Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
DamageCoda
Ao Kuang
Silver I
Level 79
God Stats
1W - 1L
1,355 SR
Queue Stats
56W - 69L
1,285 MMR
Solo
Sol
Sol
Gold V
Donald Trump Q1
Sol
Gold V
Level 155
God Stats
85W - 95L
1,497 SR
Queue Stats
730W - 764L
1,329 MMR
Solo
Ne Zha
Ne Zha
Gold IV
The_Purge_Player
Ne Zha
Gold IV
Level 45
God Stats
2W - 1L
1,221 SR
Queue Stats
82W - 92L
1,362 MMR
Solo
Cerberus
Cerberus
Gold III
skunk90
Cerberus
Gold III
Level 160
God Stats
52W - 57L
1,624 SR
Queue Stats
178W - 185L
1,366 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,439 SR
1,368 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,553 SR
1,346 MMR
Baron Samedi
Baron Samedi
Gold IV
BallBang69
Baron Samedi
Gold IV
Level 155
God Stats
2W - 1L
1,423 SR
Queue Stats
103W - 92L
1,506 MMR
Party 2
Chernobog
Chernobog
Gold V
Meerkini
Chernobog
Gold V
Level 108
God Stats
3W - 1L
1,669 SR
Queue Stats
131W - 126L
1,263 MMR
Party 2
Ravana
Ravana
Gold V
jank090404
Ravana
Gold V
Level 160
God Stats
5W - 5L
1,550 SR
Queue Stats
647W - 664L
1,357 MMR
Solo
Xing Tian
Xing Tian
Silver V
sTierWaifus
Xing Tian
Silver V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,326 MMR
Solo
Artio
Artio
Silver III
syed_wh
Artio
Silver III
Level 38
God Stats
4W - 9L
1,624 SR
Queue Stats
135W - 125L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 6 / 0
9,036
502
6,246
12,748
3,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
DamageCoda
Ao Kuang
15
5 / 4 / 0
9,458
525
5,691
15,331
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 9 / 1
8,855
492
5,810
16,421
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 3
6,161
342
2,225
4,395
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
skunk90
Cerberus
14
0 / 3 / 0
7,954
442
5,718
12,017
8,834
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GilgameshOdinMorgan Le FayArtemisAthena

VS

Bans
TiamatNemesisDanzaburouSetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BallBang69
Baron Samedi
18
8 / 1 / 5
11,640
647
10,766
8,454
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Meerkini
Chernobog
18
5 / 2 / 4
11,058
614
11,303
11,998
4,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
jank090404
Ravana
16
5 / 3 / 8
10,680
593
10,183
11,022
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
sTierWaifus
Xing Tian
15
3 / 1 / 2
9,289
516
3,993
9,701
5,916
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
syed_wh
Artio
14
3 / 2 / 5
9,335
519
4,176
11,545
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
9
Kills
24
24
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
6
0
0.67
W
Baron Samedi
BallBang69
Baron Samedi
8
1
5
10.5
L
Ao Kuang
DamageCoda
Ao Kuang
5
4
0
1.25
L
0
9
1
0.06
W
Chernobog
Meerkini
Chernobog
5
2
4
3.5
L
0
2
3
0.75
W
Ravana
jank090404
Ravana
5
3
8
3
W
Xing Tian
sTierWaifus
Xing Tian
3
1
2
4
L
Cerberus
skunk90
Cerberus
0
3
0
0
W
Artio
syed_wh
Artio
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
40,421
60,912
Taken
52,720
23,997
Mitigated
28,132
20,182
Healing
19,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,246
5,583
0
3,325
12,748
3,985
0
941
11,807
0
59,929
W
Baron Samedi
BallBang69
Baron Samedi
10,766
761
507
4,677
8,454
3,821
642
3,469
4,985
79,311
0
L
Ao Kuang
DamageCoda
Ao Kuang
5,691
1,428
0
6,153
15,331
4,614
0
4,459
10,872
59,811
0
L
5,810
2,042
0
5,501
16,421
5,160
177
7,831
8,590
65,963
6,355
W
Chernobog
Meerkini
Chernobog
11,303
6,942
0
4,313
11,998
4,610
2,318
1,295
10,703
0
95,022
L
2,225
1,321
0
1,615
4,395
1,404
0
855
3,540
0
10,078
W
Ravana
jank090404
Ravana
10,183
3,508
0
3,621
11,022
5,670
1,160
5,578
5,444
0
75,766
W
Xing Tian
sTierWaifus
Xing Tian
3,993
614
0
1,284
9,701
5,916
325
4,876
4,825
35,664
0
L
Cerberus
skunk90
Cerberus
5,718
658
0
3,588
12,017
8,834
0
4,849
7,168
45,524
0
W
Artio
syed_wh
Artio
4,176
639
958
4,261
11,545
8,115
542
1,656
9,889
24,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
52,002
470
Minions Killed
501
0
Camps Cleared
0
1,273,318
Distance Traveled
1,693,118
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,036
502
120
7
0
285,623
0
W
Baron Samedi
11,640
647
146
8
0
338,527
3
L
Ao Kuang
9,458
525
94
5
0
337,414
2
L
Sol
8,855
492
141
8
0
277,648
3
W
Chernobog
11,058
614
135
8
0
324,960
6
L
Ne Zha
6,161
342
15
1
0
103,200
0
W
Ravana
10,680
593
120
7
0
373,213
9
W
Xing Tian
9,289
516
63
4
0
287,957
2
L
Cerberus
7,954
442
100
6
0
269,433
2
W
Artio
9,335
519
37
2
0
368,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role