Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Masters
 
Athena
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond IV
ExecutiveOfficer
Nox
Diamond IV
Level 160
God Stats
9W - 16L
1,417 SR
Queue Stats
350W - 344L
2,211 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
IsseiHyoudoú
Tsukuyomi
Diamond V
Level 160
God Stats
2W - 2L
1,644 SR
Queue Stats
44W - 24L
2,295 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,512 SR
1,801 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,630 SR
2,055 MMR
Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond III
NorfDakoda
Guan Yu
Diamond III
Level 159
God Stats
31W - 24L
1,754 SR
Queue Stats
359W - 342L
2,160 MMR
Solo
Chronos
Chronos
Platinum IV
binkybaby
Chronos
Platinum IV
Level 128
God Stats
0W - 1L
1,630 SR
Queue Stats
43W - 26L
2,134 MMR
Party 1
Loki
Loki
Platinum II
daddyimnot18yet
Loki
Platinum II
Level 121
God Stats
2W - 2L
1,611 SR
Queue Stats
44W - 36L
2,124 MMR
Solo
Artemis
Artemis
Diamond V
sinthd
Artemis
Diamond V
Level 128
God Stats
2W - 3L
1,653 SR
Queue Stats
57W - 40L
2,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 2 / 2
6,407
641
4,502
6,106
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
 
Athena
9
2 / 2 / 5
5,793
579
1,786
6,601
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
 
Hachiman
10
1 / 2 / 1
5,696
570
3,413
6,141
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
8 / 1 / 2
6,609
661
1,306
2,498
1,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
IsseiHyoudoú
Tsukuyomi
11
8 / 0 / 2
7,072
707
6,821
5,661
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TiamatMorgan Le FayPersephoneArtio

VS

Bans
SolOdinYmirHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 12 / 0
4,625
463
1,832
7,651
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
NorfDakoda
Guan Yu
10
2 / 2 / 0
5,576
558
2,309
7,604
4,392
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
binkybaby
Chronos
10
0 / 2 / 0
5,424
542
1,575
3,920
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 3 / 1
4,898
490
1,530
4,311
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
sinthd
Artemis
10
2 / 1 / 1
5,983
598
4,617
6,236
1,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
20
Kills
7
7
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
2
1
W
Athena
 
Athena
2
2
5
2.25
W
Hachiman
 
Hachiman
1
2
1
0.75
L
Thanatos
 
Thanatos
1
12
0
0.08
W
8
1
2
9
W
Tsukuyomi
IsseiHyoudoú
Tsukuyomi
8
0
2
9
L
Guan Yu
NorfDakoda
Guan Yu
2
2
0
1
L
Chronos
binkybaby
Chronos
0
2
0
0
L
2
3
1
0.83
L
Artemis
sinthd
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,828
Damage
11,863
27,007
Taken
29,722
11,310
Mitigated
11,275
10,006
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,502
1,618
0
3,191
6,106
4,115
656
0
6,106
34,589
6,073
W
Athena
 
Athena
1,786
901
0
1,504
6,601
2,738
22
943
5,658
14,317
0
W
Hachiman
 
Hachiman
3,413
1,247
0
2,121
6,141
1,508
88
0
6,141
0
36,630
L
Thanatos
 
Thanatos
1,832
883
0
900
7,651
2,655
0
1,534
6,117
0
3,795
W
1,306
892
0
602
2,498
1,222
0
0
2,498
26,394
0
W
Tsukuyomi
IsseiHyoudoú
Tsukuyomi
6,821
2,106
0
2,588
5,661
1,727
0
632
5,029
0
40,148
L
Guan Yu
NorfDakoda
Guan Yu
2,309
384
0
3,217
7,604
4,392
0
3,710
3,894
0
28,934
L
Chronos
binkybaby
Chronos
1,575
677
0
1,070
3,920
1,134
0
532
3,388
31,396
0
L
1,530
346
0
255
4,311
1,299
0
518
3,793
0
11,382
L
Artemis
sinthd
Artemis
4,617
1,678
0
2,206
6,236
1,795
0
347
5,889
0
35,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
26,506
344
Minions Killed
251
0
Camps Cleared
0
951,498
Distance Traveled
985,834
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,407
641
89
9
0
182,723
1
W
Athena
5,793
579
22
2
0
236,675
1
W
Hachiman
5,696
570
72
7
0
169,108
1
L
Thanatos
4,625
463
6
1
0
191,081
0
W
Nox
6,609
661
75
8
0
130,883
1
W
Tsukuyomi
7,072
707
86
9
0
232,109
4
L
Guan Yu
5,576
558
69
7
0
205,517
1
L
Chronos
5,424
542
73
7
0
198,134
3
L
Loki
4,898
490
21
2
0
209,119
2
L
Artemis
5,983
598
82
8
0
181,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role