Player Matchup

Sobek
Sobek
Silver I
Haptics
Sobek
Silver I
Level 117
God Stats
3W - 2L
1,300 SR
Queue Stats
106W - 97L
1,251 MMR
Solo
Hel
Hel
Silver I
MoeFo
Hel
Silver I
Level 117
God Stats
2W - 2L
1,393 SR
Queue Stats
50W - 55L
1,263 MMR
Solo
Odin
Odin
Silver I
Smackodon
Odin
Silver I
Level 157
God Stats
3W - 0L
1,707 SR
Queue Stats
42W - 42L
1,220 MMR
Solo
Artemis
Artemis
Gold V
crazyloko
Artemis
Gold V
Level 160
God Stats
9W - 3L
1,763 SR
Queue Stats
225W - 236L
1,241 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
ref23
Tsukuyomi
Silver I
Level 129
God Stats
3W - 4L
1,319 SR
Queue Stats
53W - 63L
1,305 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,496 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,505 SR
1,260 MMR
Ne Zha
Ne Zha
Silver I
ComeFartCocktail
Ne Zha
Silver I
Level 154
God Stats
94W - 92L
1,342 SR
Queue Stats
438W - 450L
1,068 MMR
Party 1
Sol
Sol
Silver III
Kiikir
Sol
Silver III
Level 107
God Stats
0W - 3L
1,526 SR
Queue Stats
8W - 16L
1,467 MMR
Party 3
Hou Yi
Hou Yi
Gold II
Nïghtmarez
Hou Yi
Gold II
Level 160
God Stats
1W - 5L
1,233 SR
Queue Stats
607W - 606L
1,302 MMR
Party 1
Cthulhu
Cthulhu
Silver V
Rikiik
Cthulhu
Silver V
Level 125
God Stats
4W - 3L
1,499 SR
Queue Stats
22W - 36L
999 MMR
Party 3
Aphrodite
Aphrodite
Gold V
Rinaª
Aphrodite
Gold V
Level 46
God Stats
7W - 9L
1,923 SR
Queue Stats
24W - 29L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Haptics
Sobek
13
5 / 1 / 12
9,034
531
7,271
16,896
15,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
MoeFo
Hel
15
10 / 1 / 6
9,866
580
12,801
11,789
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
2 / 2 / 6
8,049
473
6,569
13,448
8,245
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
crazyloko
Artemis
17
9 / 0 / 8
10,347
609
12,721
6,905
2,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
ref23
Tsukuyomi
13
4 / 4 / 7
8,409
495
6,495
11,328
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaMorgan Le FayCu ChulainnGilgameshJanus

VS

Bans
ChironCerberusAresPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,221
425
6,397
14,771
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Kiikir
Sol
14
1 / 4 / 2
8,528
502
10,637
10,066
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
11
0 / 10 / 2
7,398
435
3,576
13,063
3,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rikiik
Cthulhu
10
4 / 5 / 1
7,972
469
6,627
12,281
8,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Rinaª
Aphrodite
13
1 / 3 / 1
7,739
455
7,510
11,066
8,334
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
30
Kills
6
8
Deaths
30
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Sobek
Haptics
Sobek
5
1
12
11
L
Sol
Kiikir
Sol
1
4
2
0.5
W
Hel
MoeFo
Hel
10
1
6
13
L
Hou Yi
0
10
2
0.1
L
Cthulhu
Rikiik
Cthulhu
4
5
1
0.9
L
Aphrodite
Rinaª
Aphrodite
1
3
1
0.5
W
Odin
2
2
6
2.5
W
Artemis
crazyloko
Artemis
9
0
8
13
W
Tsukuyomi
ref23
Tsukuyomi
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,857
Damage
34,747
60,366
Taken
61,247
35,595
Mitigated
28,479
30,182
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,397
1,938
0
1,751
14,771
4,230
0
4,613
10,158
0
46,523
W
Sobek
Haptics
Sobek
7,271
1,188
0
5,135
16,896
15,911
81
7,763
9,133
19,078
0
L
Sol
Kiikir
Sol
10,637
2,415
0
3,117
10,066
3,913
500
4,183
5,883
43,455
5,093
W
Hel
MoeFo
Hel
12,801
733
5,719
7,837
11,789
4,821
13
4,878
6,911
63,291
0
L
Hou Yi
3,576
1,543
0
1,678
13,063
3,300
1,210
1,033
12,030
0
39,395
L
Cthulhu
Rikiik
Cthulhu
6,627
530
391
1,826
12,281
8,702
0
6,136
6,145
16,222
0
L
Aphrodite
Rinaª
Aphrodite
7,510
1,267
926
5,495
11,066
8,334
0
4,107
6,959
50,303
0
W
Odin
6,569
1,730
0
3,698
13,448
8,245
0
6,595
6,853
0
36,250
W
Artemis
crazyloko
Artemis
12,721
6,008
0
3,626
6,905
2,559
632
694
6,211
0
80,915
W
Tsukuyomi
ref23
Tsukuyomi
6,495
1,136
0
4,167
11,328
4,059
778
4,037
7,291
0
47,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,705
Gold Earned
38,858
423
Minions Killed
368
0
Camps Cleared
0
1,719,963
Distance Traveled
1,426,899
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,221
425
75
4
0
316,980
0
W
Sobek
9,034
531
18
1
0
368,070
7
L
Sol
8,528
502
99
6
0
277,954
2
W
Hel
9,866
580
108
6
0
345,386
2
L
Hou Yi
7,398
435
79
5
0
272,323
0
L
Cthulhu
7,972
469
27
2
0
265,458
3
L
Aphrodite
7,739
455
88
5
0
294,184
4
W
Odin
8,049
473
85
5
0
340,149
5
W
Artemis
10,347
609
131
8
0
332,636
5
W
Tsukuyomi
8,409
495
81
5
0
333,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role