Player Matchup

Da Ji
Da Ji
Dawn8434
Da Ji
Level 67
God Stats
1W - 2L
1,565 SR
Queue Stats
250W - 286L
1,400 Elo+
Solo
Scylla
Scylla
Dominate53
Scylla
Level 77
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 3L
1,345 Elo+
Party 1
Skadi
Skadi
Dwreckless421
Skadi
Level 133
God Stats
0W - 3L
1,276 SR
Queue Stats
525W - 555L
1,416 Elo+
Solo
Olorun
Olorun
noobmastef69
Olorun
Level 69
God Stats
22W - 25L
1,437 SR
Queue Stats
240W - 244L
1,450 Elo+
Solo
Cerberus
Cerberus
wmrs
Cerberus
Level 109
God Stats
0W - 1L
1,656 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 1
Team Averages
Level 91
1,497 SR
1,414 Elo+

VS

Team Averages
Level 92
1,520 SR
1,411 Elo+
Aphrodite
Aphrodite
Eddybettz
Aphrodite
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
195W - 231L
1,386 Elo+
Party 3
Thor
Thor
Jon52
Thor
Level 119
God Stats
3W - 4L
1,468 SR
Queue Stats
141W - 163L
1,399 Elo+
Party 3
Hades
Hades
Konets Vsego
Hades
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 124L
1,448 Elo+
Party 2
Jormungandr
Jormungandr
MRHOODIES1313
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 230L
1,409 Elo+
Party 2
Charybdis
Charybdis
Reapr_9215
Charybdis
Level 81
God Stats
9W - 8L
1,633 SR
Queue Stats
330W - 361L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dawn8434
Da Ji
19
4 / 10 / 5
13,071
484
9,942
26,180
12,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Dominate53
Scylla
20
8 / 9 / 4
14,337
531
18,199
19,707
6,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 14 / 8
12,426
460
21,656
29,198
10,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
19
1 / 6 / 2
12,887
477
10,943
14,784
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
wmrs
Cerberus
18
4 / 8 / 12
12,435
461
20,186
41,499
46,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eddybettz
Aphrodite
18
0 / 5 / 18
12,095
448
8,320
24,921
14,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Jon52
Thor
20
15 / 6 / 13
15,528
575
18,382
25,254
15,606
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 3 / 18
16,520
612
39,797
31,287
21,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MRHOODIES1313
Jormungandr
20
9 / 2 / 7
16,741
620
18,769
21,827
25,283
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Reapr_9215
Charybdis
20
7 / 6 / 18
14,200
526
20,211
19,494
6,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
121
20
Kills
47
47
Deaths
22
31
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Dawn8434
Da Ji
4
10
5
0.65
L
Scylla
Dominate53
Scylla
8
9
4
1.11
L
3
14
8
0.5
W
Aphrodite
Eddybettz
Aphrodite
0
5
18
1.8
W
Thor
Jon52
Thor
15
6
13
3.58
W
16
3
18
8.33
W
Jormungandr
MRHOODIES1313
Jormungandr
9
2
7
6.25
W
Charybdis
Reapr_9215
Charybdis
7
6
18
2.67
L
Olorun
1
6
2
0.33
L
Cerberus
wmrs
Cerberus
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,926
Damage
105,479
131,368
Taken
122,783
82,700
Mitigated
83,096
35,445
Healing
53,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Dawn8434
Da Ji
9,942
2,706
32
7,254
26,180
12,516
0
10,935
15,245
0
89,021
L
Scylla
Dominate53
Scylla
18,199
785
0
2,409
19,707
6,664
360
11,875
7,832
69,071
0
L
21,656
13,240
0
7,914
29,198
10,314
70
12,675
16,523
0
99,430
W
Aphrodite
Eddybettz
Aphrodite
8,320
1,430
7,911
15,292
24,921
14,482
1,129
14,223
10,528
44,881
0
W
Thor
Jon52
Thor
18,382
2,890
0
500
25,254
15,606
1,354
7,829
17,313
0
113,949
W
39,797
4,130
587
18,877
31,287
21,608
1,332
9,304
21,733
115,569
0
W
Jormungandr
MRHOODIES1313
Jormungandr
18,769
7,372
0
4,159
21,827
25,283
2,910
8,414
13,351
118,654
0
W
Charybdis
Reapr_9215
Charybdis
20,211
10,206
249
5,965
19,494
6,117
6,676
8,840
10,530
0
94,017
L
Olorun
10,943
4,446
617
6,146
14,784
6,497
450
11,553
3,231
94,843
0
L
Cerberus
wmrs
Cerberus
20,186
1,060
0
11,073
41,499
46,709
0
20,163
21,336
45,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,156
Gold Earned
75,084
636
Minions Killed
679
0
Camps Cleared
0
2,214,190
Distance Traveled
2,452,132
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,071
484
135
5
0
484,036
0
L
Scylla
14,337
531
117
4
0
447,350
2
L
Skadi
12,426
460
141
5
0
385,611
1
W
Aphrodite
12,095
448
69
3
0
520,065
4
W
Thor
15,528
575
136
5
0
510,080
2
W
Hades
16,520
612
162
6
0
493,923
3
W
Jormungandr
16,741
620
192
7
0
473,433
4
W
Charybdis
14,200
526
120
4
0
454,631
0
L
Olorun
12,887
477
179
7
0
413,038
4
L
Cerberus
12,435
461
64
2
0
484,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role