Player Matchup

Ne Zha
Ne Zha
A Swift Mark
Ne Zha
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,701 Elo+
Party 1
Jing Wei
Jing Wei
DaddyBass728
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 25L
1,533 Elo+
Solo
Thor
Thor
NihiIus 9
Thor
Level 22
God Stats
2W - 3L
1,464 SR
Queue Stats
42W - 37L
1,625 Elo+
Solo
Ah Puch
Ah Puch
ROAM_Bionik
Ah Puch
Level 29
God Stats
4W - 0L
1,820 SR
Queue Stats
57W - 67L
1,423 Elo+
Solo
Vulcan
Vulcan
ssppoooonn
Vulcan
Level 160
God Stats
1W - 1L
1,526 SR
Queue Stats
116W - 79L
1,704 Elo+
Party 1
Team Averages
Level 48
1,562 SR
1,597 Elo+

VS

Team Averages
Level 16
1,548 SR
1,456 Elo+
King Arthur
King Arthur
Ice General444
King Arthur
Level 18
God Stats
56W - 38L
1,473 SR
Queue Stats
401W - 383L
1,406 Elo+
Party 2
Cupid
Cupid
Im TruuMoo
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,350 Elo+
Party 2
Susano
Susano
LuckiRECRUIT
Susano
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 40L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
Mr Azire
Cthulhu
Level 16
God Stats
4W - 2L
1,764 SR
Queue Stats
95W - 108L
1,406 Elo+
Party 2
Hera
Hera
cFSirBeanz
Hera
Level 29
God Stats
7W - 10L
1,505 SR
Queue Stats
92W - 76L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
4 / 1 / 6
5,773
577
3,913
5,390
3,303
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
DaddyBass728
Jing Wei
10
6 / 2 / 5
6,219
622
4,960
6,458
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
9
1 / 2 / 3
5,199
520
2,914
5,685
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
ROAM_Bionik
Ah Puch
10
1 / 0 / 0
5,564
556
1,550
3,988
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vulcan
ssppoooonn
Vulcan
13
7 / 0 / 0
7,535
754
7,390
6,287
3,230
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ice General444
King Arthur
8
0 / 5 / 0
4,384
438
1,430
7,610
4,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
7
0 / 6 / 2
4,356
436
1,515
5,229
912
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
8
2 / 3 / 0
5,206
521
3,670
8,223
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Mr Azire
Cthulhu
8
1 / 5 / 1
5,274
527
3,407
6,041
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
2 / 0 / 1
6,061
606
4,678
3,744
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
5
5
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
1
6
7
W
Jing Wei
DaddyBass728
Jing Wei
6
2
5
4.25
L
King Arthur
Ice General444
King Arthur
0
5
0
0
L
Cupid
0
6
2
0.17
L
Susano
2
3
0
0.67
L
Cthulhu
Mr Azire
Cthulhu
1
5
1
0.3
W
Thor
1
2
3
1.25
W
Ah Puch
ROAM_Bionik
Ah Puch
1
0
0
1
L
2
0
1
2.5
W
Vulcan
ssppoooonn
Vulcan
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,727
Damage
14,700
27,808
Taken
30,847
11,203
Mitigated
13,907
11,224
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
3,913
2,058
0
1,909
5,390
3,303
72
1,837
3,521
0
25,148
W
Jing Wei
DaddyBass728
Jing Wei
4,960
3,582
0
2,830
6,458
2,018
264
2,886
3,530
0
25,048
L
King Arthur
Ice General444
King Arthur
1,430
88
0
780
7,610
4,419
0
5,693
1,917
0
15,095
L
Cupid
1,515
709
185
610
5,229
912
0
0
5,229
0
7,960
L
Susano
3,670
711
0
3,567
8,223
2,365
0
1,825
6,398
0
24,143
L
Cthulhu
Mr Azire
Cthulhu
3,407
892
0
453
6,041
4,964
0
0
6,041
12,787
0
W
Thor
2,914
1,076
0
514
5,685
1,556
0
1,277
4,272
0
26,648
W
Ah Puch
ROAM_Bionik
Ah Puch
1,550
0
0
3,162
3,988
1,096
96
1,741
2,113
30,099
0
L
4,678
884
0
834
3,744
1,247
0
1,422
2,322
37,009
0
W
Vulcan
ssppoooonn
Vulcan
7,390
3,134
0
2,809
6,287
3,230
200
0
6,287
49,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
25,281
318
Minions Killed
198
0
Camps Cleared
0
953,350
Distance Traveled
910,398
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,773
577
42
4
0
193,765
2
W
Jing Wei
6,219
622
50
5
0
166,281
0
L
King Arthur
4,384
438
28
3
0
176,152
3
L
Cupid
4,356
436
22
2
0
171,450
0
L
Susano
5,206
521
53
5
0
188,086
4
L
Cthulhu
5,274
527
17
2
0
180,472
0
W
Thor
5,199
520
57
6
0
205,440
2
W
Ah Puch
5,564
556
65
7
0
185,523
2
L
Hera
6,061
606
78
8
0
194,238
5
W
Vulcan
7,535
754
104
10
0
202,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role