Player Matchup

Janus
Janus
CastCellar37239
Janus
Level 18
God Stats
5W - 3L
1,487 SR
Queue Stats
35W - 29L
1,470 Elo+
Solo
Achilles
Achilles
Dark_dead55
Achilles
Level 9
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 7L
1,093 Elo+
Party 1
Cthulhu
Cthulhu
PBoisrond
Cthulhu
Level 18
God Stats
5W - 14L
1,246 SR
Queue Stats
27W - 39L
1,292 Elo+
Solo
Arachne
Arachne
fox_gurl11
Arachne
Level 29
God Stats
10W - 7L
1,319 SR
Queue Stats
102W - 106L
1,434 Elo+
Solo
Ymir
Ymir
snow_killer07
Ymir
Level 3
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 1
Team Averages
Level 15
1,407 SR
1,288 Elo+

VS

Team Averages
Level 13
1,377 SR
1,336 Elo+
Kukulkan
Kukulkan
ProperTree5
Kukulkan
Level 5
God Stats
3W - 6L
1,242 SR
Queue Stats
4W - 6L
1,372 Elo+
Solo
Olorun
Olorun
SpencerGuy123
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,340 Elo+
Solo
Susano
Susano
Youtube-Lamb
Susano
Level 18
God Stats
5W - 13L
1,300 SR
Queue Stats
74W - 87L
1,420 Elo+
Solo
Sobek
Sobek
dagm19
Sobek
Level 29
God Stats
15W - 17L
1,410 SR
Queue Stats
384W - 419L
1,361 Elo+
Solo
Medusa
Medusa
jacoben2012
Medusa
Level 8
God Stats
2W - 4L
1,432 SR
Queue Stats
2W - 5L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,463
646
3,754
2,747
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dark_dead55
Achilles
5
0 / 0 / 2
4,065
407
860
2,770
1,291
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
PBoisrond
Cthulhu
10
3 / 0 / 0
5,611
561
2,595
5,335
2,659
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
fox_gurl11
Arachne
11
4 / 0 / 1
6,437
644
3,066
4,778
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

4
0 / 3 / 0
3,912
391
192
5,008
1,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ProperTree5
Kukulkan
8
0 / 7 / 0
4,947
495
2,564
5,356
1,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 0
5,140
514
3,560
4,585
1,865
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
8
0 / 1 / 0
5,012
501
1,810
4,285
1,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
dagm19
Sobek
7
1 / 0 / 0
4,846
485
166
5,052
2,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
2
0 / 1 / 0
3,567
357
111
892
185
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
11
Kills
3
3
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Achilles
Dark_dead55
Achilles
0
0
2
1
W
Cthulhu
PBoisrond
Cthulhu
3
0
0
3
L
Kukulkan
ProperTree5
Kukulkan
0
7
0
0
L
2
2
0
1
L
Susano
0
1
0
0
L
Sobek
dagm19
Sobek
1
0
0
1
W
Arachne
fox_gurl11
Arachne
4
0
1
4.5
L
Medusa
0
1
0
0
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,467
Damage
8,211
20,638
Taken
20,170
8,181
Mitigated
8,046
6,185
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,754
195
0
1,000
2,747
685
90
582
2,165
39,761
0
W
Achilles
Dark_dead55
Achilles
860
342
0
75
2,770
1,291
0
754
2,016
0
4,703
W
Cthulhu
PBoisrond
Cthulhu
2,595
654
0
2,509
5,335
2,659
0
2,398
2,937
26,701
0
L
Kukulkan
ProperTree5
Kukulkan
2,564
1,212
0
0
5,356
1,717
420
3,536
1,820
23,125
0
L
3,560
2,357
75
1,582
4,585
1,865
252
1,891
2,694
23,922
0
L
Susano
1,810
285
0
813
4,285
1,280
269
312
3,973
0
19,552
L
Sobek
dagm19
Sobek
166
0
0
2,622
5,052
2,999
204
641
4,411
19,641
0
W
Arachne
fox_gurl11
Arachne
3,066
2,232
0
2,601
4,778
1,951
0
490
4,288
0
40,457
L
Medusa
111
72
0
0
892
185
0
161
731
0
917
W
192
155
0
0
5,008
1,595
0
2,066
2,942
4,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
23,512
233
Minions Killed
181
0
Camps Cleared
0
899,104
Distance Traveled
731,009
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,463
646
88
9
0
213,022
1
W
Achilles
4,065
407
12
1
0
152,731
0
W
Cthulhu
5,611
561
53
5
0
161,635
0
L
Kukulkan
4,947
495
42
4
0
147,124
0
L
Olorun
5,140
514
44
4
0
163,661
1
L
Susano
5,012
501
51
5
0
187,741
2
L
Sobek
4,846
485
43
4
0
187,107
3
W
Arachne
6,437
644
78
8
0
199,300
2
L
Medusa
3,567
357
1
0
0
45,376
0
W
Ymir
3,912
391
2
0
0
172,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role