queue Stats
79W - 91L
1,343 Elo+
Party 2
Charybdis
Charybdis
Zeth213
Charybdis
Level 14
God Stats
4W - 4L
1,569 SR
Queue Stats
77W - 65L
1,513 Elo+
Party 1
Mulan
Mulan
iFuc
Mulan
Level 19
God Stats
1W - 2L
1,190 SR
Queue Stats
19W - 15L
1,448 Elo+
Party 2
Team Averages
Level 45
1,405 SR
1,445 Elo+

VS

Team Averages
Level 54
1,506 SR
1,430 Elo+
Sylvanus
Sylvanus
BunkTootski
Sylvanus
Level 26
God Stats
8W - 15L
1,351 SR
Queue Stats
113W - 131L
1,313 Elo+
Party 4
Scylla
Scylla
CupOfApplesauce
Scylla
Level 83
God Stats
50W - 30L
1,698 SR
Queue Stats
277W - 288L
1,512 Elo+
Party 3
Charybdis
Charybdis
Draco518
Charybdis
Level 67
God Stats
11W - 15L
1,293 SR
Queue Stats
244W - 278L
1,467 Elo+
Party 3
Chaac
Chaac
Victor Team1020
Chaac
Level 68
God Stats
5W - 6L
1,695 SR
Queue Stats
418W - 395L
1,380 Elo+
Party 4
Arachne
Arachne
YoYoEdman
Arachne
Level 26
God Stats
2W - 4L
1,494 SR
Queue Stats
282W - 289L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
8 / 0 / 2
7,099
710
6,053
5,160
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Bojangles954
Thanatos
10
6 / 0 / 6
6,569
657
4,178
4,545
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 6
5,020
502
1,866
8,350
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Zeth213
Charybdis
8
0 / 2 / 5
5,029
503
4,397
5,216
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
iFuc
Mulan
10
1 / 0 / 0
5,250
525
2,732
4,320
2,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BunkTootski
Sylvanus
7
1 / 2 / 2
5,010
501
2,691
5,987
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 0
4,600
460
1,801
4,817
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Draco518
Charybdis
9
2 / 2 / 2
5,273
527
5,462
5,884
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
5,307
531
1,898
6,541
3,349
Arachne
YoYoEdman
Arachne
8
1 / 4 / 0
4,831
483
729
6,444
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
4
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
2
9
W
Thanatos
Bojangles954
Thanatos
6
0
6
9
L
Sylvanus
BunkTootski
Sylvanus
1
2
2
1
L
0
6
0
0
L
Charybdis
Draco518
Charybdis
2
2
2
1.5
W
0
2
6
1.5
L
0
1
0
0
L
Arachne
YoYoEdman
Arachne
1
4
0
0.25
W
Charybdis
Zeth213
Charybdis
0
2
5
1.25
W
Mulan
iFuc
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,226
Damage
12,581
27,591
Taken
29,673
11,277
Mitigated
10,529
15,182
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,053
62
70
2,769
5,160
1,722
1,030
1,470
3,690
40,021
0
W
Thanatos
Bojangles954
Thanatos
4,178
1,132
0
5,254
4,545
1,799
435
551
3,994
0
31,359
L
Sylvanus
BunkTootski
Sylvanus
2,691
1,189
440
1,604
5,987
2,400
156
1,007
4,980
12,799
0
L
1,801
331
0
105
4,817
1,370
0
2,780
1,891
21,445
0
L
Charybdis
Draco518
Charybdis
5,462
3,078
0
1,930
5,884
1,338
576
1,019
4,865
0
28,330
W
1,866
723
0
2,327
8,350
4,040
270
1,783
6,567
9,548
0
L
1,898
196
0
3,156
6,541
3,349
53
0
6,126
0
22,030
L
Arachne
YoYoEdman
Arachne
729
483
0
1,336
6,444
2,072
0
2,803
3,477
0
21,525
W
Charybdis
Zeth213
Charybdis
4,397
2,346
0
1,819
5,216
1,188
563
965
4,251
0
28,483
W
Mulan
iFuc
Mulan
2,732
197
0
2,943
4,320
2,528
52
0
4,320
0
20,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,967
Gold Earned
25,021
250
Minions Killed
222
0
Camps Cleared
0
921,075
Distance Traveled
861,208
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,099
710
80
8
0
196,751
4
W
Thanatos
6,569
657
59
6
0
192,033
3
L
Sylvanus
5,010
501
24
2
0
149,536
1
L
Scylla
4,600
460
38
4
0
157,098
5
L
Charybdis
5,273
527
55
6
0
167,676
2
W
Athena
5,020
502
20
2
0
180,038
5
L
Chaac
5,307
531
60
6
0
196,106
5
L
Arachne
4,831
483
45
5
0
190,792
3
W
Charybdis
5,029
503
54
5
0
162,646
0
W
Mulan
5,250
525
37
4
0
189,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role