Player Matchup

Hades
Hades
Fifty_y
Hades
Level 28
God Stats
12W - 5L
1,580 SR
Queue Stats
34W - 26L
1,414 Elo+
Solo
Bellona
Bellona
Kingyassen
Bellona
Level 29
God Stats
14W - 24L
1,244 SR
Queue Stats
108W - 140L
1,384 Elo+
Solo
Thor
Thor
QueenBoy-
Thor
Level 4
God Stats
1W - 2L
1,196 SR
Queue Stats
3W - 7L
1,102 Elo+
Solo
Xing Tian
Xing Tian
olkamars
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,088 Elo+
Solo
Ao Kuang
Ao Kuang
pension_rodante
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,375 Elo+
Solo
Team Averages
Level 23
1,404 SR
1,273 Elo+

VS

Team Averages
Level 24
1,532 SR
1,380 Elo+
Bastet
Bastet
Faze_Seal1234
Bastet
Level 25
God Stats
3W - 2L
1,646 SR
Queue Stats
53W - 35L
1,294 Elo+
Solo
Izanami
Izanami
SREK971
Izanami
Level 22
God Stats
12W - 20L
1,334 SR
Queue Stats
38W - 40L
1,188 Elo+
Solo
Rama
Rama
Xx19Drako99xX
Rama
Level 21
God Stats
2W - 3L
1,796 SR
Queue Stats
50W - 41L
1,527 Elo+
Solo
Fafnir
Fafnir
ive619
Fafnir
Level 25
God Stats
1W - 1L
1,743 SR
Queue Stats
11W - 9L
1,498 Elo+
Solo
Achilles
Achilles
madafakarovsky
Achilles
Level 28
God Stats
0W - 3L
1,143 SR
Queue Stats
22W - 22L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fifty_y
Hades
11
1 / 2 / 1
6,424
535
4,409
6,975
3,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Kingyassen
Bellona
11
1 / 0 / 2
6,733
561
3,629
6,237
4,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
5 / 4 / 3
6,480
540
6,888
7,382
2,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
olkamars
Xing Tian
9
0 / 1 / 3
5,824
485
2,747
6,560
4,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
11
10 / 1 / 1
7,790
649
6,953
7,805
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 1
6,847
571
6,994
7,845
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
SREK971
Izanami
10
1 / 3 / 1
5,992
499
4,033
6,951
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 3 / 0
5,372
448
2,542
5,559
1,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
ive619
Fafnir
8
0 / 3 / 2
5,491
458
2,415
8,878
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Achilles
10
0 / 4 / 1
5,800
483
3,075
7,735
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
17
Kills
8
8
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Hades
Fifty_y
Hades
1
2
1
0.75
W
Bellona
Kingyassen
Bellona
1
0
2
2
W
Thor
5
4
3
1.63
L
Izanami
SREK971
Izanami
1
3
1
0.5
L
2
3
0
0.67
L
Fafnir
ive619
Fafnir
0
3
2
0.33
L
Achilles
0
4
1
0.13
W
Xing Tian
olkamars
Xing Tian
0
1
3
1.5
W
Ao Kuang
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
19,059
34,959
Taken
36,968
16,059
Mitigated
20,579
7,364
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,994
2,693
0
0
7,845
2,421
0
2,230
5,615
0
27,766
W
Hades
Fifty_y
Hades
4,409
809
0
2,598
6,975
3,144
485
0
6,975
30,072
0
W
Bellona
Kingyassen
Bellona
3,629
654
0
404
6,237
4,249
181
0
5,614
2,534
21,176
W
Thor
6,888
2,468
48
1,657
7,382
2,193
0
1,363
6,019
0
26,285
L
Izanami
SREK971
Izanami
4,033
2,733
0
1,047
6,951
2,183
56
5,512
1,439
0
30,615
L
2,542
2,402
0
1,477
5,559
1,342
0
592
4,967
0
28,768
L
Fafnir
ive619
Fafnir
2,415
1,105
0
1,368
8,878
7,534
0
3,718
5,160
12,663
0
L
Achilles
3,075
609
0
1,252
7,735
7,099
51
2,802
4,933
0
23,219
W
Xing Tian
olkamars
Xing Tian
2,747
576
0
0
6,560
4,270
372
1,023
5,537
18,078
0
W
Ao Kuang
6,953
2,344
0
2,657
7,805
2,203
0
29
7,739
43,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
29,502
263
Minions Killed
233
0
Camps Cleared
0
1,076,508
Distance Traveled
1,055,442
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,847
571
44
4
0
254,219
0
W
Hades
6,424
535
77
6
0
193,815
2
W
Bellona
6,733
561
53
4
0
247,089
2
W
Thor
6,480
540
34
3
0
190,734
0
L
Izanami
5,992
499
61
5
0
196,305
0
L
Rama
5,372
448
54
5
0
171,974
1
L
Fafnir
5,491
458
18
2
0
207,143
2
L
Achilles
5,800
483
56
5
0
225,801
4
W
Xing Tian
5,824
485
32
3
0
213,736
3
W
Ao Kuang
7,790
649
67
6
0
231,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role