Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BadbutGood
Cerberus
Level 143
God Stats
2W - 0L
1,592 SR
Queue Stats
40W - 14L
1,811 Elo+
Party 1
Yemoja
Yemoja
JACHSONVILLE
Yemoja
Level 156
God Stats
5W - 7L
1,279 SR
Queue Stats
399W - 428L
1,542 Elo+
Solo
Cernunnos
Cernunnos
MeM0RY
Cernunnos
Level 138
God Stats
2W - 0L
1,790 SR
Queue Stats
75W - 34L
1,689 Elo+
Party 1
Skadi
Skadi
Phillia
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 142
1,532 SR
1,608 Elo+

VS

Team Averages
Level 125
1,513 SR
1,607 Elo+
Poseidon
Poseidon
AnActualBear
Poseidon
Level 126
God Stats
1W - 3L
1,460 SR
Queue Stats
183W - 175L
1,602 Elo+
Solo
Jormungandr
Jormungandr
Luffy1990
Jormungandr
Level 160
God Stats
5W - 7L
1,545 SR
Queue Stats
850W - 755L
1,620 Elo+
Solo
Hel
Hel
PROTODOXX
Hel
Level 110
God Stats
1W - 3L
1,288 SR
Queue Stats
126W - 133L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
SYANIDE
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 99L
1,645 Elo+
Party 2
Osiris
Osiris
Takyra
Osiris
Level 158
God Stats
1W - 1L
1,774 SR
Queue Stats
174W - 161L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 2 / 11
11,477
883
28,964
14,723
8,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
BadbutGood
Cerberus
18
4 / 4 / 17
11,441
880
16,447
26,476
30,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
17
1 / 1 / 17
10,195
784
3,958
13,329
15,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
MeM0RY
Cernunnos
17
5 / 5 / 11
10,575
813
19,371
14,219
8,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Phillia
Skadi
16
2 / 4 / 11
10,211
785
16,090
13,032
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnActualBear
Poseidon
18
4 / 1 / 8
10,279
791
12,561
9,628
4,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Luffy1990
Jormungandr
17
3 / 3 / 10
10,057
774
14,313
23,981
22,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 6 / 5
9,274
713
10,695
20,479
10,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
SYANIDE
Kuzenbo
14
1 / 6 / 10
8,988
691
8,296
20,207
27,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Takyra
Osiris
16
3 / 5 / 10
9,438
726
18,912
22,107
16,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
59
21
Kills
16
16
Deaths
21
67
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
11
7.25
L
Poseidon
AnActualBear
Poseidon
4
1
8
8
W
Cerberus
BadbutGood
Cerberus
4
4
17
3.13
W
Yemoja
1
1
17
9.5
L
Jormungandr
Luffy1990
Jormungandr
3
3
10
2.67
W
Cernunnos
MeM0RY
Cernunnos
5
5
11
2.1
L
5
6
5
1.25
W
Skadi
Phillia
Skadi
2
4
11
1.88
L
Kuzenbo
SYANIDE
Kuzenbo
1
6
10
1
L
Osiris
Takyra
Osiris
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,830
Damage
64,777
81,779
Taken
96,402
70,740
Mitigated
81,968
45,889
Healing
36,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,964
12,150
1,263
5,737
14,723
8,511
4,194
8,838
5,885
50,379
0
L
Poseidon
AnActualBear
Poseidon
12,561
1,167
397
947
9,628
4,494
637
3,967
5,569
34,748
0
W
Cerberus
BadbutGood
Cerberus
16,447
2,191
2,388
9,646
26,476
30,407
161
10,955
15,521
37,877
0
W
Yemoja
3,958
1,420
17,623
5,436
13,329
15,389
389
8,458
4,871
8,511
0
L
Jormungandr
Luffy1990
Jormungandr
14,313
1,558
1,952
3,295
23,981
22,872
332
12,518
11,229
35,430
0
W
Cernunnos
MeM0RY
Cernunnos
19,371
10,565
0
1,336
14,219
8,261
765
9,279
4,940
0
41,768
L
10,695
382
12,022
7,999
20,479
10,273
148
12,649
7,401
14,517
0
W
Skadi
Phillia
Skadi
16,090
8,883
883
1,577
13,032
8,172
823
8,335
4,697
0
28,278
L
Kuzenbo
SYANIDE
Kuzenbo
8,296
2,145
969
1,955
20,207
27,667
0
8,029
11,834
12,498
0
L
Osiris
Takyra
Osiris
18,912
5,072
2,909
3,764
22,107
16,662
0
10,803
11,000
0
24,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
48,036
197
Minions Killed
125
0
Camps Cleared
0
1,172,986
Distance Traveled
1,256,415
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,477
883
58
4
0
236,958
1
L
Poseidon
10,279
791
59
5
0
289,744
0
W
Cerberus
11,441
880
58
4
0
247,316
0
W
Yemoja
10,195
784
8
1
0
217,221
2
L
Jormungandr
10,057
774
35
3
0
249,278
2
W
Cernunnos
10,575
813
59
5
0
237,881
1
L
Hel
9,274
713
9
1
0
237,788
0
W
Skadi
10,211
785
14
1
0
233,610
0
L
Kuzenbo
8,988
691
2
0
0
223,615
1
L
Osiris
9,438
726
20
2
0
255,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role