Player Matchup

Odin
Odin
Boborbon
Odin
Level 76
God Stats
3W - 1L
1,636 SR
Queue Stats
68W - 57L
1,436 Elo+
Party 3
Thanatos
Thanatos
CurvingSaurs
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,139 Elo+
Solo
Artemis
Artemis
ElSanti2515
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
leo_1uchiha
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,124 Elo+
Party 2
Merlin
Merlin
samenriese
Merlin
Level 29
God Stats
1W - 2L
1,195 SR
Queue Stats
16W - 25L
1,183 Elo+
Party 2
Team Averages
Level 33
1,466 SR
1,276 Elo+

VS

Team Averages
Level 20
1,432 SR
1,267 Elo+
Artio
Artio
LookAtMikkie
Artio
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,090 Elo+
Party 1
Cerberus
Cerberus
Mascoxx
Cerberus
Level 26
God Stats
10W - 3L
1,763 SR
Queue Stats
60W - 61L
1,492 Elo+
Solo
Ah Puch
Ah Puch
Spartaros
Ah Puch
Level 27
God Stats
2W - 4L
1,444 SR
Queue Stats
10W - 15L
1,263 Elo+
Solo
Medusa
Medusa
kikidu28
Medusa
Level 23
God Stats
1W - 3L
1,277 SR
Queue Stats
11W - 16L
1,293 Elo+
Solo
Olorun
Olorun
thach77
Olorun
Level 15
God Stats
4W - 4L
1,176 SR
Queue Stats
67W - 83L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
12 / 5 / 12
11,218
488
15,473
15,605
12,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
CurvingSaurs
Thanatos
16
8 / 5 / 12
11,648
506
11,514
16,399
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ElSanti2515
Artemis
19
14 / 4 / 10
13,459
585
23,286
20,164
8,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
4 / 6 / 8
10,424
453
7,971
14,771
5,386
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
samenriese
Merlin
14
5 / 2 / 8
10,439
454
5,204
7,983
2,912
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 3
7,422
323
1,487
23,314
15,802
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Mascoxx
Cerberus
5
1 / 2 / 1
6,591
287
1,589
5,696
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Spartaros
Ah Puch
13
0 / 10 / 7
8,767
381
11,820
15,251
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
kikidu28
Medusa
13
2 / 7 / 9
9,539
415
6,885
14,315
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
thach77
Olorun
18
17 / 14 / 1
13,129
571
21,804
20,663
6,525
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
43
Kills
20
22
Deaths
43
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
12
5
12
3.6
W
Thanatos
CurvingSaurs
Thanatos
8
5
12
2.8
W
Artemis
ElSanti2515
Artemis
14
4
10
4.75
L
0
10
3
0.15
L
Cerberus
Mascoxx
Cerberus
1
2
1
0.75
L
Ah Puch
Spartaros
Ah Puch
0
10
7
0.35
L
Medusa
kikidu28
Medusa
2
7
9
0.93
W
Olorun
4
6
8
1.33
W
Merlin
samenriese
Merlin
5
2
8
4.5
L
Olorun
thach77
Olorun
17
14
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,448
Damage
43,585
74,922
Taken
79,239
36,099
Mitigated
32,253
29,998
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
15,473
3,197
0
1,924
15,605
12,717
330
5,674
9,931
226
42,451
W
Thanatos
CurvingSaurs
Thanatos
11,514
2,903
0
11,675
16,399
6,792
1,140
7,943
8,456
0
57,223
W
Artemis
ElSanti2515
Artemis
23,286
15,661
0
8,818
20,164
8,292
6,228
8,526
11,638
0
107,014
L
1,487
189
184
448
23,314
15,802
81
1,889
21,097
18,987
0
L
Cerberus
Mascoxx
Cerberus
1,589
194
0
1,867
5,696
1,997
0
1,808
3,845
6,435
0
L
Ah Puch
Spartaros
Ah Puch
11,820
86
0
2,616
15,251
3,836
130
2,287
12,584
50,592
0
L
Medusa
kikidu28
Medusa
6,885
1,903
0
1,715
14,315
4,093
378
3,052
10,999
40
20,981
W
Olorun
7,971
2,051
925
4,315
14,771
5,386
1,377
10,567
4,204
42,497
0
W
Merlin
samenriese
Merlin
5,204
554
0
2,341
7,983
2,912
1,754
4,192
3,791
40,117
0
L
Olorun
thach77
Olorun
21,804
11,453
105
2,655
20,663
6,525
610
4,345
16,090
66,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,188
Gold Earned
45,448
441
Minions Killed
235
0
Camps Cleared
0
1,889,587
Distance Traveled
1,590,780
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,218
488
63
3
0
409,161
1
W
Thanatos
11,648
506
76
3
0
407,730
1
W
Artemis
13,459
585
153
7
0
399,827
0
L
Artio
7,422
323
15
1
0
446,530
6
L
Cerberus
6,591
287
14
1
0
129,744
0
L
Ah Puch
8,767
381
84
4
0
353,679
1
L
Medusa
9,539
415
33
1
0
331,303
0
W
Olorun
10,424
453
84
4
0
343,581
1
W
Merlin
10,439
454
65
3
0
329,288
6
L
Olorun
13,129
571
89
4
0
329,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role